Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CaLcDaylight
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,432 Elo+
Party 1
Cabrakan
Cabrakan
Santiellllllll
Cabrakan
Level 124
God Stats
1W - 5L
1,214 SR
Queue Stats
98W - 113L
1,337 Elo+
Party 1
Team Averages
Level 84
1,405 SR
1,423 Elo+

VS

Team Averages
Level 113
1,614 SR
1,495 Elo+
Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Maxyyy01
Baba Yaga
Level 148
God Stats
12W - 11L
1,595 SR
Queue Stats
330W - 340L
1,465 Elo+
Solo
Cthulhu
Cthulhu
zLuNaTiiC
Cthulhu
Level 85
God Stats
6W - 2L
1,747 SR
Queue Stats
328W - 303L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 6 / 2
7,907
719
4,407
8,590
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
CaLcDaylight
King Arthur
9
0 / 10 / 2
6,714
610
3,489
12,788
6,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
11
2 / 7 / 1
7,615
692
8,620
13,238
7,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
12 / 0 / 7
10,242
931
13,065
6,967
2,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Maxyyy01
Baba Yaga
13
2 / 2 / 18
8,829
803
9,259
6,187
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
zLuNaTiiC
Cthulhu
12
9 / 1 / 11
9,631
876
7,336
13,099
10,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
23
23
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
2
0.33
W
Cupid
 
Cupid
12
0
7
15.5
L
King Arthur
CaLcDaylight
King Arthur
0
10
2
0.1
W
Baba Yaga
Maxyyy01
Baba Yaga
2
2
18
5.5
L
Cabrakan
2
7
1
0.36
W
Cthulhu
zLuNaTiiC
Cthulhu
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,516
Damage
29,660
34,616
Taken
26,253
16,959
Mitigated
15,663
147
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,407
553
0
36
8,590
3,178
0
5,521
2,798
30,161
0
W
Cupid
 
Cupid
13,065
9,022
525
3,304
6,967
2,552
1,701
3,565
3,104
0
36,935
L
King Arthur
CaLcDaylight
King Arthur
3,489
100
0
0
12,788
6,183
0
4,404
8,081
0
7,920
W
Baba Yaga
Maxyyy01
Baba Yaga
9,259
133
100
1,572
6,187
2,370
1,084
4,088
1,774
32,226
0
L
Cabrakan
8,620
915
0
111
13,238
7,598
0
5,626
7,089
18,572
0
W
Cthulhu
zLuNaTiiC
Cthulhu
7,336
386
305
2,099
13,099
10,741
293
5,286
7,429
17,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,236
Gold Earned
28,702
100
Minions Killed
120
1
Camps Cleared
9
525,749
Distance Traveled
656,259
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,907
719
52
5
1
176,007
1
W
Cupid
10,242
931
45
4
7
203,300
4
L
King Arthur
6,714
610
12
1
0
172,813
1
W
Baba Yaga
8,829
803
49
4
1
234,393
3
L
Cabrakan
7,615
692
36
3
0
176,929
2
W
Cthulhu
9,631
876
26
2
1
218,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role