Player Matchup

Zeus
Zeus
 
Zeus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Sefaros
Cthulhu
Level 13
God Stats
4W - 2L
1,555 SR
Queue Stats
13W - 15L
1,390 Elo+
Party 2
Nemesis
Nemesis
TheSaltybird
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 102L
1,282 Elo+
Solo
Skadi
Skadi
Uedah
Skadi
Level 29
God Stats
14W - 4L
1,524 SR
Queue Stats
52W - 67L
1,340 Elo+
Solo
Ullr
Ullr
lnchu98
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 71L
1,460 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,394 Elo+

VS

Team Averages
Level 13
1,508 SR
1,452 Elo+
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ClassicTactical
Artemis
Level 5
God Stats
2W - 2L
1,290 SR
Queue Stats
7W - 11L
1,295 Elo+
Party 1
Ymir
Ymir
GOSUslaves
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Hel
Hel
Gahaku
Hel
Level 23
God Stats
3W - 2L
1,749 SR
Queue Stats
24W - 23L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Yosub
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
2 / 3 / 0
4,151
830
1,171
2,793
633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Sefaros
Cthulhu
5
0 / 0 / 0
3,237
647
977
2,148
870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
TheSaltybird
Nemesis
5
1 / 0 / 1
3,552
710
531
2,161
438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Uedah
Skadi
5
0 / 0 / 0
3,189
638
407
1,232
251
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
lnchu98
Ullr
7
0 / 0 / 1
3,835
767
1,694
1,729
418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
4
0 / 0 / 0
2,944
589
383
1,977
822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
3,055
611
808
1,040
193
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,264
653
33
2,226
992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
Gahaku
Hel
6
3 / 2 / 0
3,852
770
2,063
2,397
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Yosub
Guan Yu
1
0 / 0 / 0
2,569
514
0
263
80
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
0
0.67
L
Odin
 
Odin
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Hel
Gahaku
Hel
3
2
0
1.5
W
Cthulhu
Sefaros
Cthulhu
0
0
0
0
W
Nemesis
TheSaltybird
Nemesis
1
0
1
1.5
W
Skadi
Uedah
Skadi
0
0
0
0
L
Guan Yu
Yosub
Guan Yu
0
0
0
0
W
Ullr
lnchu98
Ullr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,780
Damage
3,287
10,063
Taken
7,903
2,610
Mitigated
2,724
3,420
Healing
1,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,171
460
0
450
2,793
633
330
1,614
957
11,698
0
L
Odin
 
Odin
383
0
0
540
1,977
822
0
539
1,438
0
6,696
L
808
140
0
397
1,040
193
0
438
602
0
5,695
L
33
33
0
586
2,226
992
0
0
2,226
1,912
0
L
Hel
Gahaku
Hel
2,063
214
0
158
2,397
637
204
1,171
1,226
9,243
0
W
Cthulhu
Sefaros
Cthulhu
977
0
192
923
2,148
870
368
0
2,148
9,931
0
W
Nemesis
TheSaltybird
Nemesis
531
189
0
381
2,161
438
105
240
1,901
0
7,350
W
Skadi
Uedah
Skadi
407
299
0
584
1,232
251
1,510
0
1,232
0
9,920
L
Guan Yu
Yosub
Guan Yu
0
0
0
0
263
80
0
0
263
0
782
W
Ullr
lnchu98
Ullr
1,694
560
0
890
1,729
418
0
0
1,729
0
11,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,964
Gold Earned
15,684
111
Minions Killed
62
0
Camps Cleared
0
478,109
Distance Traveled
416,490
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,151
830
28
6
0
97,633
1
L
Odin
2,944
589
16
3
0
100,025
0
L
Artemis
3,055
611
10
2
0
82,669
0
L
Ymir
3,264
653
11
2
0
103,161
0
L
Hel
3,852
770
24
5
0
98,968
0
W
Cthulhu
3,237
647
12
2
0
100,312
1
W
Nemesis
3,552
710
16
3
0
97,502
1
W
Skadi
3,189
638
26
5
0
87,085
0
L
Guan Yu
2,569
514
1
0
0
31,667
0
W
Ullr
3,835
767
29
6
0
95,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role