Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BustaWulf
Sol
Level 127
God Stats
1W - 1L
1,679 SR
Queue Stats
56W - 73L
1,413 Elo+
Party 1
Cerberus
Cerberus
Miss_Evil_Kitten
Cerberus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 74L
1,414 Elo+
Party 1
Team Averages
Level 121
1,560 SR
1,442 Elo+

VS

Team Averages
Level 56
1,494 SR
1,466 Elo+
Geb
Geb
Supreme120
Geb
Level 82
God Stats
0W - 4L
1,430 SR
Queue Stats
146W - 143L
1,492 Elo+
Party 2
Discordia
Discordia
j reevzy
Discordia
Level 54
God Stats
4W - 3L
1,596 SR
Queue Stats
72W - 69L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
lalthizle
Heimdallr
Level 32
God Stats
8W - 11L
1,456 SR
Queue Stats
30W - 27L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
8 / 2 / 12
9,937
764
10,148
12,921
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
9 / 1 / 13
10,424
802
13,638
9,254
3,677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 15
9,812
755
9,859
11,219
6,900
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,249
635
5,865
17,066
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
j reevzy
Discordia
12
2 / 8 / 1
8,742
672
6,475
8,562
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lalthizle
Heimdallr
11
1 / 10 / 2
8,361
643
7,643
13,344
3,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
3
3
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
2
12
7
W
9
1
13
15.5
W
5
0
15
12.5
L
0
4
3
0.38
L
Discordia
j reevzy
Discordia
2
8
1
0.31
L
Heimdallr
lalthizle
Heimdallr
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
19,983
33,394
Taken
38,972
17,582
Mitigated
21,045
12,359
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,148
1,928
852
3,945
12,921
7,005
23
3,806
9,115
0
21,175
W
13,638
5,540
350
4,200
9,254
3,677
1,389
5,050
4,204
49,203
0
W
9,859
979
0
3,012
11,219
6,900
0
3,891
7,328
29,879
0
L
5,865
318
334
2,037
17,066
14,716
0
10,883
5,740
17,915
0
L
Discordia
j reevzy
Discordia
6,475
868
0
537
8,562
2,396
0
6,200
2,277
25,882
0
L
Heimdallr
lalthizle
Heimdallr
7,643
2,777
0
316
13,344
3,933
0
6,898
5,961
0
20,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
25,352
174
Minions Killed
102
6
Camps Cleared
5
828,966
Distance Traveled
646,873
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,937
764
19
1
3
299,907
3
W
Sol
10,424
802
105
8
1
222,129
1
W
Cerberus
9,812
755
50
4
2
306,930
3
L
Geb
8,249
635
19
1
2
243,361
1
L
Discordia
8,742
672
60
5
1
204,239
2
L
Heimdallr
8,361
643
23
2
2
199,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role