Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BRAMEZ
Chaac
Level 77
God Stats
18W - 12L
1,272 SR
Queue Stats
306W - 336L
1,375 Elo+
Party 1
Pele
Pele
Dwreckdakillaa
Pele
Level 81
God Stats
9W - 7L
1,570 SR
Queue Stats
81W - 85L
1,414 Elo+
Solo
Neith
Neith
Majormoe402
Neith
Level 87
God Stats
39W - 40L
1,428 SR
Queue Stats
473W - 635L
1,303 Elo+
Solo
Nox
Nox
MothDaLegend
Nox
Level 58
God Stats
0W - 4L
1,208 SR
Queue Stats
201W - 240L
1,340 Elo+
Party 1
Team Averages
Level 91
1,396 SR
1,386 Elo+

VS

Team Averages
Level 70
1,410 SR
1,402 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Daath11
Anubis
Level 71
God Stats
28W - 28L
1,488 SR
Queue Stats
82W - 73L
1,440 Elo+
Solo
Hou Yi
Hou Yi
GR4NUJA
Hou Yi
Level 64
God Stats
2W - 1L
1,141 SR
Queue Stats
79W - 133L
1,311 Elo+
Solo
Tyr
Tyr
MarioMaster14
Tyr
Level 67
God Stats
7W - 3L
1,676 SR
Queue Stats
69W - 66L
1,387 Elo+
Solo
Fenrir
Fenrir
Shnada22
Fenrir
Level 81
God Stats
1W - 2L
1,245 SR
Queue Stats
39W - 46L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 1 / 1
5,725
409
2,589
8,603
4,278
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
BRAMEZ
Chaac
13
2 / 0 / 0
7,653
547
7,990
6,469
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 2
7,341
524
4,989
8,516
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 1
5,831
417
4,941
8,419
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 0
6,459
461
1,869
8,669
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 6
7,153
511
2,755
8,571
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Daath11
Anubis
14
8 / 2 / 3
8,679
620
9,781
8,012
4,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
GR4NUJA
Hou Yi
12
5 / 2 / 3
7,053
504
8,750
8,988
2,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 0
6,745
482
2,304
8,872
9,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Shnada22
Fenrir
13
2 / 1 / 2
7,699
550
2,331
7,724
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
16
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
1
1.5
W
Ymir
 
Ymir
1
0
6
4
L
Chaac
BRAMEZ
Chaac
2
0
0
2
W
Anubis
Daath11
Anubis
8
2
3
4.75
L
1
4
2
0.5
W
Hou Yi
GR4NUJA
Hou Yi
5
2
3
3.25
L
1
5
1
0.3
W
0
1
0
0
L
1
6
0
0.17
W
Fenrir
Shnada22
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,378
Damage
25,921
40,676
Taken
42,167
13,549
Mitigated
26,729
10,703
Healing
19,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,589
175
135
2,583
8,603
4,278
234
3,040
5,563
17,646
0
W
Ymir
 
Ymir
2,755
107
281
2,187
8,571
7,931
584
1,165
7,356
22,254
0
L
Chaac
BRAMEZ
Chaac
7,990
1,411
0
3,624
6,469
3,176
216
974
5,495
0
47,106
W
Anubis
Daath11
Anubis
9,781
277
0
4,151
8,012
4,073
1,930
1,649
6,256
49,087
0
L
4,989
1,244
0
1,359
8,516
2,559
740
2,638
5,878
0
48,281
W
Hou Yi
GR4NUJA
Hou Yi
8,750
4,978
254
4,295
8,988
2,454
532
1,644
7,344
0
37,380
L
4,941
2,145
0
1,957
8,419
1,476
132
1,246
7,173
0
27,064
W
2,304
1,110
0
4,918
8,872
9,001
155
0
8,069
0
27,799
L
1,869
335
0
1,045
8,669
2,060
0
4,638
4,031
31,298
0
W
Fenrir
Shnada22
Fenrir
2,331
759
0
3,356
7,724
3,270
0
0
7,406
0
43,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
37,329
324
Minions Killed
344
0
Camps Cleared
0
1,272,725
Distance Traveled
1,266,782
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,725
409
36
3
0
271,291
4
W
Ymir
7,153
511
30
2
0
247,001
0
L
Chaac
7,653
547
92
7
0
281,009
5
W
Anubis
8,679
620
92
7
0
236,508
0
L
Pele
7,341
524
93
7
0
289,525
1
W
Hou Yi
7,053
504
70
5
0
245,018
0
L
Neith
5,831
417
57
4
0
202,902
1
W
Tyr
6,745
482
76
5
0
247,940
2
L
Nox
6,459
461
46
3
0
227,998
3
W
Fenrir
7,699
550
76
5
0
290,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role