Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
YhunA-Heartfilia
Ra
Level 152
God Stats
4W - 1L
1,680 SR
Queue Stats
222W - 209L
1,457 Elo+
Party 2
Ymir
Ymir
cham3x-34
Ymir
Level 152
God Stats
3W - 1L
1,496 SR
Queue Stats
148W - 165L
1,437 Elo+
Party 2
Raijin
Raijin
lTraFico
Raijin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,425 Elo+
Solo
Geb
Geb
lovoker34
Geb
Level 141
God Stats
2W - 4L
1,313 SR
Queue Stats
297W - 312L
1,372 Elo+
Party 2
Team Averages
Level 131
1,498 SR
1,438 Elo+

VS

Team Averages
Level 67
1,508 SR
1,408 Elo+
Mercury
Mercury
Darkiduck
Mercury
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 62L
1,390 Elo+
Party 1
Anhur
Anhur
PolarJay
Anhur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 42L
1,363 Elo+
Party 1
Terra
Terra
agilit
Terra
Level 63
God Stats
2W - 1L
1,758 SR
Queue Stats
86W - 72L
1,437 Elo+
Solo
Janus
Janus
ii FuRyZzz
Janus
Level 29
God Stats
0W - 3L
1,442 SR
Queue Stats
45W - 62L
1,382 Elo+
Solo
Tiamat
Tiamat
wessamalhtaitani
Tiamat
Level 144
God Stats
1W - 3L
1,339 SR
Queue Stats
532W - 518L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 5 / 11
9,529
866
9,151
12,552
9,950
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 1 / 16
9,662
878
7,767
12,129
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
5 / 0 / 20
9,890
899
11,553
15,611
9,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
lTraFico
Raijin
17
11 / 1 / 11
10,338
940
14,958
10,402
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 21
8,993
818
5,756
14,894
12,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darkiduck
Mercury
13
2 / 7 / 2
7,849
714
4,743
11,003
5,023
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
PolarJay
Anhur
13
1 / 7 / 2
7,116
647
6,236
10,312
4,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
agilit
Terra
12
0 / 9 / 4
6,892
627
4,456
16,836
19,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
16
3 / 5 / 5
9,256
841
15,933
9,156
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 3
7,973
725
7,196
9,355
6,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
33
Kills
8
9
Deaths
33
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
5
11
2.7
L
Mercury
Darkiduck
Mercury
2
7
2
0.43
L
Anhur
PolarJay
Anhur
1
7
2
0.29
W
6
1
16
14
L
Terra
agilit
Terra
0
9
4
0.22
W
Ymir
5
0
20
15
L
Janus
3
5
5
1.1
W
Raijin
lTraFico
Raijin
11
1
11
16.5
W
3
2
21
6.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,185
Damage
38,564
65,588
Taken
56,662
41,900
Mitigated
39,593
38,282
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,151
1,536
1,245
550
12,552
9,950
255
3,635
8,917
0
11,073
L
Mercury
Darkiduck
Mercury
4,743
1,263
790
1,557
11,003
5,023
0
7,283
3,720
0
9,613
L
Anhur
PolarJay
Anhur
6,236
1,953
554
706
10,312
4,625
0
8,224
2,088
0
11,992
W
7,767
904
12,640
6,700
12,129
5,830
1,697
5,912
6,217
25,147
0
L
Terra
agilit
Terra
4,456
1,686
1,582
2,389
16,836
19,385
0
11,760
5,076
6,805
0
W
Ymir
11,553
789
5,001
5,772
15,611
9,256
737
8,580
7,031
21,462
0
L
Janus
15,933
215
326
1,084
9,156
3,950
0
5,408
3,748
35,089
0
W
Raijin
lTraFico
Raijin
14,958
1,862
1,245
1,868
10,402
4,835
1,233
4,192
6,210
34,739
0
W
5,756
989
1,640
1,621
14,894
12,029
1,019
5,266
9,628
11,009
0
L
7,196
1,300
986
1,663
9,355
6,610
0
7,359
1,996
18,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
39,086
113
Minions Killed
78
0
Camps Cleared
0
1,049,412
Distance Traveled
970,187
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,529
866
5
0
0
211,036
0
L
Mercury
7,849
714
5
0
0
237,461
0
L
Anhur
7,116
647
17
2
0
179,740
0
W
Ra
9,662
878
41
4
0
219,801
0
L
Terra
6,892
627
2
0
0
168,018
0
W
Ymir
9,890
899
27
2
0
235,794
1
L
Janus
9,256
841
38
3
0
210,140
1
W
Raijin
10,338
940
34
3
0
187,759
0
W
Geb
8,993
818
6
1
0
195,022
0
L
Tiamat
7,973
725
16
1
0
174,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role