Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BananaSuit664
Artio
Level 52
God Stats
5W - 5L
1,054 SR
Queue Stats
272W - 312L
1,296 Elo+
Solo
Charybdis
Charybdis
Cosmic Haiku
Charybdis
Level 101
God Stats
3W - 1L
1,894 SR
Queue Stats
30W - 30L
1,465 Elo+
Party 1
Merlin
Merlin
GHOSTxRE4PER
Merlin
Level 56
God Stats
1W - 2L
1,510 SR
Queue Stats
119W - 163L
1,244 Elo+
Solo
Cliodhna
Cliodhna
Jiggy Chills
Cliodhna
Level 62
God Stats
7W - 9L
1,467 SR
Queue Stats
214W - 273L
1,352 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,371 Elo+

VS

Team Averages
Level 89
1,416 SR
1,299 Elo+
Cthulhu
Cthulhu
Fr0stb1teCh177
Cthulhu
Level 69
God Stats
4W - 6L
1,319 SR
Queue Stats
41W - 60L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingDestroyer015
Tsukuyomi
Level 97
God Stats
1W - 2L
1,212 SR
Queue Stats
5W - 14L
1,178 Elo+
Solo
Neith
Neith
TheOldWolfMAster
Neith
Level 123
God Stats
15W - 16L
1,348 SR
Queue Stats
444W - 524L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
TheWizard9062
Gilgamesh
Level 85
God Stats
6W - 5L
1,488 SR
Queue Stats
281W - 344L
1,317 Elo+
Solo
Janus
Janus
vKING LOUIEv
Janus
Level 69
God Stats
3W - 2L
1,711 SR
Queue Stats
175W - 187L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
7 / 0 / 0
8,211
632
7,706
7,665
7,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
5,665
436
3,587
10,465
5,479
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Cosmic Haiku
Charybdis
11
2 / 1 / 2
6,421
494
5,535
6,340
2,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
3 / 1 / 1
7,513
578
3,369
4,357
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Jiggy Chills
Cliodhna
9
1 / 1 / 2
5,874
452
3,508
5,201
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,266
405
5,176
9,076
3,516
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
8
0 / 5 / 0
5,313
409
1,550
6,341
1,728
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 0
5,954
458
7,443
8,610
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
TheWizard9062
Gilgamesh
8
0 / 4 / 0
5,298
408
2,642
7,815
3,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 2 / 0
6,851
527
3,757
5,701
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
4
4
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
0
0
7
W
1
1
1
1.5
W
Charybdis
Cosmic Haiku
Charybdis
2
1
2
3
L
0
2
1
0.25
W
Merlin
3
1
1
3.5
W
Cliodhna
Jiggy Chills
Cliodhna
1
1
2
2
L
Tsukuyomi
0
5
0
0
L
2
1
0
2
L
Gilgamesh
TheWizard9062
Gilgamesh
0
4
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
20,568
34,028
Taken
37,543
17,357
Mitigated
13,809
13,468
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,706
4,167
0
3,078
7,665
7,109
625
73
7,592
0
47,376
W
3,587
219
371
3,930
10,465
5,479
150
3,387
6,383
15,942
0
W
Charybdis
Cosmic Haiku
Charybdis
5,535
3,829
377
1,992
6,340
2,148
0
1,315
4,545
0
33,596
L
5,176
540
517
2,339
9,076
3,516
444
1,811
7,265
19,550
0
W
Merlin
3,369
256
35
930
4,357
1,319
372
2,140
2,091
41,757
0
W
Cliodhna
Jiggy Chills
Cliodhna
3,508
471
0
2,755
5,201
1,302
0
1,794
3,309
0
23,056
L
Tsukuyomi
1,550
331
0
385
6,341
1,728
136
790
5,551
0
17,429
L
7,443
2,662
507
4,887
8,610
3,485
706
1,776
6,834
0
28,097
L
Gilgamesh
TheWizard9062
Gilgamesh
2,642
991
0
1,077
7,815
3,638
0
0
7,815
0
18,727
L
3,757
212
0
744
5,701
1,442
794
2,579
3,122
35,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
28,682
343
Minions Killed
242
0
Camps Cleared
0
1,260,050
Distance Traveled
1,108,943
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,211
632
107
8
0
274,061
3
W
Artio
5,665
436
19
1
0
280,301
0
W
Charybdis
6,421
494
81
6
0
225,238
0
L
Cthulhu
5,266
405
38
3
0
237,463
2
W
Merlin
7,513
578
92
7
0
216,031
5
W
Cliodhna
5,874
452
44
3
0
264,419
0
L
Tsukuyomi
5,313
409
36
3
0
226,559
0
L
Neith
5,954
458
53
4
0
219,556
0
L
Gilgamesh
5,298
408
37
3
0
187,412
0
L
Janus
6,851
527
78
6
0
237,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role