Player Matchup

Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
FlyingDiildo
Sobek
Platinum I
Level 144
God Stats
20W - 14L
1,720 SR
Queue Stats
845W - 893L
2,068 MMR
Party 2
Thanatos
Thanatos
Diamond V
Polaris187
Thanatos
Diamond V
Level 153
God Stats
4W - 8L
1,453 SR
Queue Stats
139W - 131L
2,099 MMR
Solo
The Morrigan
The Morrigan
Diamond V
PurringAngel
The Morrigan
Diamond V
Level 142
God Stats
2W - 6L
1,361 SR
Queue Stats
221W - 209L
2,077 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
hectorino626
Guan Yu
Diamond V
Level 157
God Stats
13W - 10L
1,667 SR
Queue Stats
171W - 159L
2,031 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,540 SR
1,955 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,567 SR
1,916 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum I
Feedingmachinee
Charybdis
Platinum I
Level 68
God Stats
2W - 2L
1,425 SR
Queue Stats
111W - 95L
1,890 MMR
Solo
Awilix
Awilix
Masters
Héxic
Awilix
Masters
Level 111
God Stats
22W - 14L
1,747 SR
Queue Stats
583W - 531L
2,390 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
R3brth
Cthulhu
Platinum IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,887 MMR
Solo
Chaac
Chaac
Platinum I
iifinessedyou
Chaac
Platinum I
Level 129
God Stats
12W - 7L
1,665 SR
Queue Stats
596W - 592L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
9 / 5 / 4
13,713
571
21,465
17,490
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 6 / 9
11,260
469
8,669
29,590
35,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Polaris187
Thanatos
16
2 / 14 / 4
11,033
460
6,467
23,348
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
PurringAngel
The Morrigan
19
3 / 8 / 3
12,009
500
6,747
15,056
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
hectorino626
Guan Yu
19
2 / 3 / 3
11,990
500
15,226
22,540
25,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bans
TsukuyomiOdinAthenaGebMorgan Le Fay

VS

Bans
ArtioYmirSylvanusAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 2 / 15
13,556
565
16,148
13,719
11,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Feedingmachinee
Charybdis
20
3 / 4 / 7
13,963
582
12,481
18,489
7,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Héxic
Awilix
20
22 / 2 / 7
16,628
693
36,067
18,950
9,316
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
R3brth
Cthulhu
16
1 / 6 / 15
11,833
493
6,585
22,211
24,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 5 / 7
13,241
552
11,314
26,564
32,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
18
Kills
36
36
Deaths
19
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
9
5
4
2.2
W
Tiamat
 
Tiamat
7
2
15
7.25
W
Charybdis
Feedingmachinee
Charybdis
3
4
7
1.63
L
2
6
9
1.08
W
Awilix
Héxic
Awilix
22
2
7
12.75
L
Thanatos
Polaris187
Thanatos
2
14
4
0.29
L
The Morrigan
PurringAngel
The Morrigan
3
8
3
0.56
W
Cthulhu
R3brth
Cthulhu
1
6
15
1.42
L
Guan Yu
hectorino626
Guan Yu
2
3
3
1.17
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,574
Damage
82,595
108,024
Taken
99,933
82,852
Mitigated
84,987
31,498
Healing
39,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
21,465
7,532
0
2,757
17,490
6,372
0
4,528
12,962
0
94,554
W
Tiamat
 
Tiamat
16,148
1,234
0
4,701
13,719
11,960
1,558
3,007
10,712
90,368
0
W
Charybdis
Feedingmachinee
Charybdis
12,481
9,205
0
10,755
18,489
7,599
4,832
4,497
13,992
0
128,181
L
8,669
1,063
0
6,382
29,590
35,601
0
8,257
21,333
32,424
0
W
Awilix
Héxic
Awilix
36,067
13,149
0
6,867
18,950
9,316
6,300
3,332
15,618
0
146,353
L
Thanatos
Polaris187
Thanatos
6,467
1,786
0
10,122
23,348
8,288
0
4,905
18,443
0
67,586
L
The Morrigan
PurringAngel
The Morrigan
6,747
957
0
1,971
15,056
7,515
21
4,129
10,536
76,573
5,762
W
Cthulhu
R3brth
Cthulhu
6,585
599
290
5,483
22,211
24,040
444
3,117
19,094
32,413
0
L
Guan Yu
hectorino626
Guan Yu
15,226
2,916
908
9,358
22,540
25,076
1,983
2,973
19,567
165
82,091
W
11,314
2,078
0
11,521
26,564
32,072
690
2,792
23,772
0
77,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,005
Gold Earned
69,221
610
Minions Killed
712
0
Camps Cleared
0
2,146,351
Distance Traveled
2,354,641
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,713
571
158
7
0
437,853
8
W
Tiamat
13,556
565
148
6
0
449,208
5
W
Charybdis
13,963
582
197
8
0
449,667
7
L
Sobek
11,260
469
34
1
0
468,936
8
W
Awilix
16,628
693
185
8
0
552,968
0
L
Thanatos
11,033
460
121
5
0
386,203
6
L
The Morrigan
12,009
500
142
6
0
393,057
11
W
Cthulhu
11,833
493
34
1
0
444,012
14
L
Guan Yu
11,990
500
155
6
0
460,302
3
W
Chaac
13,241
552
148
6
0
458,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role