Player Matchup

Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Leshawna
Da Ji
Level 19
God Stats
13W - 5L
1,500 SR
Queue Stats
165W - 91L
1,634 Elo+
Solo
Ymir
Ymir
LightningSnow666
Ymir
Level 7
God Stats
204W - 200L
1,585 SR
Queue Stats
218W - 232L
1,522 Elo+
Solo
Mercury
Mercury
NicerDicer2000
Mercury
Level 16
God Stats
3W - 1L
1,524 SR
Queue Stats
49W - 22L
1,608 Elo+
Party 2
Neith
Neith
RoyalGRZ
Neith
Level 29
God Stats
74W - 63L
1,541 SR
Queue Stats
214W - 176L
1,528 Elo+
Party 2
Team Averages
Level 19
1,530 SR
1,558 Elo+

VS

Team Averages
Level 26
1,585 SR
1,491 Elo+
Poseidon
Poseidon
Alumez
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Ardemar
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,475 Elo+
Party 1
Neith
Neith
DmitryFord
Neith
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 1
Anubis
Anubis
Moonlight219
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,548 Elo+
Party 1
Chaac
Chaac
Theanz
Chaac
Level 24
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 2L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 2 / 27
11,372
1,034
13,964
7,450
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Leshawna
Da Ji
20
19 / 3 / 20
14,714
1,338
25,055
12,070
5,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 0 / 30
11,489
1,044
5,475
13,553
9,016
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
20 / 6 / 12
13,836
1,258
24,132
14,060
5,723
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
RoyalGRZ
Neith
19
5 / 2 / 20
11,561
1,051
11,537
8,611
3,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alumez
Poseidon
17
5 / 12 / 5
11,946
1,086
11,281
16,214
5,991
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Ardemar
Cthulhu
16
1 / 9 / 6
10,060
915
9,724
18,914
25,848
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
2 / 11 / 6
10,476
952
7,781
17,535
7,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
17
3 / 7 / 5
10,576
961
9,242
10,162
4,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Theanz
Chaac
17
2 / 12 / 7
10,693
972
10,634
22,004
32,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
42
51
Kills
13
13
Deaths
51
109
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
27
8.75
L
Poseidon
Alumez
Poseidon
5
12
5
0.63
L
Cthulhu
Ardemar
Cthulhu
1
9
6
0.44
L
Neith
2
11
6
0.45
W
Da Ji
Leshawna
Da Ji
19
3
20
9.67
W
3
0
30
18
L
Anubis
3
7
5
0.79
W
20
6
12
4.33
W
Neith
RoyalGRZ
Neith
5
2
20
7.5
L
Chaac
Theanz
Chaac
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,163
Damage
48,662
55,744
Taken
84,829
26,150
Mitigated
76,800
3,977
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,964
1,307
0
306
7,450
2,841
0
4,361
3,045
25,942
0
L
Poseidon
Alumez
Poseidon
11,281
1,268
93
266
16,214
5,991
0
1,613
14,517
49,830
0
L
Cthulhu
Ardemar
Cthulhu
9,724
157
88
168
18,914
25,848
0
4,243
14,399
18,653
0
L
Neith
7,781
3,190
0
785
17,535
7,476
0
5,276
12,039
0
26,595
W
Da Ji
Leshawna
Da Ji
25,055
8,106
0
813
12,070
5,188
0
6,007
5,707
0
40,471
W
5,475
373
0
0
13,553
9,016
0
8,460
4,856
16,993
0
L
Anubis
9,242
701
154
1,004
10,162
4,532
0
3,413
6,637
19,529
0
W
24,132
15,561
0
430
14,060
5,723
0
7,027
6,712
0
37,722
W
Neith
RoyalGRZ
Neith
11,537
4,914
0
2,428
8,611
3,382
0
4,892
3,586
0
47,241
L
Chaac
Theanz
Chaac
10,634
1,353
0
2,628
22,004
32,953
0
3,856
17,798
1,357
30,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,972
Gold Earned
53,751
199
Minions Killed
205
8
Camps Cleared
4
1,033,163
Distance Traveled
871,724
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,372
1,034
31
3
1
188,244
0
L
Poseidon
11,946
1,086
89
8
0
190,461
0
L
Cthulhu
10,060
915
25
2
0
182,233
0
L
Neith
10,476
952
20
2
0
157,663
1
W
Da Ji
14,714
1,338
23
2
3
181,574
0
W
Ymir
11,489
1,044
24
2
0
274,527
1
L
Anubis
10,576
961
24
2
0
144,212
0
W
Mercury
13,836
1,258
29
3
2
206,109
0
W
Neith
11,561
1,051
92
8
2
182,709
3
L
Chaac
10,693
972
47
4
4
197,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role