Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
SingleMoon
Raijin
Level 27
God Stats
1W - 4L
1,293 SR
Queue Stats
74W - 74L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iFrezzeYou
Morgan Le Fay
Level 160
God Stats
0W - 2L
1,279 SR
Queue Stats
106W - 108L
1,484 Elo+
Party 1
Team Averages
Level 72
1,357 SR
1,487 Elo+

VS

Team Averages
Level 65
1,464 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
MarQozLC
Ah Muzen Cab
Level 138
God Stats
5W - 5L
1,441 SR
Queue Stats
387W - 327L
1,522 Elo+
Party 2
Horus
Horus
NikTerrana
Horus
Level 28
God Stats
14W - 3L
1,577 SR
Queue Stats
94W - 61L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
juanzinho52
Zhong Kui
Level 29
God Stats
4W - 7L
1,374 SR
Queue Stats
61W - 73L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 6 / 5
10,210
638
10,588
12,933
3,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
SingleMoon
Raijin
13
1 / 5 / 6
9,692
606
8,228
12,099
3,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
iFrezzeYou
Morgan Le Fay
14
5 / 7 / 4
11,250
703
14,683
13,020
4,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MarQozLC
Ah Muzen Cab
17
13 / 4 / 4
13,306
832
17,508
14,884
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
14
0 / 2 / 12
9,699
606
5,774
12,965
15,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
juanzinho52
Zhong Kui
15
5 / 3 / 11
11,292
706
11,032
16,254
16,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
18
18
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
5
0.92
W
Ah Muzen Cab
MarQozLC
Ah Muzen Cab
13
4
4
3.75
W
Horus
0
2
12
3
L
Raijin
SingleMoon
Raijin
1
5
6
0.8
L
Morgan Le Fay
iFrezzeYou
Morgan Le Fay
5
7
4
1
W
Zhong Kui
juanzinho52
Zhong Kui
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
34,314
38,052
Taken
44,103
12,026
Mitigated
36,841
4,084
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,588
6,770
0
1,743
12,933
3,832
0
4,015
8,918
0
38,532
W
Ah Muzen Cab
MarQozLC
Ah Muzen Cab
17,508
5,238
0
5,717
14,884
5,711
1,663
8,321
6,563
0
80,313
W
Horus
5,774
2,785
2,858
3,808
12,965
15,015
195
6,871
6,094
0
8,453
L
Raijin
SingleMoon
Raijin
8,228
816
240
1,099
12,099
3,759
0
3,414
8,685
31,862
0
L
Morgan Le Fay
iFrezzeYou
Morgan Le Fay
14,683
1,655
0
1,002
13,020
4,435
482
4,404
8,616
34,661
0
W
Zhong Kui
juanzinho52
Zhong Kui
11,032
722
772
4,844
16,254
16,115
581
7,860
8,394
32,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
34,297
189
Minions Killed
195
5
Camps Cleared
8
732,605
Distance Traveled
885,433
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,210
638
75
5
3
254,133
4
W
Ah Muzen Cab
13,306
832
141
9
8
298,185
2
W
Horus
9,699
606
1
0
0
303,622
4
L
Raijin
9,692
606
55
3
1
254,189
5
L
Morgan Le Fay
11,250
703
59
4
1
224,283
4
W
Zhong Kui
11,292
706
53
3
0
283,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role