Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
MasterMeYUPPP
Izanami
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 5L
1,887 Elo+
Party 1
Anhur
Anhur
V3noms
Anhur
Level 160
God Stats
5W - 1L
1,617 SR
Queue Stats
127W - 106L
1,641 Elo+
Party 1
Sylvanus
Sylvanus
dasreichtangle
Sylvanus
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
225W - 219L
1,539 Elo+
Party 3
Janus
Janus
kyirin67
Janus
Level 160
God Stats
4W - 1L
1,678 SR
Queue Stats
135W - 90L
1,634 Elo+
Party 1
Team Averages
Level 85
1,559 SR
1,640 Elo+

VS

Team Averages
Level 47
1,579 SR
1,541 Elo+
Da Ji
Da Ji
 
Da Ji
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Armageddon511
Jing Wei
Level 44
God Stats
20W - 17L
1,698 SR
Queue Stats
62W - 62L
1,563 Elo+
Party 4
Khepri
Khepri
BeansOnToast42
Khepri
Level 82
God Stats
8W - 9L
1,542 SR
Queue Stats
400W - 370L
1,603 Elo+
Party 4
Amaterasu
Amaterasu
Jairdee
Amaterasu
Level 43
God Stats
4W - 5L
1,544 SR
Queue Stats
47W - 49L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
Yggdrunail
Baron Samedi
Level 27
God Stats
14W - 12L
1,611 SR
Queue Stats
55W - 47L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 0
7,144
510
6,015
5,344
4,862
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
13
4 / 2 / 2
7,571
541
8,165
8,158
2,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
V3noms
Anhur
15
7 / 1 / 8
9,184
656
14,336
11,867
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
11
1 / 1 / 8
7,258
518
4,245
7,670
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
kyirin67
Janus
15
12 / 1 / 1
9,398
671
9,474
7,503
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 6 / 0
7,697
550
7,395
11,824
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Armageddon511
Jing Wei
10
2 / 5 / 0
6,244
446
4,821
8,950
1,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 2
5,776
413
2,537
10,960
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Jairdee
Amaterasu
10
0 / 4 / 0
6,255
447
5,685
13,579
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Yggdrunail
Baron Samedi
10
0 / 7 / 1
6,039
431
5,304
11,459
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
24
Kills
5
5
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Da Ji
 
Da Ji
3
6
0
0.5
L
Jing Wei
Armageddon511
Jing Wei
2
5
0
0.4
L
0
2
2
0.5
L
Amaterasu
Jairdee
Amaterasu
0
4
0
0
W
Izanami
4
2
2
2.5
W
Anhur
V3noms
Anhur
7
1
8
11
L
Baron Samedi
Yggdrunail
Baron Samedi
0
7
1
0.07
W
Sylvanus
1
1
8
5
W
Janus
kyirin67
Janus
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,235
Damage
25,742
40,542
Taken
56,772
19,409
Mitigated
22,929
17,409
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,015
1,852
0
1,561
5,344
4,862
0
0
4,958
38,469
0
L
Da Ji
 
Da Ji
7,395
1,606
0
1,725
11,824
3,773
0
3,651
8,173
0
36,615
L
Jing Wei
Armageddon511
Jing Wei
4,821
4,360
0
2,067
8,950
1,769
0
1,082
7,868
0
33,945
L
2,537
121
0
2,125
10,960
5,005
0
4,159
6,801
15,455
0
L
Amaterasu
Jairdee
Amaterasu
5,685
2,188
0
4,890
13,579
8,108
294
6,949
6,630
0
32,353
W
Izanami
8,165
5,507
0
1,663
8,158
2,184
830
925
7,188
0
49,384
W
Anhur
V3noms
Anhur
14,336
8,204
0
4,475
11,867
3,884
910
4,373
7,409
0
59,050
L
Baron Samedi
Yggdrunail
Baron Samedi
5,304
855
173
3,279
11,459
4,274
0
3,893
7,566
38,002
0
W
Sylvanus
4,245
1,757
1,808
3,122
7,670
5,947
528
1,896
5,686
20,237
0
W
Janus
kyirin67
Janus
9,474
1,255
0
4,780
7,503
2,532
0
818
6,641
62,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
32,011
418
Minions Killed
304
0
Camps Cleared
0
1,350,632
Distance Traveled
1,314,619
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,144
510
67
5
0
274,781
1
L
Da Ji
7,697
550
66
5
0
294,467
1
L
Jing Wei
6,244
446
75
5
0
237,632
0
L
Khepri
5,776
413
20
1
0
280,443
6
L
Amaterasu
6,255
447
78
6
0
269,422
1
W
Izanami
7,571
541
98
7
0
262,085
0
W
Anhur
9,184
656
117
8
0
259,639
3
L
Baron Samedi
6,039
431
65
5
0
232,655
2
W
Sylvanus
7,258
518
25
2
0
244,960
2
W
Janus
9,398
671
111
8
0
309,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role