Player Matchup

Thor
Thor
DellyJelly
Thor
Level 27
God Stats
3W - 11L
1,290 SR
Queue Stats
58W - 79L
1,318 Elo+
Solo
Eset
Eset
Nero x Kiro
Eset
Level 68
God Stats
2W - 2L
1,799 SR
Queue Stats
54W - 53L
1,482 Elo+
Party 2
Skadi
Skadi
Pluut0
Skadi
Level 5
God Stats
2W - 3L
1,462 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 2
Nike
Nike
TheMainLaw345
Nike
Level 27
God Stats
1W - 2L
1,488 SR
Queue Stats
75W - 81L
1,348 Elo+
Solo
Bellona
Bellona
chewablelemon
Bellona
Level 26
God Stats
6W - 8L
1,435 SR
Queue Stats
46W - 67L
1,349 Elo+
Solo
Team Averages
Level 31
1,495 SR
1,359 Elo+

VS

Team Averages
Level 23
1,456 SR
1,345 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MrDoctorCooper
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,378 Elo+
Party 1
Fenrir
Fenrir
SADBEAR999
Fenrir
Level 27
God Stats
18W - 12L
1,559 SR
Queue Stats
145W - 201L
1,347 Elo+
Solo
Medusa
Medusa
Tragika
Medusa
Level 17
God Stats
8W - 6L
1,424 SR
Queue Stats
26W - 24L
1,409 Elo+
Party 1
Agni
Agni
VinceQc
Agni
Level 25
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 6L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
6,346
453
2,326
5,327
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 7 / 1
6,280
449
3,720
7,849
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Pluut0
Skadi
9
0 / 10 / 1
5,742
410
2,454
9,409
1,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 2 / 1
7,339
524
7,829
10,208
4,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
8
0 / 7 / 1
5,343
382
1,514
10,467
4,908
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 0 / 13
7,710
551
3,330
8,050
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 1
7,075
505
2,442
7,174
3,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
SADBEAR999
Fenrir
11
1 / 3 / 0
6,904
493
1,185
10,912
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Tragika
Medusa
13
14 / 1 / 4
8,714
622
13,182
8,211
2,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
VinceQc
Agni
14
9 / 0 / 2
8,280
591
9,772
7,568
2,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
27
27
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
13
8.5
L
3
1
1
3.5
W
1
2
1
0.75
L
0
7
1
0.07
L
Skadi
Pluut0
Skadi
0
10
1
0.05
W
Fenrir
SADBEAR999
Fenrir
1
3
0
0.33
L
3
2
1
1.75
W
Medusa
Tragika
Medusa
14
1
4
16
W
Agni
VinceQc
Agni
9
0
2
10
L
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,843
Damage
29,911
43,260
Taken
41,915
15,203
Mitigated
18,308
2,099
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,330
471
52
2,821
8,050
6,827
196
166
7,884
11,011
0
L
2,326
495
157
904
5,327
2,189
0
1,520
3,807
0
19,463
W
2,442
334
0
2,822
7,174
3,173
0
0
7,174
0
36,099
L
3,720
622
11
455
7,849
2,010
31
3,387
4,462
32,386
0
L
Skadi
Pluut0
Skadi
2,454
1,323
0
4
9,409
1,610
0
3,012
6,397
0
17,362
W
Fenrir
SADBEAR999
Fenrir
1,185
125
0
3,036
10,912
3,303
0
619
10,293
0
39,095
L
7,829
616
0
490
10,208
4,486
738
3,869
5,931
0
34,814
W
Medusa
Tragika
Medusa
13,182
6,401
0
3,830
8,211
2,695
3,218
803
7,408
0
56,193
W
Agni
VinceQc
Agni
9,772
703
0
1,882
7,568
2,310
768
2,132
5,436
45,336
0
L
Bellona
1,514
255
0
78
10,467
4,908
605
1,314
9,109
0
14,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
38,683
220
Minions Killed
337
0
Camps Cleared
0
1,225,012
Distance Traveled
1,236,467
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,710
551
14
1
0
265,282
4
L
Thor
6,346
453
46
3
0
287,838
1
W
Mercury
7,075
505
71
5
0
269,559
2
L
Eset
6,280
449
66
5
0
211,188
1
L
Skadi
5,742
410
26
2
0
203,355
0
W
Fenrir
6,904
493
70
5
0
178,278
1
L
Nike
7,339
524
65
5
0
278,509
1
W
Medusa
8,714
622
88
6
0
237,576
3
W
Agni
8,280
591
94
7
0
285,772
1
L
Bellona
5,343
382
17
1
0
244,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role