Player Matchup

Charybdis
Charybdis
EKOwl
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,639 Elo+
Party 2
Ganesha
Ganesha
Ioved by you
Ganesha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,749 Elo+
Party 2
Scylla
Scylla
savage_evo503
Scylla
Level 67
God Stats
14W - 14L
1,614 SR
Queue Stats
152W - 157L
1,515 Elo+
Solo
Team Averages
Level 63
1,538 SR
1,634 Elo+

VS

Team Averages
Level 80
1,448 SR
1,485 Elo+
Artio
Artio
KBaab
Artio
Level 13
God Stats
5W - 2L
1,249 SR
Queue Stats
39W - 40L
1,529 Elo+
Party 1
Merlin
Merlin
KosherxTriscuit
Merlin
Level 106
God Stats
3W - 4L
1,258 SR
Queue Stats
284W - 292L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
UpliftMirror666
Hou Yi
Level 121
God Stats
3W - 1L
1,837 SR
Queue Stats
146W - 167L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EKOwl
Charybdis
11
2 / 6 / 1
8,238
588
7,404
11,978
4,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Ioved by you
Ganesha
11
0 / 4 / 4
7,830
559
6,132
13,120
10,809
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 1
8,716
623
6,405
10,738
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KBaab
Artio
12
3 / 2 / 8
9,818
701
6,838
16,585
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 1 / 5
9,695
693
14,926
7,655
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 5
10,013
715
9,690
6,185
2,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
EKOwl
Charybdis
2
6
1
0.42
L
Ganesha
Ioved by you
Ganesha
0
4
4
0.5
W
Artio
KBaab
Artio
3
2
8
3.5
W
4
1
5
6.5
W
6
1
5
8.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
31,454
35,836
Taken
30,425
18,309
Mitigated
24,491
2,932
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
EKOwl
Charybdis
7,404
4,495
0
1,610
11,978
4,101
0
8,859
3,119
0
21,174
L
Ganesha
Ioved by you
Ganesha
6,132
544
0
0
13,120
10,809
0
5,940
7,180
12,970
0
W
Artio
KBaab
Artio
6,838
1,267
1,303
5,272
16,585
19,344
176
6,922
9,397
21,381
0
W
14,926
270
69
867
7,655
2,839
62
2,871
4,680
42,622
0
W
9,690
2,848
0
767
6,185
2,308
2,040
3,396
2,657
0
34,446
L
6,405
677
0
1,322
10,738
3,399
0
7,419
3,319
28,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
29,526
121
Minions Killed
150
3
Camps Cleared
7
693,954
Distance Traveled
794,864
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,238
588
42
3
2
220,962
1
L
Ganesha
7,830
559
3
0
0
239,536
3
W
Artio
9,818
701
21
2
2
281,240
2
W
Merlin
9,695
693
78
6
1
256,858
2
W
Hou Yi
10,013
715
51
4
4
256,766
4
L
Scylla
8,716
623
76
5
1
233,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role