Player Matchup

Mercury
Mercury
Gold V
Codys96
Mercury
Gold V
Level 107
God Stats
0W - 1L
1,732 SR
Queue Stats
36W - 43L
1,203 MMR
Solo
Artemis
Artemis
Gold V
Hanzo112
Artemis
Gold V
Level 128
God Stats
5W - 2L
1,564 SR
Queue Stats
117W - 132L
1,320 MMR
Party 1
Yemoja
Yemoja
Silver II
Irisuk
Yemoja
Silver II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 132L
1,035 MMR
Party 1
Bellona
Bellona
Silver I
Orzenic
Bellona
Silver I
Level 132
God Stats
26W - 23L
1,594 SR
Queue Stats
89W - 105L
1,179 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Prosecret
Morgan Le Fay
Silver III
Level 126
God Stats
5W - 5L
1,480 SR
Queue Stats
127W - 129L
874 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,574 SR
1,122 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,523 SR
1,341 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
SeriousHam
Nu Wa
Silver II
Level 158
God Stats
194W - 170L
1,506 SR
Queue Stats
592W - 600L
930 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ttvSenorBacardi
Sun Wukong
Gold V
Level 144
God Stats
5W - 4L
1,608 SR
Queue Stats
60W - 62L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Codys96
Mercury
6
0 / 1 / 1
3,007
601
849
2,460
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Hanzo112
Artemis
4
0 / 1 / 0
2,883
577
416
2,205
347
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Irisuk
Yemoja
4
0 / 0 / 0
3,039
608
269
2,262
670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Orzenic
Bellona
6
1 / 1 / 0
3,706
741
1,564
3,285
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Prosecret
Morgan Le Fay
1
0 / 0 / 0
909
182
0
91
29
Bans
GilgameshSetAthenaLokiGeb

VS

Bans
TiamatCthulhuFenrirAchillesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 1 / 1
3,359
672
444
1,783
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
6
1 / 0 / 0
3,278
656
248
751
385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
 
Cernunnos
5
0 / 0 / 1
3,241
648
2,301
2,249
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
6
1 / 0 / 0
3,774
755
1,651
1,336
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ttvSenorBacardi
Sun Wukong
6
1 / 0 / 1
3,729
746
609
2,578
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
1
0.5
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Mercury
Codys96
Mercury
0
1
1
0.5
L
Artemis
Hanzo112
Artemis
0
1
0
0
L
Yemoja
Irisuk
Yemoja
0
0
0
0
L
Bellona
Orzenic
Bellona
1
1
0
1
L
Morgan Le Fay
Prosecret
Morgan Le Fay
0
0
0
0
W
Nu Wa
1
0
0
1
W
Sun Wukong
ttvSenorBacardi
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,098
Damage
5,253
10,303
Taken
8,697
3,465
Mitigated
2,362
4,547
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
444
91
0
500
1,783
337
102
0
1,783
12,159
0
W
Sylvanus
 
Sylvanus
248
148
475
428
751
385
0
58
693
10,378
4,118
W
Cernunnos
 
Cernunnos
2,301
1,055
0
767
2,249
515
0
211
2,038
0
14,400
L
Mercury
Codys96
Mercury
849
48
0
1,147
2,460
580
0
479
1,927
0
7,885
L
Artemis
Hanzo112
Artemis
416
80
0
457
2,205
347
0
194
2,011
0
9,000
L
Yemoja
Irisuk
Yemoja
269
82
235
1,021
2,262
670
0
190
2,072
5,168
0
L
Bellona
Orzenic
Bellona
1,564
548
0
1,687
3,285
1,839
0
1,299
1,986
0
18,246
L
Morgan Le Fay
Prosecret
Morgan Le Fay
0
0
0
0
91
29
0
91
0
0
0
W
Nu Wa
1,651
436
0
543
1,336
267
0
0
1,336
13,127
0
W
Sun Wukong
ttvSenorBacardi
Sun Wukong
609
184
0
1,244
2,578
858
0
0
2,578
0
12,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,544
Gold Earned
17,381
79
Minions Killed
145
0
Camps Cleared
0
373,557
Distance Traveled
450,127
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,359
672
24
5
0
78,656
0
W
Sylvanus
3,278
656
30
6
0
88,917
1
W
Cernunnos
3,241
648
26
5
0
91,987
0
L
Mercury
3,007
601
14
3
0
97,819
0
L
Artemis
2,883
577
21
4
0
90,732
0
L
Yemoja
3,039
608
7
1
0
88,645
2
L
Bellona
3,706
741
37
7
0
96,361
1
L
Morgan Le Fay
909
182
0
0
0
0
0
W
Nu Wa
3,774
755
32
6
0
87,615
2
W
Sun Wukong
3,729
746
33
7
0
102,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role