Player Matchup

Fenrir
Fenrir
DMS Aesthetic
Fenrir
Level 133
God Stats
11W - 12L
1,400 SR
Queue Stats
507W - 567L
1,378 Elo+
Party 3
Janus
Janus
R4MP4G3ZiGo
Janus
Level 108
God Stats
15W - 22L
1,459 SR
Queue Stats
212W - 253L
1,371 Elo+
Party 3
Danzaburou
Danzaburou
Semkooxd
Danzaburou
Level 63
God Stats
6W - 9L
1,389 SR
Queue Stats
9W - 13L
1,355 Elo+
Party 3
Odin
Odin
Shen Dung
Odin
Level 83
God Stats
0W - 6L
1,212 SR
Queue Stats
110W - 138L
1,377 Elo+
Party 3
Fafnir
Fafnir
Trix0d
Fafnir
Level 108
God Stats
3W - 10L
1,274 SR
Queue Stats
309W - 299L
1,465 Elo+
Solo
Team Averages
Level 99
1,347 SR
1,389 Elo+

VS

Team Averages
Level 109
1,579 SR
1,452 Elo+
Geb
Geb
AndyKaijuWarrior
Geb
Level 127
God Stats
44W - 27L
1,631 SR
Queue Stats
1,088W - 980L
1,522 Elo+
Party 1
Nemesis
Nemesis
Caronte05
Nemesis
Level 81
God Stats
3W - 5L
1,473 SR
Queue Stats
32W - 37L
1,343 Elo+
Party 2
Izanami
Izanami
Quinnith90
Izanami
Level 129
God Stats
37W - 21L
1,683 SR
Queue Stats
1,205W - 1,120L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
ZastrumX
The Morrigan
Level 119
God Stats
2W - 3L
1,587 SR
Queue Stats
132W - 131L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
byrnez1993
Gilgamesh
Level 90
God Stats
5W - 7L
1,519 SR
Queue Stats
496W - 458L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,753
479
2,419
6,374
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,657
471
4,386
5,890
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Semkooxd
Danzaburou
9
1 / 7 / 0
5,553
463
4,394
8,206
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
11
0 / 1 / 1
6,152
513
2,773
5,085
2,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
Trix0d
Fafnir
8
0 / 2 / 0
5,117
426
1,082
8,626
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,761
480
3,240
5,315
3,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Caronte05
Nemesis
10
0 / 0 / 5
6,019
502
5,846
5,843
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Quinnith90
Izanami
13
7 / 2 / 0
7,777
648
6,702
6,384
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ZastrumX
The Morrigan
12
6 / 1 / 1
7,374
615
4,409
4,864
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
byrnez1993
Gilgamesh
12
1 / 1 / 0
6,685
557
2,903
5,733
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Nemesis
Caronte05
Nemesis
0
0
5
2.5
L
1
2
1
0.75
W
Izanami
Quinnith90
Izanami
7
2
0
3.5
L
1
3
1
0.5
L
Danzaburou
Semkooxd
Danzaburou
1
7
0
0.14
L
Odin
0
1
1
0.5
L
Fafnir
Trix0d
Fafnir
0
2
0
0
W
The Morrigan
ZastrumX
The Morrigan
6
1
1
6.5
W
Gilgamesh
byrnez1993
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,054
Damage
23,100
34,181
Taken
28,139
13,247
Mitigated
12,699
7,226
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,240
199
295
1,520
5,315
3,601
546
2,164
2,945
10,770
0
W
Nemesis
Caronte05
Nemesis
5,846
2,123
0
3,292
5,843
1,738
533
1,014
4,765
0
37,746
L
2,419
943
0
1,304
6,374
2,242
0
1,546
4,828
0
28,570
W
Izanami
Quinnith90
Izanami
6,702
3,521
0
1,668
6,384
1,990
344
199
6,185
0
61,448
L
4,386
81
0
944
5,890
1,278
246
2,048
3,842
27,424
0
L
Danzaburou
Semkooxd
Danzaburou
4,394
1,699
138
1,077
8,206
1,745
660
1,214
6,992
0
29,607
L
Odin
2,773
443
0
250
5,085
2,782
144
0
5,085
4,089
26,263
L
Fafnir
Trix0d
Fafnir
1,082
206
102
3,411
8,626
5,200
78
2,543
6,083
7,393
0
W
The Morrigan
ZastrumX
The Morrigan
4,409
1,237
0
2,185
4,864
1,748
1,001
1,617
3,043
35,666
5,121
W
Gilgamesh
byrnez1993
Gilgamesh
2,903
651
0
2,542
5,733
3,622
0
690
5,043
0
31,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
33,616
274
Minions Killed
372
0
Camps Cleared
0
1,136,706
Distance Traveled
1,165,848
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,761
480
16
1
0
220,795
6
W
Nemesis
6,019
502
66
6
0
263,448
3
L
Fenrir
5,753
479
59
5
0
250,187
1
W
Izanami
7,777
648
128
11
0
230,233
2
L
Janus
5,657
471
59
5
0
234,216
0
L
Danzaburou
5,553
463
66
6
0
203,574
2
L
Odin
6,152
513
82
7
0
218,265
1
L
Fafnir
5,117
426
8
1
0
230,464
4
W
The Morrigan
7,374
615
86
7
0
227,758
2
W
Gilgamesh
6,685
557
76
6
0
223,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role