Player Matchup

Nemesis
Nemesis
Tiincampy
Nemesis
Level 108
God Stats
3W - 1L
1,695 SR
Queue Stats
343W - 266L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
Zacpowerr
Sylvanus
Level 29
God Stats
2W - 0L
1,464 SR
Queue Stats
9W - 3L
1,654 Elo+
Solo
Persephone
Persephone
gustavo1701
Persephone
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,539 Elo+
Party 2
Team Averages
Level 53
1,553 SR
1,584 Elo+

VS

Team Averages
Level 114
1,620 SR
1,476 Elo+
Scylla
Scylla
ISumon
Scylla
Level 155
God Stats
1W - 5L
1,575 SR
Queue Stats
73W - 54L
1,516 Elo+
Solo
Yemoja
Yemoja
SingleMoon
Yemoja
Level 27
God Stats
1W - 1L
1,700 SR
Queue Stats
74W - 74L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
iFrezzeYou
Ao Kuang
Level 160
God Stats
1W - 1L
1,585 SR
Queue Stats
106W - 108L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tiincampy
Nemesis
16
13 / 3 / 0
11,759
784
19,921
14,724
9,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Zacpowerr
Sylvanus
12
0 / 4 / 9
9,468
631
3,982
11,150
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
gustavo1701
Persephone
13
1 / 1 / 10
9,714
648
5,959
7,498
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ISumon
Scylla
13
4 / 5 / 3
9,462
631
11,779
11,151
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
SingleMoon
Yemoja
11
0 / 1 / 7
9,074
605
3,455
9,829
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
iFrezzeYou
Ao Kuang
13
4 / 8 / 3
9,532
635
8,599
16,128
5,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
8
8
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
ISumon
Scylla
4
5
3
1.1
L
Yemoja
SingleMoon
Yemoja
0
1
7
3.5
W
Nemesis
Tiincampy
Nemesis
13
3
0
4.33
W
Sylvanus
Zacpowerr
Sylvanus
0
4
9
1.13
W
Persephone
gustavo1701
Persephone
1
1
10
6
L
Ao Kuang
iFrezzeYou
Ao Kuang
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
23,833
33,372
Taken
37,108
22,373
Mitigated
15,572
10,986
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ISumon
Scylla
11,779
747
96
1,714
11,151
2,713
0
1,890
9,115
42,735
0
L
Yemoja
SingleMoon
Yemoja
3,455
1,055
650
1,378
9,829
7,824
0
2,414
7,197
7,167
0
W
Nemesis
Tiincampy
Nemesis
19,921
9,621
0
1,492
14,724
9,026
224
8,803
5,627
0
44,274
W
Sylvanus
Zacpowerr
Sylvanus
3,982
870
3,545
4,027
11,150
10,708
266
8,618
2,212
15,046
0
W
Persephone
gustavo1701
Persephone
5,959
671
119
1,803
7,498
2,639
545
6,196
1,115
25,346
0
L
Ao Kuang
iFrezzeYou
Ao Kuang
8,599
1,327
0
4,362
16,128
5,035
0
5,336
10,588
29,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
28,068
129
Minions Killed
152
7
Camps Cleared
7
801,756
Distance Traveled
728,184
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,462
631
92
6
6
247,928
4
L
Yemoja
9,074
605
9
1
0
266,002
3
W
Nemesis
11,759
784
53
4
4
282,347
1
W
Sylvanus
9,468
631
17
1
0
248,631
5
W
Persephone
9,714
648
59
4
3
270,778
3
L
Ao Kuang
9,532
635
51
3
1
214,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role