Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FR3E W3EZY
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 2
Osiris
Osiris
Raw Shots
Osiris
Level 153
God Stats
4W - 5L
1,564 SR
Queue Stats
345W - 259L
1,586 Elo+
Party 2
Hel
Hel
SmokeThaGud
Hel
Level 84
God Stats
4W - 3L
1,522 SR
Queue Stats
193W - 161L
1,537 Elo+
Party 2
Team Averages
Level 115
1,517 SR
1,506 Elo+

VS

Team Averages
Level 133
1,482 SR
1,492 Elo+
Yemoja
Yemoja
BakaTatsuo
Yemoja
Level 69
God Stats
1W - 3L
1,206 SR
Queue Stats
62W - 57L
1,499 Elo+
Party 1
Medusa
Medusa
ChinoShip156
Medusa
Level 149
God Stats
5W - 0L
1,869 SR
Queue Stats
351W - 366L
1,514 Elo+
Solo
Tyr
Tyr
ChunkyMcBooty
Tyr
Level 158
God Stats
3W - 2L
1,762 SR
Queue Stats
201W - 187L
1,505 Elo+
Party 1
Vamana
Vamana
alfaomegax14
Vamana
Level 147
God Stats
2W - 3L
1,288 SR
Queue Stats
90W - 84L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
sweetbooty
Sun Wukong
Level 140
God Stats
2W - 1L
1,286 SR
Queue Stats
53W - 58L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 4 / 14
10,808
831
11,101
20,006
29,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
17
2 / 6 / 6
9,858
758
8,556
13,860
6,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 7
9,103
700
5,090
8,564
2,989
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Raw Shots
Osiris
16
6 / 5 / 9
10,215
786
17,836
19,214
24,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 7 / 5
9,453
727
7,911
13,780
6,776
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BakaTatsuo
Yemoja
16
0 / 4 / 18
9,701
746
10,423
14,628
7,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
16
5 / 5 / 10
10,546
811
14,077
12,873
5,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 4 / 11
11,756
904
19,390
18,739
10,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
18
6 / 3 / 15
11,320
871
9,864
16,425
14,930
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
sweetbooty
Sun Wukong
17
6 / 3 / 15
11,419
878
12,105
16,767
19,936
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
17
Kills
28
28
Deaths
19
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
4
14
2.75
L
Izanami
 
Izanami
2
6
6
0.83
W
Yemoja
BakaTatsuo
Yemoja
0
4
18
2.25
W
Medusa
5
5
10
2
W
11
4
11
4.13
L
2
6
7
0.92
L
Osiris
Raw Shots
Osiris
6
5
9
2.1
L
3
7
5
0.79
W
Vamana
6
3
15
4.5
W
Sun Wukong
sweetbooty
Sun Wukong
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,494
Damage
65,859
75,424
Taken
79,432
69,719
Mitigated
58,271
20,608
Healing
34,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,101
1,390
898
3,457
20,006
29,615
514
4,216
15,790
0
21,076
L
Izanami
 
Izanami
8,556
4,347
630
1,910
13,860
6,170
2,036
615
13,245
0
29,693
W
Yemoja
BakaTatsuo
Yemoja
10,423
953
9,259
2,222
14,628
7,140
1,107
2,930
11,698
22,469
0
W
Medusa
14,077
5,507
1,375
1,440
12,873
5,637
1,907
1,282
11,591
0
34,724
W
19,390
1,463
2,518
5,140
18,739
10,628
1,061
4,032
14,148
0
39,505
L
5,090
876
0
470
8,564
2,989
706
615
7,949
10,362
0
L
Osiris
Raw Shots
Osiris
17,836
3,781
572
3,669
19,214
24,169
377
3,585
15,629
1,481
24,419
L
7,911
720
5,601
3,401
13,780
6,776
250
1,392
12,388
21,033
0
W
Vamana
9,864
4,276
2,162
4,649
16,425
14,930
499
2,710
13,551
0
21,820
W
Sun Wukong
sweetbooty
Sun Wukong
12,105
2,201
1,612
3,825
16,767
19,936
531
3,123
13,644
0
18,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,437
Gold Earned
54,742
107
Minions Killed
134
0
Camps Cleared
0
1,104,597
Distance Traveled
1,247,839
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,808
831
24
2
0
249,327
3
L
Izanami
9,858
758
45
3
0
237,651
0
W
Yemoja
9,701
746
14
1
0
233,322
0
W
Medusa
10,546
811
49
4
0
223,934
2
W
Tyr
11,756
904
32
2
0
262,161
0
L
Sol
9,103
700
8
1
0
131,274
0
L
Osiris
10,215
786
13
1
0
261,360
0
L
Hel
9,453
727
17
1
0
224,985
0
W
Vamana
11,320
871
28
2
0
259,419
1
W
Sun Wukong
11,419
878
11
1
0
269,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role