Player Matchup

Anhur
Anhur
Diamond V
Sle3pZ
Anhur
Diamond V
Level 93
God Stats
6W - 7L
1,678 SR
Queue Stats
101W - 87L
2,081 MMR
Solo
Hercules
Hercules
Diamond II
StriderNoHIryu
Hercules
Diamond II
Level 146
God Stats
24W - 27L
1,657 SR
Queue Stats
405W - 400L
2,283 MMR
Solo
Ganesha
Ganesha
Diamond IV
TrippyGuy
Ganesha
Diamond IV
Level 160
God Stats
1W - 1L
1,771 SR
Queue Stats
120W - 109L
2,237 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
ZeusMadness
Morgan Le Fay
Platinum II
Level 158
God Stats
3W - 1L
1,776 SR
Queue Stats
146W - 140L
2,049 MMR
Party 2
Nemesis
Nemesis
Diamond III
hesaworldchamp
Nemesis
Diamond III
Level 103
God Stats
17W - 12L
1,694 SR
Queue Stats
488W - 481L
2,264 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,715 SR
2,183 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,655 SR
2,180 MMR
Loki
Loki
Diamond V
Elintepic
Loki
Diamond V
Level 148
God Stats
6W - 5L
1,770 SR
Queue Stats
249W - 241L
2,222 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
LowRezRuinedPers
Heimdallr
Diamond V
Level 138
God Stats
2W - 0L
1,514 SR
Queue Stats
93W - 75L
2,190 MMR
Solo
Terra
Terra
Diamond III
Macakoon
Terra
Diamond III
Level 160
God Stats
4W - 1L
1,304 SR
Queue Stats
146W - 149L
2,141 MMR
Solo
Sol
Sol
Diamond IV
brogarz
Sol
Diamond IV
Level 112
God Stats
4W - 0L
1,981 SR
Queue Stats
69W - 50L
2,328 MMR
Party 1
Apollo
Apollo
Platinum I
diab3ticape
Apollo
Platinum I
Level 147
God Stats
7W - 6L
1,706 SR
Queue Stats
116W - 116L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sle3pZ
Anhur
20
4 / 3 / 4
12,371
538
14,742
18,421
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
20
6 / 6 / 2
12,705
552
16,395
31,771
30,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
TrippyGuy
Ganesha
16
0 / 5 / 6
9,332
406
8,340
23,268
25,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ZeusMadness
Morgan Le Fay
16
2 / 8 / 4
10,206
444
10,799
16,380
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 6 / 1
10,363
451
12,365
22,824
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
OdinTiamatGebGilgameshArtio

VS

Bans
AthenaUllrOsirisKhepriSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
2 / 6 / 14
13,716
596
11,912
18,384
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
20
1 / 4 / 10
13,795
600
13,387
16,756
7,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Macakoon
Terra
20
6 / 1 / 10
14,388
626
9,786
23,951
37,430
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
20
7 / 3 / 11
15,295
665
28,971
23,128
8,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
11 / 3 / 6
16,792
730
21,399
15,798
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
17
Kills
27
28
Deaths
17
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Loki
2
6
14
1.5
W
Heimdallr
1
4
10
1.5
W
Terra
Macakoon
Terra
6
1
10
11
L
Anhur
Sle3pZ
Anhur
4
3
4
2
L
Hercules
6
6
2
1.17
L
Ganesha
TrippyGuy
Ganesha
0
5
6
0.6
L
Morgan Le Fay
ZeusMadness
Morgan Le Fay
2
8
4
0.5
W
Sol
7
3
11
4.17
W
Apollo
11
3
6
4.67
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,641
Damage
85,455
112,664
Taken
98,017
77,605
Mitigated
67,179
35,535
Healing
50,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,912
1,505
0
4,894
18,384
6,564
948
4,615
13,769
0
99,598
W
Heimdallr
13,387
7,531
0
7,397
16,756
7,401
7,545
2,338
14,418
0
113,102
W
Terra
Macakoon
Terra
9,786
1,497
4,110
13,997
23,951
37,430
29
6,964
16,987
32,521
0
L
Anhur
Sle3pZ
Anhur
14,742
5,418
0
7,438
18,421
6,594
1,394
4,886
13,535
0
113,411
L
Hercules
16,395
2,545
0
12,946
31,771
30,969
47
9,060
22,711
12,475
79,237
L
Ganesha
TrippyGuy
Ganesha
8,340
646
1,344
3,377
23,268
25,058
0
11,051
12,217
45,109
0
L
Morgan Le Fay
ZeusMadness
Morgan Le Fay
10,799
667
156
3,194
16,380
6,400
0
4,981
11,399
74,609
0
W
Sol
28,971
13,297
0
14,758
23,128
8,407
884
6,679
16,449
140,028
0
W
Apollo
21,399
14,161
0
5,468
15,798
7,377
7,362
3,889
11,909
0
134,422
L
12,365
4,673
0
7,080
22,824
8,584
0
9,069
13,755
0
69,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
73,986
678
Minions Killed
719
0
Camps Cleared
0
2,215,931
Distance Traveled
2,285,687
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,716
596
133
6
0
507,307
4
W
Heimdallr
13,795
600
152
7
0
445,428
5
W
Terra
14,388
626
43
2
0
459,520
4
L
Anhur
12,371
538
219
10
0
408,259
11
L
Hercules
12,705
552
192
8
0
437,601
9
L
Ganesha
9,332
406
16
1
0
471,276
4
L
Morgan Le Fay
10,206
444
136
6
0
419,671
7
W
Sol
15,295
665
176
8
0
436,751
9
W
Apollo
16,792
730
215
9
0
436,681
2
L
Nemesis
10,363
451
115
5
0
479,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role