Player Matchup

Tyr
Tyr
DirtySeaSLug
Tyr
Level 28
God Stats
2W - 2L
1,328 SR
Queue Stats
162W - 135L
1,595 Elo+
Solo
Kali
Kali
Kyuuketsukiii
Kali
Level 28
God Stats
11W - 6L
1,685 SR
Queue Stats
338W - 286L
1,535 Elo+
Solo
Hou Yi
Hou Yi
Mantã
Hou Yi
Level 17
God Stats
24W - 19L
1,523 SR
Queue Stats
146W - 131L
1,596 Elo+
Solo
Geb
Geb
RubberDuckyBoi
Geb
Level 15
God Stats
28W - 19L
1,610 SR
Queue Stats
122W - 108L
1,490 Elo+
Solo
Kukulkan
Kukulkan
izanoob
Kukulkan
Level 8
God Stats
1W - 0L
1,267 SR
Queue Stats
13W - 10L
1,636 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,570 Elo+

VS

Team Averages
Level 15
1,468 SR
1,544 Elo+
Horus
Horus
LegendaryDooDoo
Horus
Level 16
God Stats
3W - 8L
1,544 SR
Queue Stats
43W - 47L
1,585 Elo+
Solo
Chronos
Chronos
RentableMerci
Chronos
Level 29
God Stats
3W - 1L
1,840 SR
Queue Stats
136W - 107L
1,553 Elo+
Solo
Cernunnos
Cernunnos
WASTELANDER429
Cernunnos
Level 25
God Stats
0W - 3L
1,189 SR
Queue Stats
61W - 71L
1,515 Elo+
Solo
Cerberus
Cerberus
mugiwara969659
Cerberus
Level 5
God Stats
1W - 3L
1,268 SR
Queue Stats
12W - 21L
1,321 Elo+
Solo
Terra
Terra
rodrigoclcadr
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 13
11,836
564
11,649
19,352
25,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
14 / 3 / 8
13,648
650
19,338
22,747
13,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Mantã
Hou Yi
17
3 / 3 / 4
11,492
547
13,797
12,101
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
1 / 0 / 10
10,459
498
3,743
13,026
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
izanoob
Kukulkan
18
8 / 5 / 8
12,667
603
20,009
11,666
4,990
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,754
464
8,373
19,698
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
17
6 / 6 / 3
10,804
514
17,937
24,958
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
WASTELANDER429
Cernunnos
15
1 / 4 / 2
8,963
427
10,060
17,639
5,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
13
1 / 8 / 2
8,464
403
5,500
22,157
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 3 / 0
5,604
267
120
2,294
671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
28
Kills
12
12
Deaths
28
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
14
3
8
6
L
4
7
3
0.79
W
Hou Yi
Mantã
Hou Yi
3
3
4
1.67
L
Chronos
6
6
3
1.25
W
1
0
10
6
L
Cernunnos
WASTELANDER429
Cernunnos
1
4
2
0.5
W
Kukulkan
izanoob
Kukulkan
8
5
8
2.4
L
Cerberus
1
8
2
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,536
Damage
41,990
78,892
Taken
86,746
64,715
Mitigated
37,853
30,628
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,649
897
0
8,048
19,352
25,074
336
6,742
12,114
8,477
56,832
W
19,338
10,952
0
12,866
22,747
13,320
921
6,224
15,352
0
93,066
L
8,373
3,569
1,078
3,047
19,698
9,580
0
5,932
13,766
0
55,229
W
Hou Yi
Mantã
Hou Yi
13,797
5,716
0
3,077
12,101
5,154
6,231
3,452
8,603
0
85,775
L
Chronos
17,937
6,238
0
6,230
24,958
8,160
0
9,088
15,870
87,418
0
W
3,743
519
262
4,420
13,026
16,177
566
3,598
9,335
20,451
0
L
Cernunnos
WASTELANDER429
Cernunnos
10,060
4,081
0
3,040
17,639
5,738
0
5,119
12,520
0
66,461
W
Kukulkan
izanoob
Kukulkan
20,009
1,939
0
1,955
11,666
4,990
1,800
6,567
5,054
96,691
0
L
Cerberus
5,500
244
0
2,541
22,157
13,704
0
5,861
16,296
26,885
0
L
120
120
0
60
2,294
671
21
341
1,953
612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,102
Gold Earned
43,589
540
Minions Killed
415
0
Camps Cleared
0
2,046,256
Distance Traveled
1,474,641
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,836
564
121
6
0
450,902
4
W
Kali
13,648
650
120
6
0
424,664
5
L
Horus
9,754
464
102
5
0
412,105
0
W
Hou Yi
11,492
547
115
5
0
404,735
9
L
Chronos
10,804
514
151
7
0
369,253
3
W
Geb
10,459
498
34
2
0
389,821
9
L
Cernunnos
8,963
427
108
5
0
380,374
5
W
Kukulkan
12,667
603
150
7
0
376,134
7
L
Cerberus
8,464
403
53
3
0
276,652
1
L
Terra
5,604
267
1
0
0
36,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role