Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IURASH666
Hel
Level 120
God Stats
4W - 2L
1,581 SR
Queue Stats
231W - 240L
1,425 Elo+
Solo
Chaac
Chaac
Vsftara
Chaac
Level 158
God Stats
12W - 7L
1,689 SR
Queue Stats
1,011W - 1,054L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
cgrstln93
Tsukuyomi
Level 143
God Stats
10W - 5L
1,383 SR
Queue Stats
430W - 470L
1,411 Elo+
Solo
Cthulhu
Cthulhu
malcomix
Cthulhu
Level 125
God Stats
3W - 2L
1,225 SR
Queue Stats
268W - 289L
1,400 Elo+
Solo
Team Averages
Level 140
1,476 SR
1,437 Elo+

VS

Team Averages
Level 90
1,723 SR
1,455 Elo+
Tiamat
Tiamat
Diarm1132185
Tiamat
Level 124
God Stats
2W - 2L
1,563 SR
Queue Stats
79W - 79L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
FallenOne02
Danzaburou
Level 46
God Stats
3W - 1L
1,879 SR
Queue Stats
34W - 50L
1,365 Elo+
Solo
Mulan
Mulan
Godshowmegf
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,701 Elo+
Solo
Aphrodite
Aphrodite
Nepheron
Aphrodite
Level 141
God Stats
5W - 1L
1,936 SR
Queue Stats
260W - 278L
1,402 Elo+
Party 1
He Bo
He Bo
PimpDaddyToni
He Bo
Level 122
God Stats
4W - 3L
1,736 SR
Queue Stats
102W - 95L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
11 / 2 / 18
11,859
912
11,396
19,629
21,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
6 / 2 / 19
10,702
823
9,019
9,511
4,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Vsftara
Chaac
18
8 / 2 / 21
11,774
906
21,545
23,058
18,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
cgrstln93
Tsukuyomi
17
5 / 3 / 20
10,465
805
16,734
17,593
7,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
malcomix
Cthulhu
17
4 / 3 / 27
10,891
838
18,104
20,392
22,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 5 / 8
9,281
714
10,410
13,551
7,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
FallenOne02
Danzaburou
16
0 / 6 / 6
9,235
710
10,619
15,169
5,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 10 / 5
8,818
678
10,943
23,126
18,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Nepheron
Aphrodite
16
3 / 6 / 5
9,525
733
14,001
16,146
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 7 / 5
10,494
807
18,054
13,122
4,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
41
34
Kills
12
12
Deaths
34
105
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
2
18
10
L
Tiamat
2
5
8
1.2
L
Danzaburou
FallenOne02
Danzaburou
0
6
6
0.5
L
2
10
5
0.45
W
6
2
19
7.75
L
Aphrodite
Nepheron
Aphrodite
3
6
5
0.92
L
5
7
5
1.07
W
Chaac
Vsftara
Chaac
8
2
21
9.25
W
Tsukuyomi
cgrstln93
Tsukuyomi
5
3
20
5
W
Cthulhu
malcomix
Cthulhu
4
3
27
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,798
Damage
64,027
90,183
Taken
81,114
74,268
Mitigated
45,059
48,465
Healing
28,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,396
1,105
1,257
1,552
19,629
21,113
1,016
10,143
9,272
19,835
0
L
Tiamat
10,410
1,452
656
2,604
13,551
7,769
0
7,287
5,952
16,634
0
L
Danzaburou
FallenOne02
Danzaburou
10,619
1,897
403
2,955
15,169
5,397
0
5,775
9,014
0
35,377
L
10,943
903
0
2,239
23,126
18,560
0
10,840
11,879
5,641
10,525
W
9,019
1,693
18,630
4,724
9,511
4,463
1,269
4,679
4,786
24,130
0
L
Aphrodite
Nepheron
Aphrodite
14,001
275
10,035
7,959
16,146
8,804
0
7,394
8,529
24,382
0
L
18,054
884
691
1,265
13,122
4,529
0
5,758
7,221
29,660
0
W
Chaac
Vsftara
Chaac
21,545
2,140
2,533
8,945
23,058
18,723
2,300
10,770
12,038
0
42,589
W
Tsukuyomi
cgrstln93
Tsukuyomi
16,734
3,891
1,939
2,166
17,593
7,795
517
9,511
7,989
0
31,770
W
Cthulhu
malcomix
Cthulhu
18,104
714
3,925
2,794
20,392
22,174
189
10,120
9,964
29,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,691
Gold Earned
47,353
163
Minions Killed
117
0
Camps Cleared
0
1,294,254
Distance Traveled
1,038,146
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,859
912
32
2
0
230,084
0
L
Tiamat
9,281
714
10
1
0
209,809
1
L
Danzaburou
9,235
710
40
3
0
199,014
1
L
Mulan
8,818
678
6
0
0
188,050
0
W
Hel
10,702
823
34
3
0
272,174
5
L
Aphrodite
9,525
733
32
2
0
239,208
0
L
He Bo
10,494
807
29
2
0
202,065
1
W
Chaac
11,774
906
43
3
0
275,202
4
W
Tsukuyomi
10,465
805
24
2
0
275,739
0
W
Cthulhu
10,891
838
30
2
0
241,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role