Player Matchup

Ra
Ra
HanSandy
Ra
Level 61
God Stats
10W - 10L
1,495 SR
Queue Stats
14W - 22L
1,270 Elo+
Solo
Skadi
Skadi
Jakerobeasta37
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,416 Elo+
Party 2
Bacchus
Bacchus
kraydog99
Bacchus
Level 107
God Stats
21W - 15L
1,547 SR
Queue Stats
161W - 180L
1,465 Elo+
Party 2
Team Averages
Level 83
1,514 SR
1,384 Elo+

VS

Team Averages
Level 77
1,505 SR
1,275 Elo+
Mulan
Mulan
Heracles317
Mulan
Level 68
God Stats
15W - 11L
1,514 SR
Queue Stats
117W - 143L
1,331 Elo+
Party 1
King Arthur
King Arthur
Juneus221
King Arthur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 200L
1,409 Elo+
Party 1
Merlin
Merlin
tZa Guardian
Merlin
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 106L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 6
13,277
699
21,553
23,068
12,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
8,850
466
243
998
244
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
kraydog99
Bacchus
18
9 / 0 / 6
13,220
696
16,102
24,275
32,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
10,102
532
18,364
13,438
7,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Juneus221
King Arthur
13
0 / 4 / 1
9,862
519
11,830
24,419
17,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
13
1 / 7 / 0
10,487
552
9,989
11,779
7,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
1
1
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
0
5
1
0.1
W
0
1
0
0
L
King Arthur
Juneus221
King Arthur
0
4
1
0.13
W
Bacchus
kraydog99
Bacchus
9
0
6
12
L
Merlin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,898
Damage
40,183
48,341
Taken
49,636
45,492
Mitigated
32,695
24,174
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,553
3,486
5,004
12,554
23,068
12,688
180
4,495
18,573
90,974
0
L
18,364
3,005
0
1,890
13,438
7,741
50
10,928
2,186
0
42,843
W
243
154
9
171
998
244
0
179
819
0
1,089
L
King Arthur
Juneus221
King Arthur
11,830
2,410
568
6,329
24,419
17,370
19
17,094
6,798
0
35,037
W
Bacchus
kraydog99
Bacchus
16,102
1,286
1,198
5,238
24,275
32,560
838
5,854
18,421
26,298
0
L
Merlin
9,989
1,986
0
638
11,779
7,584
340
9,394
2,201
44,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
30,451
192
Minions Killed
175
8
Camps Cleared
6
753,732
Distance Traveled
977,556
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,277
699
175
9
8
378,751
0
L
Mulan
10,102
532
58
3
1
360,156
4
W
Skadi
8,850
466
2
0
0
19,885
0
L
King Arthur
9,862
519
39
2
1
335,935
7
W
Bacchus
13,220
696
15
1
0
355,096
0
L
Merlin
10,487
552
78
4
4
281,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role