Player Matchup

Neith
Neith
ALPACAAAAAAAAA
Neith
Level 28
God Stats
3W - 4L
1,631 SR
Queue Stats
71W - 69L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FlowersAllOver
Cliodhna
Level 14
God Stats
5W - 3L
1,789 SR
Queue Stats
21W - 10L
1,638 Elo+
Solo
Olorun
Olorun
Mamushii
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Party 1
Athena
Athena
SawScaledViper
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,560 Elo+
Party 1
Izanami
Izanami
izanoob
Izanami
Level 8
God Stats
4W - 10L
1,503 SR
Queue Stats
13W - 10L
1,653 Elo+
Solo
Team Averages
Level 12
1,585 SR
1,610 Elo+

VS

Team Averages
Level 25
1,594 SR
1,605 Elo+
Serqet
Serqet
AAAmon
Serqet
Level 25
God Stats
3W - 8L
1,551 SR
Queue Stats
100W - 86L
1,492 Elo+
Solo
Thor
Thor
AudyH2
Thor
Level 24
God Stats
5W - 3L
1,882 SR
Queue Stats
31W - 18L
1,746 Elo+
Solo
Mulan
Mulan
LinkVGC
Mulan
Level 28
God Stats
2W - 0L
1,562 SR
Queue Stats
94W - 34L
1,727 Elo+
Solo
Cthulhu
Cthulhu
TheCapten
Cthulhu
Level 23
God Stats
7W - 6L
1,500 SR
Queue Stats
114W - 99L
1,506 Elo+
Solo
Ullr
Ullr
somebirdz
Ullr
Level 26
God Stats
15W - 11L
1,472 SR
Queue Stats
102W - 93L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 16 / 1
8,329
397
6,230
16,121
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
15
5 / 9 / 1
10,273
489
13,426
15,593
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Mamushii
Olorun
9
0 / 10 / 1
7,187
342
7,269
15,288
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 9 / 0
7,239
345
4,582
17,381
14,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
izanoob
Izanami
13
0 / 2 / 2
8,978
428
2,039
6,258
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AAAmon
Serqet
17
6 / 1 / 6
11,487
547
7,752
13,523
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
AudyH2
Thor
20
26 / 1 / 2
14,296
681
24,103
15,134
6,568
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
LinkVGC
Mulan
20
5 / 1 / 4
13,330
635
9,640
12,353
14,982
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
TheCapten
Cthulhu
17
1 / 0 / 15
11,148
531
6,725
13,277
14,596
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
19
8 / 3 / 6
13,112
624
8,201
13,475
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
6
Kills
46
46
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
AAAmon
Serqet
6
1
6
9
L
1
16
1
0.09
W
Thor
AudyH2
Thor
26
1
2
27
L
Cliodhna
5
9
1
0.61
W
Mulan
LinkVGC
Mulan
5
1
4
7
L
Olorun
Mamushii
Olorun
0
10
1
0.05
L
0
9
0
0
W
Cthulhu
TheCapten
Cthulhu
1
0
15
8.5
L
Izanami
izanoob
Izanami
0
2
2
0.5
W
Ullr
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,546
Damage
56,421
70,641
Taken
67,762
30,681
Mitigated
47,991
8,519
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AAAmon
Serqet
7,752
2,829
0
4,998
13,523
5,901
3,916
2,334
11,189
0
66,396
L
6,230
3,132
0
1,409
16,121
2,694
0
1,317
14,799
0
27,867
W
Thor
AudyH2
Thor
24,103
8,058
0
4,891
15,134
6,568
0
2,764
12,370
0
116,967
L
Cliodhna
13,426
662
0
1,669
15,593
7,016
0
847
14,746
0
61,551
W
Mulan
LinkVGC
Mulan
9,640
1,457
0
5,787
12,353
14,982
401
1,039
11,314
15,813
82,831
L
Olorun
Mamushii
Olorun
7,269
3,222
256
2,978
15,288
4,881
592
1,589
13,409
30,837
0
L
4,582
1,925
0
1,268
17,381
14,188
315
4,180
12,654
19,843
0
W
Cthulhu
TheCapten
Cthulhu
6,725
683
0
3,917
13,277
14,596
1,734
3,901
9,376
54,397
0
L
Izanami
izanoob
Izanami
2,039
1,444
0
939
6,258
1,902
504
210
6,048
0
50,847
W
Ullr
8,201
3,804
0
3,483
13,475
5,944
6,859
1,813
11,662
0
89,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
63,373
369
Minions Killed
737
0
Camps Cleared
0
1,454,311
Distance Traveled
2,004,592
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,487
547
118
6
0
463,074
0
L
Neith
8,329
397
50
2
0
353,228
3
W
Thor
14,296
681
148
7
0
408,813
1
L
Cliodhna
10,273
489
107
5
0
388,831
3
W
Mulan
13,330
635
223
11
0
426,924
7
L
Olorun
7,187
342
53
3
0
230,502
1
L
Athena
7,239
345
39
2
0
279,743
1
W
Cthulhu
11,148
531
92
4
0
352,224
1
L
Izanami
8,978
428
120
6
0
202,007
4
W
Ullr
13,112
624
156
7
0
353,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role