Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
BarelyANapkin
Olorun
Masters
Level 156
God Stats
18W - 12L
1,790 SR
Queue Stats
548W - 539L
2,411 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Bùttlover
Cu Chulainn
Masters
Level 70
God Stats
4W - 4L
1,596 SR
Queue Stats
163W - 135L
2,573 MMR
Solo
Nemesis
Nemesis
Diamond I
NotTrelli
Nemesis
Diamond I
Level 103
God Stats
4W - 4L
1,504 SR
Queue Stats
133W - 99L
2,635 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,578 SR
2,124 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,616 SR
2,517 MMR
Sol
Sol
Masters
Azyrian
Sol
Masters
Level 158
God Stats
12W - 14L
1,589 SR
Queue Stats
556W - 542L
2,563 MMR
Solo
Achilles
Achilles
Diamond I
BuildZz
Achilles
Diamond I
Level 160
God Stats
19W - 10L
1,761 SR
Queue Stats
243W - 229L
2,407 MMR
Solo
Sylvanus
Sylvanus
Masters
KGamer10
Sylvanus
Masters
Level 157
God Stats
3W - 6L
1,439 SR
Queue Stats
372W - 364L
2,442 MMR
Solo
Ullr
Ullr
Masters
Khastik
Ullr
Masters
Level 160
God Stats
36W - 47L
1,591 SR
Queue Stats
1,598W - 1,625L
2,602 MMR
Solo
Thor
Thor
Diamond II
LemTM
Thor
Diamond II
Level 159
God Stats
7W - 6L
1,698 SR
Queue Stats
158W - 117L
2,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 0 / 4
7,202
554
5,959
5,816
1,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
 
Gilgamesh
11
2 / 1 / 6
6,835
526
6,807
10,585
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 4 / 4
7,724
594
9,907
10,678
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Bùttlover
Cu Chulainn
14
0 / 0 / 3
7,579
583
6,742
8,069
6,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
NotTrelli
Nemesis
14
9 / 1 / 4
8,288
638
9,088
8,613
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
OdinSetArtioLokiTiamat

VS

Bans
GebAresSobekKhepriAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 2 / 3
7,233
556
7,088
9,078
3,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
BuildZz
Achilles
12
0 / 2 / 0
6,619
509
4,766
10,946
6,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
KGamer10
Sylvanus
11
1 / 4 / 1
6,325
487
3,769
11,077
7,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Khastik
Ullr
11
0 / 5 / 0
6,127
471
3,519
8,930
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
LemTM
Thor
12
4 / 5 / 1
7,321
563
5,737
9,372
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
6
6
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
4
4
W
Gilgamesh
 
Gilgamesh
2
1
6
5
L
Sol
1
2
3
1.25
W
5
4
4
1.75
L
Achilles
BuildZz
Achilles
0
2
0
0
W
Cu Chulainn
Bùttlover
Cu Chulainn
0
0
3
1.5
L
Sylvanus
KGamer10
Sylvanus
1
4
1
0.38
L
Ullr
Khastik
Ullr
0
5
0
0
L
Thor
LemTM
Thor
4
5
1
0.9
W
Nemesis
NotTrelli
Nemesis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,503
Damage
24,879
43,761
Taken
49,403
23,197
Mitigated
22,621
13,876
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,959
3,049
0
917
5,816
1,563
536
182
5,634
0
52,214
W
Gilgamesh
 
Gilgamesh
6,807
1,813
0
2,304
10,585
5,991
0
3,454
7,131
0
26,588
L
Sol
7,088
3,092
0
4,130
9,078
3,211
0
3,416
5,662
53,915
0
W
9,907
6,629
105
3,722
10,678
5,476
0
4,262
6,416
51,045
0
L
Achilles
BuildZz
Achilles
4,766
1,573
0
3,873
10,946
6,076
0
1,927
9,019
0
39,600
W
Cu Chulainn
Bùttlover
Cu Chulainn
6,742
745
0
3,891
8,069
6,953
578
70
7,999
6,472
41,285
L
Sylvanus
KGamer10
Sylvanus
3,769
795
1,892
3,055
11,077
7,324
0
2,527
8,550
18,666
0
L
Ullr
Khastik
Ullr
3,519
1,302
0
1,208
8,930
2,102
0
809
8,121
0
37,784
L
Thor
LemTM
Thor
5,737
1,714
0
1,759
9,372
3,908
0
2,379
6,993
0
42,191
W
Nemesis
NotTrelli
Nemesis
9,088
4,520
0
2,937
8,613
3,214
140
2,889
5,724
0
48,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
33,625
449
Minions Killed
388
0
Camps Cleared
0
1,363,801
Distance Traveled
1,187,526
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,202
554
108
8
0
253,636
7
W
Gilgamesh
6,835
526
49
4
0
282,449
12
L
Sol
7,233
556
121
9
0
241,805
3
W
Olorun
7,724
594
92
7
0
231,454
1
L
Achilles
6,619
509
87
7
0
235,592
3
W
Cu Chulainn
7,579
583
121
9
0
278,750
1
L
Sylvanus
6,325
487
26
2
0
235,335
5
L
Ullr
6,127
471
73
6
0
240,752
3
L
Thor
7,321
563
81
6
0
234,042
3
W
Nemesis
8,288
638
79
6
0
317,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role