Player Matchup

Gilgamesh
Gilgamesh
GOONISH__ACTS
Gilgamesh
Level 68
God Stats
8W - 0L
1,751 SR
Queue Stats
194W - 160L
1,552 Elo+
Party 1
Chiron
Chiron
ISuckAtVijaGames
Chiron
Level 120
God Stats
2W - 4L
1,451 SR
Queue Stats
331W - 315L
1,608 Elo+
Party 1
Ares
Ares
Skoinker
Ares
Level 29
God Stats
7W - 3L
1,683 SR
Queue Stats
102W - 50L
1,738 Elo+
Party 1
Susano
Susano
bigpapashaxx
Susano
Level 97
God Stats
7W - 7L
1,750 SR
Queue Stats
280W - 248L
1,583 Elo+
Party 1
Merlin
Merlin
going_commando48
Merlin
Level 145
God Stats
2W - 4L
1,590 SR
Queue Stats
337W - 283L
1,633 Elo+
Party 1
Team Averages
Level 92
1,645 SR
1,623 Elo+

VS

Team Averages
Level 69
1,445 SR
1,413 Elo+
Ares
Ares
Haller9203
Ares
Level 5
God Stats
0W - 3L
1,468 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Thanatos
Thanatos
Mugetsu9356
Thanatos
Level 124
God Stats
2W - 3L
1,405 SR
Queue Stats
32W - 25L
1,623 Elo+
Party 2
Sol
Sol
Xx AGEOLL xX
Sol
Level 45
God Stats
7W - 8L
1,437 SR
Queue Stats
122W - 137L
1,418 Elo+
Solo
Discordia
Discordia
koss62
Discordia
Level 47
God Stats
4W - 8L
1,502 SR
Queue Stats
132W - 154L
1,374 Elo+
Solo
Rama
Rama
xXSIR_THRXx
Rama
Level 126
God Stats
0W - 2L
1,411 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOONISH__ACTS
Gilgamesh
15
2 / 5 / 2
9,528
560
7,140
13,423
9,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 1 / 4
12,861
757
15,772
11,629
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
14
4 / 2 / 13
10,249
603
10,130
14,970
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
16
10 / 4 / 4
10,742
632
9,298
13,415
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 3 / 5
10,380
611
6,756
11,409
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,009
412
2,143
14,499
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Mugetsu9356
Thanatos
14
6 / 9 / 2
9,277
546
12,741
15,712
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 2
10,250
603
11,555
15,388
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
koss62
Discordia
14
1 / 6 / 2
8,790
517
5,600
9,721
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 2
7,694
453
3,059
10,026
2,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
34
Kills
14
15
Deaths
34
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GOONISH__ACTS
Gilgamesh
2
5
2
0.6
L
0
8
2
0.13
W
15
1
4
17
L
Thanatos
Mugetsu9356
Thanatos
6
9
2
0.78
W
Ares
4
2
13
5.25
L
6
6
2
1.17
W
Susano
10
4
4
3
W
3
3
5
1.83
L
Discordia
koss62
Discordia
1
6
2
0.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
35,098
64,846
Taken
65,346
38,147
Mitigated
26,882
17,971
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GOONISH__ACTS
Gilgamesh
7,140
1,375
0
1,487
13,423
9,793
647
7,923
5,500
4,290
43,469
L
2,143
334
0
972
14,499
10,558
0
2,324
12,031
25,064
0
W
15,772
7,896
568
5,114
11,629
4,327
2,278
3,019
8,536
0
116,078
L
Thanatos
Mugetsu9356
Thanatos
12,741
4,255
0
8,281
15,712
5,052
0
5,486
10,226
0
46,501
W
Ares
10,130
911
0
3,417
14,970
13,222
0
1,780
13,150
33,596
0
L
11,555
3,155
0
7,438
15,388
6,187
1,040
3,513
11,843
50,366
5,944
W
Susano
9,298
3,330
0
4,222
13,415
6,887
0
1,917
11,452
0
59,286
W
6,756
346
0
3,163
11,409
3,918
510
3,347
7,666
86,558
0
L
Discordia
koss62
Discordia
5,600
499
0
740
9,721
2,908
0
4,096
5,625
41,336
0
L
3,059
1,985
0
2,214
10,026
2,177
0
1,602
8,356
0
33,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
43,020
545
Minions Killed
384
0
Camps Cleared
0
1,649,862
Distance Traveled
1,506,910
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,528
560
79
5
0
311,389
0
L
Ares
7,009
412
42
2
0
285,111
0
W
Chiron
12,861
757
183
11
0
315,693
1
L
Thanatos
9,277
546
70
4
0
306,791
1
W
Ares
10,249
603
50
3
0
330,716
0
L
Sol
10,250
603
106
6
0
271,055
0
W
Susano
10,742
632
92
5
0
378,393
1
W
Merlin
10,380
611
141
8
0
313,671
3
L
Discordia
8,790
517
97
6
0
308,316
2
L
Rama
7,694
453
69
4
0
335,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role