Player Matchup

Pele
Pele
AngryTumbler
Pele
Level 106
God Stats
54W - 22L
1,612 SR
Queue Stats
249W - 228L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
BigBoiGilly
Sun Wukong
Level 28
God Stats
9W - 16L
1,406 SR
Queue Stats
37W - 43L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Cachumbo22
Cthulhu
Level 28
God Stats
12W - 9L
1,663 SR
Queue Stats
162W - 152L
1,483 Elo+
Solo
Artemis
Artemis
Luxumbrus
Artemis
Level 10
God Stats
11W - 9L
1,484 SR
Queue Stats
11W - 9L
1,440 Elo+
Solo
Persephone
Persephone
gashpar99
Persephone
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,597 Elo+
Party 1
Team Averages
Level 36
1,533 SR
1,488 Elo+

VS

Team Averages
Level 13
1,395 SR
1,434 Elo+
Artemis
Artemis
Paco157
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ramzesss007
Guan Yu
Level 4
God Stats
3W - 2L
1,219 SR
Queue Stats
11W - 12L
1,317 Elo+
Solo
Erlang Shen
Erlang Shen
SilzZ
Erlang Shen
Level 21
God Stats
1W - 2L
1,254 SR
Queue Stats
24W - 22L
1,487 Elo+
Solo
Cthulhu
Cthulhu
a760667238
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,367 Elo+
Solo
Sol
Sol
maximilijan123
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 1 / 4
15,280
664
28,764
19,837
9,845
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
BigBoiGilly
Sun Wukong
17
5 / 1 / 9
11,279
490
9,575
15,304
16,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Cachumbo22
Cthulhu
16
1 / 2 / 13
10,977
477
9,055
13,529
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Luxumbrus
Artemis
16
2 / 8 / 7
10,356
450
13,739
15,692
5,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
gashpar99
Persephone
17
3 / 6 / 11
11,821
514
12,719
12,525
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Paco157
Artemis
14
3 / 12 / 0
9,175
399
7,215
15,544
4,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Ramzesss007
Guan Yu
13
4 / 8 / 4
8,374
364
9,068
19,177
15,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SilzZ
Erlang Shen
17
7 / 7 / 4
11,265
490
12,737
20,653
15,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
a760667238
Cthulhu
13
3 / 4 / 4
9,086
395
12,821
23,690
14,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 4
9,231
401
5,463
12,280
3,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
38
Kills
18
18
Deaths
38
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
27
1
4
29
W
Sun Wukong
BigBoiGilly
Sun Wukong
5
1
9
9.5
W
Cthulhu
Cachumbo22
Cthulhu
1
2
13
3.75
W
Artemis
Luxumbrus
Artemis
2
8
7
0.69
L
Artemis
Paco157
Artemis
3
12
0
0.25
L
Guan Yu
Ramzesss007
Guan Yu
4
8
4
0.75
L
Erlang Shen
SilzZ
Erlang Shen
7
7
4
1.29
L
Cthulhu
a760667238
Cthulhu
3
4
4
1.25
W
Persephone
gashpar99
Persephone
3
6
11
1.42
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,852
Damage
47,304
76,887
Taken
91,344
49,899
Mitigated
53,243
21,100
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,764
8,620
0
7,986
19,837
9,845
1,116
4,878
14,959
0
143,361
W
Sun Wukong
BigBoiGilly
Sun Wukong
9,575
1,121
0
3,284
15,304
16,842
812
6,460
8,844
0
46,480
W
Cthulhu
Cachumbo22
Cthulhu
9,055
510
130
4,297
13,529
13,411
497
4,427
9,102
39,369
0
W
Artemis
Luxumbrus
Artemis
13,739
8,581
0
3,323
15,692
5,717
2,022
5,053
10,639
0
74,714
L
Artemis
Paco157
Artemis
7,215
3,500
0
1,164
15,544
4,593
778
3,284
11,732
0
50,064
L
Guan Yu
Ramzesss007
Guan Yu
9,068
665
648
2,594
19,177
15,082
74
7,389
11,739
0
20,952
L
Erlang Shen
SilzZ
Erlang Shen
12,737
6,615
0
5,122
20,653
15,364
22
2,685
17,782
5,376
79,899
L
Cthulhu
a760667238
Cthulhu
12,821
385
416
7,363
23,690
14,771
0
6,117
17,199
37,790
0
W
Persephone
gashpar99
Persephone
12,719
1,506
0
2,080
12,525
4,084
616
3,657
8,862
66,162
0
L
5,463
461
0
1,073
12,280
3,433
392
2,299
9,845
39,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,713
Gold Earned
47,131
503
Minions Killed
376
0
Camps Cleared
0
2,247,280
Distance Traveled
2,012,721
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,280
664
177
8
0
539,813
2
W
Sun Wukong
11,279
490
78
3
0
466,405
6
W
Cthulhu
10,977
477
43
2
0
472,050
5
W
Artemis
10,356
450
100
4
0
362,778
2
L
Artemis
9,175
399
94
4
0
350,666
2
L
Guan Yu
8,374
364
25
1
0
403,213
0
L
Erlang Shen
11,265
490
127
6
0
424,779
2
L
Cthulhu
9,086
395
42
2
0
457,268
2
W
Persephone
11,821
514
105
5
0
406,234
1
L
Sol
9,231
401
88
4
0
376,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role