Player Matchup

Ymir
Ymir
Silver II
Blackninja1701
Ymir
Silver II
Level 109
God Stats
10W - 11L
1,454 SR
Queue Stats
150W - 153L
1,271 MMR
Solo
Sol
Sol
Gold I
BlueBiohazard
Sol
Gold I
Level 124
God Stats
1W - 2L
1,527 SR
Queue Stats
37W - 38L
1,669 MMR
Solo
Scylla
Scylla
Silver I
DANTENAVA999
Scylla
Silver I
Level 128
God Stats
9W - 19L
1,567 SR
Queue Stats
175W - 178L
1,285 MMR
Solo
Hachiman
Hachiman
Gold I
Demody
Hachiman
Gold I
Level 149
God Stats
0W - 1L
1,737 SR
Queue Stats
485W - 482L
1,674 MMR
Solo
Guan Yu
Guan Yu
Platinum V
QwertyRain
Guan Yu
Platinum V
Level 114
God Stats
17W - 12L
1,623 SR
Queue Stats
88W - 91L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,582 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,592 SR
1,503 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
CARPHEN
Nike
Gold IV
Level 129
God Stats
5W - 2L
1,779 SR
Queue Stats
38W - 42L
1,554 MMR
Party 1
Chiron
Chiron
Gold I
VicSas29
Chiron
Gold I
Level 147
God Stats
13W - 9L
1,766 SR
Queue Stats
191W - 177L
1,597 MMR
Party 1
Osiris
Osiris
Gold V
ohnocringé
Osiris
Gold V
Level 105
God Stats
5W - 2L
1,718 SR
Queue Stats
438W - 440L
1,266 MMR
Solo
Sylvanus
Sylvanus
Gold V
Єuclid
Sylvanus
Gold V
Level 154
God Stats
1W - 1L
1,197 SR
Queue Stats
30W - 23L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 3
8,783
418
5,348
25,729
21,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 3
9,883
471
8,425
16,723
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
3 / 4 / 2
11,441
545
11,557
10,673
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Demody
Hachiman
16
3 / 6 / 0
10,037
478
11,548
13,931
3,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
QwertyRain
Guan Yu
16
1 / 4 / 1
10,206
486
8,913
20,390
14,331
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatGilgamesh

VS

Bans
UllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
6 / 1 / 10
13,417
639
17,703
10,598
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
CARPHEN
Nike
19
6 / 1 / 8
13,153
626
14,977
18,630
16,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
VicSas29
Chiron
18
8 / 1 / 6
12,913
615
12,650
14,345
6,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
20
11 / 2 / 10
13,570
646
14,286
18,869
15,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Єuclid
Sylvanus
16
1 / 3 / 24
12,070
575
7,826
28,207
34,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
8
Kills
32
32
Deaths
8
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
10
11
L
0
11
3
0.14
L
1
7
3
0.36
W
Nike
CARPHEN
Nike
6
1
8
10
L
Scylla
3
4
2
1
L
Hachiman
Demody
Hachiman
3
6
0
0.5
L
Guan Yu
QwertyRain
Guan Yu
1
4
1
0.38
W
Chiron
VicSas29
Chiron
8
1
6
11
W
Osiris
11
2
10
8
W
Sylvanus
Єuclid
Sylvanus
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,791
Damage
67,442
87,446
Taken
90,649
47,580
Mitigated
77,075
21,039
Healing
36,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,703
865
0
1,557
10,598
4,671
3,030
6,138
4,460
119,183
0
L
5,348
844
0
2,525
25,729
21,176
0
13,299
12,430
29,709
0
L
8,425
1,139
0
5,058
16,723
4,773
0
5,647
11,076
72,874
0
W
Nike
CARPHEN
Nike
14,977
1,433
0
6,545
18,630
16,042
683
2,949
15,681
8,257
77,901
L
Scylla
11,557
920
0
2,805
10,673
3,341
43
1,580
9,093
88,630
0
L
Hachiman
Demody
Hachiman
11,548
7,047
0
4,854
13,931
3,959
842
2,912
11,019
0
76,155
L
Guan Yu
QwertyRain
Guan Yu
8,913
819
121
5,676
20,390
14,331
0
4,112
16,278
0
66,307
W
Chiron
VicSas29
Chiron
12,650
5,748
978
5,468
14,345
6,166
11,451
3,077
11,268
0
89,254
W
Osiris
14,286
6,118
0
5,311
18,869
15,434
970
6,454
12,099
0
95,398
W
Sylvanus
Єuclid
Sylvanus
7,826
2,563
6,661
10,459
28,207
34,762
813
8,463
19,340
24,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,350
Gold Earned
65,123
596
Minions Killed
646
0
Camps Cleared
0
1,953,136
Distance Traveled
2,270,958
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,417
639
219
10
0
455,700
5
L
Ymir
8,783
418
33
2
0
371,269
4
L
Sol
9,883
471
125
6
0
370,936
4
W
Nike
13,153
626
147
7
0
473,415
8
L
Scylla
11,441
545
169
8
0
409,154
1
L
Hachiman
10,037
478
130
6
0
391,346
8
L
Guan Yu
10,206
486
139
7
0
410,431
3
W
Chiron
12,913
615
131
6
0
441,597
4
W
Osiris
13,570
646
124
6
0
503,643
0
W
Sylvanus
12,070
575
25
1
0
396,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role