Player Matchup

Chaac
Chaac
Robomonkey55
Chaac
Level 17
God Stats
2W - 1L
1,708 SR
Queue Stats
20W - 9L
1,789 Elo+
Solo
Zeus
Zeus
javaneme222
Zeus
Level 160
God Stats
6W - 10L
1,622 SR
Queue Stats
112W - 146L
1,464 Elo+
Solo
Skadi
Skadi
legends US
Skadi
Level 86
God Stats
0W - 2L
1,496 SR
Queue Stats
3W - 4L
1,549 Elo+
Solo
Team Averages
Level 88
1,609 SR
1,601 Elo+

VS

Team Averages
Level 58
1,634 SR
1,669 Elo+
Achilles
Achilles
A1Drip
Achilles
Level 79
God Stats
6W - 6L
1,532 SR
Queue Stats
226W - 179L
1,683 Elo+
Party 1
Hel
Hel
Teeeesh
Hel
Level 68
God Stats
4W - 8L
1,499 SR
Queue Stats
185W - 145L
1,652 Elo+
Party 1
Bacchus
Bacchus
xImComposedx
Bacchus
Level 28
God Stats
12W - 3L
1,872 SR
Queue Stats
181W - 136L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,114
611
7,036
10,093
5,510
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 0
6,400
640
10,848
7,528
2,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
7
0 / 2 / 1
5,805
581
3,726
4,737
1,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A1Drip
Achilles
12
7 / 0 / 3
8,007
801
10,173
10,141
6,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
11
1 / 1 / 8
6,892
689
5,265
8,092
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xImComposedx
Bacchus
11
2 / 0 / 7
7,114
711
5,191
11,729
14,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
A1Drip
Achilles
7
0
3
8.5
L
0
4
1
0.13
W
Hel
1
1
8
5
L
1
4
0
0.25
L
Skadi
0
2
1
0.25
W
Bacchus
xImComposedx
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,610
Damage
20,629
22,358
Taken
29,962
8,839
Mitigated
24,036
3,982
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A1Drip
Achilles
10,173
2,789
1,159
1,181
10,141
6,960
132
4,572
5,569
0
20,198
L
7,036
1,529
0
3,464
10,093
5,510
0
4,072
6,021
0
21,139
W
Hel
5,265
561
7,356
5,796
8,092
2,582
827
3,567
4,525
24,160
0
L
10,848
921
0
220
7,528
2,156
0
4,117
3,411
26,607
0
L
Skadi
3,726
1,600
0
298
4,737
1,173
0
2,668
2,069
0
11,972
W
Bacchus
xImComposedx
Bacchus
5,191
441
1,111
1,163
11,729
14,494
100
2,766
8,963
14,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,319
Gold Earned
22,013
99
Minions Killed
101
4
Camps Cleared
3
505,856
Distance Traveled
632,566
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,007
801
34
3
2
217,820
0
L
Chaac
6,114
611
31
3
0
205,956
2
W
Hel
6,892
689
47
5
0
204,934
0
L
Zeus
6,400
640
45
5
4
164,216
4
L
Skadi
5,805
581
23
2
0
135,684
1
W
Bacchus
7,114
711
20
2
1
209,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role