Player Matchup

Eset
Eset
GanZion
Eset
Level 104
God Stats
0W - 1L
1,738 SR
Queue Stats
18W - 31L
1,347 Elo+
Solo
Artemis
Artemis
Rapid Roge
Artemis
Level 17
God Stats
1W - 1L
1,617 SR
Queue Stats
2W - 6L
1,181 Elo+
Party 1
Hun Batz
Hun Batz
Rice4hem
Hun Batz
Level 87
God Stats
0W - 1L
1,734 SR
Queue Stats
7W - 12L
1,480 Elo+
Party 1
Olorun
Olorun
Slasher183
Olorun
Level 63
God Stats
0W - 2L
1,442 SR
Queue Stats
43W - 48L
1,516 Elo+
Solo
King Arthur
King Arthur
Wolforias
King Arthur
Level 62
God Stats
2W - 2L
1,543 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 67
1,615 SR
1,405 Elo+

VS

Team Averages
Level 106
1,631 SR
1,475 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Brix23Z
Sylvanus
Level 75
God Stats
4W - 0L
1,824 SR
Queue Stats
6W - 9L
1,253 Elo+
Solo
Nox
Nox
Orbicularis
Nox
Level 29
God Stats
6W - 3L
1,727 SR
Queue Stats
166W - 148L
1,553 Elo+
Solo
Artemis
Artemis
SpiderNoob
Artemis
Level 127
God Stats
1W - 0L
1,423 SR
Queue Stats
21W - 13L
1,535 Elo+
Solo
Bellona
Bellona
ugurugi93
Bellona
Level 149
God Stats
4W - 3L
1,681 SR
Queue Stats
192W - 218L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GanZion
Eset
14
2 / 7 / 2
8,585
660
6,933
8,630
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Rapid Roge
Artemis
12
0 / 7 / 2
7,277
560
5,675
10,655
3,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Rice4hem
Hun Batz
16
3 / 6 / 3
9,058
697
9,018
13,026
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Slasher183
Olorun
18
1 / 2 / 0
9,428
725
4,753
6,881
3,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Wolforias
King Arthur
14
1 / 5 / 2
8,046
619
3,891
15,027
6,357
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
4 / 1 / 6
10,529
810
7,782
5,942
2,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Brix23Z
Sylvanus
16
3 / 0 / 16
10,739
826
3,837
10,362
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 0 / 10
11,857
912
11,206
3,826
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SpiderNoob
Artemis
17
6 / 4 / 14
11,006
847
13,411
9,377
4,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ugurugi93
Bellona
16
5 / 2 / 16
10,335
795
10,465
11,903
12,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
7
Kills
27
27
Deaths
7
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
6
7
W
Sylvanus
Brix23Z
Sylvanus
3
0
16
11
L
Eset
GanZion
Eset
2
7
2
0.43
W
9
0
10
14
L
Artemis
Rapid Roge
Artemis
0
7
2
0.14
L
Hun Batz
Rice4hem
Hun Batz
3
6
3
0.75
L
Olorun
Slasher183
Olorun
1
2
0
0.5
W
Artemis
SpiderNoob
Artemis
6
4
14
3.25
L
King Arthur
Wolforias
King Arthur
1
5
2
0.4
W
Bellona
ugurugi93
Bellona
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,270
Damage
46,701
54,219
Taken
41,410
22,813
Mitigated
32,597
6,909
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,782
2,560
0
210
5,942
2,656
818
2,310
3,540
0
48,804
W
Sylvanus
Brix23Z
Sylvanus
3,837
1,058
3,810
5,724
10,362
10,759
446
2,581
7,446
16,535
0
L
Eset
GanZion
Eset
6,933
133
431
658
8,630
2,716
1
2,996
5,530
12,391
0
W
11,206
234
0
884
3,826
1,813
1,751
917
2,861
43,535
0
L
Artemis
Rapid Roge
Artemis
5,675
1,719
0
860
10,655
3,438
0
1,257
9,356
0
14,210
L
Hun Batz
Rice4hem
Hun Batz
9,018
1,470
0
260
13,026
7,257
0
4,338
8,517
0
34,496
L
Olorun
Slasher183
Olorun
4,753
2,184
0
1,968
6,881
3,045
0
1,299
5,518
54,288
0
W
Artemis
SpiderNoob
Artemis
13,411
6,688
0
1,807
9,377
4,598
1,054
2,140
7,111
0
42,468
L
King Arthur
Wolforias
King Arthur
3,891
464
0
2,732
15,027
6,357
0
4,988
9,802
0
12,998
W
Bellona
ugurugi93
Bellona
10,465
1,626
0
213
11,903
12,771
1,172
2,991
8,746
0
22,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
54,466
285
Minions Killed
336
6
Camps Cleared
10
1,029,567
Distance Traveled
1,221,433
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,529
810
90
7
1
274,320
5
W
Sylvanus
10,739
826
23
2
0
217,760
2
L
Eset
8,585
660
26
2
0
177,676
2
W
Nox
11,857
912
103
8
2
259,535
1
L
Artemis
7,277
560
28
2
0
186,529
0
L
Hun Batz
9,058
697
76
6
3
229,948
1
L
Olorun
9,428
725
133
10
3
226,385
2
W
Artemis
11,006
847
94
7
7
224,481
3
L
King Arthur
8,046
619
22
2
0
209,029
0
W
Bellona
10,335
795
26
2
0
245,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role