Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DRAGON mk 2
Nemesis
Level 160
God Stats
6W - 2L
1,637 SR
Queue Stats
400W - 454L
1,444 Elo+
Party 1
Cerberus
Cerberus
SubNinja13
Cerberus
Level 128
God Stats
12W - 4L
1,789 SR
Queue Stats
434W - 455L
1,507 Elo+
Solo
Medusa
Medusa
b4i_fu_ru18
Medusa
Level 133
God Stats
17W - 15L
1,454 SR
Queue Stats
1,026W - 1,076L
1,465 Elo+
Solo
Ymir
Ymir
czarnybenz
Ymir
Level 65
God Stats
1W - 0L
1,502 SR
Queue Stats
144W - 125L
1,535 Elo+
Solo
Team Averages
Level 129
1,576 SR
1,490 Elo+

VS

Team Averages
Level 108
1,506 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FireCrotchGamer
Amaterasu
Level 51
God Stats
3W - 1L
1,695 SR
Queue Stats
159W - 148L
1,476 Elo+
Solo
Chronos
Chronos
NeedlessBow67
Chronos
Level 138
God Stats
2W - 7L
1,500 SR
Queue Stats
426W - 471L
1,370 Elo+
Solo
Hou Yi
Hou Yi
Sheik-san
Hou Yi
Level 138
God Stats
0W - 2L
1,334 SR
Queue Stats
72W - 58L
1,561 Elo+
Solo
Neith
Neith
opFav
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 13
8,978
1,122
15,554
9,399
4,496
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
DRAGON mk 2
Nemesis
13
0 / 3 / 11
7,348
919
2,249
9,984
6,481
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SubNinja13
Cerberus
14
7 / 4 / 11
8,694
1,087
6,471
14,998
16,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
4 / 3 / 7
8,337
1,042
10,836
8,036
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 2 / 9
9,059
1,132
5,781
13,544
11,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 3 / 5
7,319
915
11,055
6,130
2,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
FireCrotchGamer
Amaterasu
10
0 / 6 / 6
6,322
790
4,051
15,069
6,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
13
2 / 5 / 8
7,463
933
8,380
9,709
3,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Sheik-san
Hou Yi
15
7 / 4 / 4
8,171
1,021
8,347
7,753
2,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
opFav
Neith
11
2 / 4 / 5
6,648
831
8,620
7,618
2,334
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
22
Kills
14
14
Deaths
22
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
13
5.75
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
5
1.83
W
Nemesis
DRAGON mk 2
Nemesis
0
3
11
1.83
L
Amaterasu
FireCrotchGamer
Amaterasu
0
6
6
0.5
L
Chronos
2
5
8
1.2
L
Hou Yi
Sheik-san
Hou Yi
7
4
4
2.25
W
Cerberus
SubNinja13
Cerberus
7
4
11
3.13
W
Medusa
4
3
7
2.5
W
6
2
9
5.25
L
Neith
opFav
Neith
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,891
Damage
40,453
55,961
Taken
46,279
43,557
Mitigated
16,900
24,127
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,554
5,056
350
2,952
9,399
4,496
3,527
2,206
7,193
38,864
2,385
L
Ah Muzen Cab
 
Ah Muzen Cab
11,055
2,273
21
1,242
6,130
2,219
0
3,111
2,973
0
19,597
W
Nemesis
DRAGON mk 2
Nemesis
2,249
313
802
3,351
9,984
6,481
312
1,472
8,512
0
3,558
L
Amaterasu
FireCrotchGamer
Amaterasu
4,051
1,715
1,198
3,741
15,069
6,340
0
6,326
8,354
0
6,848
L
Chronos
8,380
3,081
1,102
1,056
9,709
3,318
0
6,332
3,292
14,925
0
L
Hou Yi
Sheik-san
Hou Yi
8,347
2,653
137
735
7,753
2,689
0
5,486
2,177
0
17,738
W
Cerberus
SubNinja13
Cerberus
6,471
443
1,211
4,975
14,998
16,423
14
1,390
13,608
8,275
0
W
Medusa
10,836
4,625
1,244
2,130
8,036
4,179
1,378
1,132
6,904
0
20,185
W
5,781
326
2,141
4,971
13,544
11,978
168
2,180
11,364
13,904
0
L
Neith
opFav
Neith
8,620
3,213
522
2,451
7,618
2,334
0
5,404
2,133
0
12,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
35,923
119
Minions Killed
62
0
Camps Cleared
0
837,807
Distance Traveled
777,893
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,978
1,122
67
8
0
173,164
1
L
Ah Muzen Cab
7,319
915
18
2
0
141,794
0
W
Nemesis
7,348
919
4
1
0
176,343
0
L
Amaterasu
6,322
790
2
0
0
163,050
2
L
Chronos
7,463
933
18
2
0
151,352
0
L
Hou Yi
8,171
1,021
18
2
0
168,465
0
W
Cerberus
8,694
1,087
4
1
0
165,873
0
W
Medusa
8,337
1,042
29
4
0
157,406
1
W
Ymir
9,059
1,132
15
2
0
165,021
1
L
Neith
6,648
831
6
1
0
153,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role