Player Matchup

Kukulkan
Kukulkan
ScruffyScruggs
Kukulkan
Level 25
God Stats
36W - 31L
1,540 SR
Queue Stats
88W - 126L
1,345 Elo+
Party 1
Cliodhna
Cliodhna
ScruggGang
Cliodhna
Level 18
God Stats
28W - 28L
1,352 SR
Queue Stats
63W - 84L
1,301 Elo+
Party 1
Neith
Neith
gzlacroix
Neith
Level 12
God Stats
7W - 7L
1,475 SR
Queue Stats
8W - 16L
1,275 Elo+
Party 1
Team Averages
Level 18
1,456 SR
1,307 Elo+

VS

Team Averages
Level 32
1,580 SR
1,470 Elo+
Chaac
Chaac
Bailes420
Chaac
Level 28
God Stats
12W - 5L
1,746 SR
Queue Stats
27W - 23L
1,541 Elo+
Party 2
Baba Yaga
Baba Yaga
GunsNButters
Baba Yaga
Level 6
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 9L
1,317 Elo+
Party 2
Izanami
Izanami
austingost
Izanami
Level 62
God Stats
1W - 0L
1,697 SR
Queue Stats
47W - 37L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 6 / 0
10,340
689
9,507
14,406
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
ScruggGang
Cliodhna
11
0 / 10 / 2
8,020
535
7,543
15,980
5,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
gzlacroix
Neith
13
1 / 5 / 4
9,596
640
6,832
12,368
3,739
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bailes420
Chaac
14
6 / 2 / 12
10,594
706
13,741
16,515
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
GunsNButters
Baba Yaga
14
2 / 0 / 12
10,172
678
6,611
7,323
2,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
austingost
Izanami
16
13 / 3 / 8
12,409
827
18,797
12,302
4,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
21
21
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bailes420
Chaac
6
2
12
6
W
Baba Yaga
GunsNButters
Baba Yaga
2
0
12
8
L
Kukulkan
4
6
0
0.67
L
Cliodhna
ScruggGang
Cliodhna
0
10
2
0.1
W
Izanami
austingost
Izanami
13
3
8
5.67
L
Neith
gzlacroix
Neith
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,882
Damage
39,149
42,754
Taken
36,140
13,818
Mitigated
21,603
2,582
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bailes420
Chaac
13,741
2,013
0
8,258
16,515
14,403
465
4,237
12,278
0
28,785
W
Baba Yaga
GunsNButters
Baba Yaga
6,611
511
0
2,214
7,323
2,581
318
3,018
4,305
23,327
0
L
Kukulkan
9,507
226
0
628
14,406
5,038
0
1,932
12,209
31,913
0
L
Cliodhna
ScruggGang
Cliodhna
7,543
1,803
0
1,058
15,980
5,041
0
2,074
13,247
0
30,450
W
Izanami
austingost
Izanami
18,797
8,678
0
2,460
12,302
4,619
2,575
2,774
9,528
0
66,209
L
Neith
gzlacroix
Neith
6,832
3,851
223
673
12,368
3,739
0
3,036
8,857
0
21,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
33,175
126
Minions Killed
164
4
Camps Cleared
6
708,357
Distance Traveled
828,421
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,594
706
31
2
3
302,935
4
W
Baba Yaga
10,172
678
38
3
1
286,728
0
L
Kukulkan
10,340
689
47
3
0
249,489
2
L
Cliodhna
8,020
535
36
2
4
223,644
2
W
Izanami
12,409
827
95
6
2
238,758
0
L
Neith
9,596
640
43
3
0
235,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role