Player Matchup

Bacchus
Bacchus
DSarg319
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,538 Elo+
Solo
Thor
Thor
DarkCataclysim
Thor
Level 25
God Stats
4W - 10L
1,577 SR
Queue Stats
138W - 136L
1,620 Elo+
Solo
Rama
Rama
PolishFreak
Rama
Level 23
God Stats
0W - 2L
1,306 SR
Queue Stats
55W - 42L
1,614 Elo+
Solo
Bellona
Bellona
joemoma1234
Bellona
Level 20
God Stats
0W - 3L
1,293 SR
Queue Stats
24W - 23L
1,505 Elo+
Party 1
Scylla
Scylla
kn33k0
Scylla
Level 25
God Stats
3W - 6L
1,584 SR
Queue Stats
43W - 50L
1,439 Elo+
Party 1
Team Averages
Level 24
1,452 SR
1,543 Elo+

VS

Team Averages
Level 23
1,468 SR
1,508 Elo+
Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bergwijn
Tsukuyomi
Level 28
God Stats
5W - 2L
1,632 SR
Queue Stats
149W - 96L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
KrauserxD
Cu Chulainn
Level 15
God Stats
1W - 1L
1,211 SR
Queue Stats
5W - 6L
1,378 Elo+
Solo
Chernobog
Chernobog
Supplychainlul
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,633 Elo+
Solo
Ao Kuang
Ao Kuang
XxPanthersxX
Ao Kuang
Level 29
God Stats
8W - 2L
1,498 SR
Queue Stats
178W - 181L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DSarg319
Bacchus
7
0 / 4 / 1
5,046
505
2,715
6,324
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 4 / 1
6,544
654
3,991
8,411
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,147
515
1,622
7,042
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
joemoma1234
Bellona
9
1 / 2 / 3
5,208
521
3,301
4,150
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
kn33k0
Scylla
7
0 / 5 / 1
4,477
448
1,187
5,391
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 1 / 4
5,196
520
1,777
4,054
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Bergwijn
Tsukuyomi
12
9 / 1 / 2
7,548
755
6,677
6,808
2,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
KrauserxD
Cu Chulainn
9
1 / 3 / 1
5,580
558
2,386
6,276
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Supplychainlul
Chernobog
11
5 / 0 / 0
6,615
662
6,152
4,099
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
XxPanthersxX
Ao Kuang
11
2 / 1 / 3
6,285
629
2,658
6,328
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
18
18
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
4
3
W
Tsukuyomi
Bergwijn
Tsukuyomi
9
1
2
10
L
Bacchus
DSarg319
Bacchus
0
4
1
0.13
L
4
4
1
1.13
W
Cu Chulainn
KrauserxD
Cu Chulainn
1
3
1
0.5
L
1
3
0
0.33
W
Chernobog
Supplychainlul
Chernobog
5
0
0
5
W
Ao Kuang
XxPanthersxX
Ao Kuang
2
1
3
3.5
L
Bellona
joemoma1234
Bellona
1
2
3
1.25
L
Scylla
kn33k0
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,816
Damage
19,650
31,318
Taken
27,565
12,993
Mitigated
10,578
7,908
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,777
276
300
886
4,054
2,717
14
359
3,695
8,496
0
W
Tsukuyomi
Bergwijn
Tsukuyomi
6,677
1,664
0
1,500
6,808
2,226
0
1,879
4,757
0
42,146
L
Bacchus
DSarg319
Bacchus
2,715
181
0
1,461
6,324
5,724
0
1,515
4,809
7,450
0
L
3,991
808
0
2,224
8,411
2,377
0
830
7,581
0
25,702
W
Cu Chulainn
KrauserxD
Cu Chulainn
2,386
447
0
1,080
6,276
2,818
0
0
6,276
0
20,282
L
1,622
1,462
0
2,789
7,042
1,160
0
356
6,686
0
35,054
W
Chernobog
Supplychainlul
Chernobog
6,152
4,051
0
2,375
4,099
1,071
0
1,367
2,732
0
41,858
W
Ao Kuang
XxPanthersxX
Ao Kuang
2,658
938
0
4,000
6,328
1,746
0
125
6,203
32,618
0
L
Bellona
joemoma1234
Bellona
3,301
1,016
0
307
4,150
2,656
118
794
2,802
0
17,807
L
Scylla
kn33k0
Scylla
1,187
191
0
1,127
5,391
1,076
0
940
4,408
17,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
31,224
233
Minions Killed
301
0
Camps Cleared
0
908,325
Distance Traveled
923,810
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,196
520
14
1
0
146,528
2
W
Tsukuyomi
7,548
755
77
8
0
211,039
2
L
Bacchus
5,046
505
8
1
0
190,838
2
L
Thor
6,544
654
58
6
0
174,316
2
W
Cu Chulainn
5,580
558
50
5
0
164,154
2
L
Rama
5,147
515
91
9
0
184,262
2
W
Chernobog
6,615
662
87
9
0
189,068
3
W
Ao Kuang
6,285
629
73
7
0
213,021
0
L
Bellona
5,208
521
39
4
0
195,512
2
L
Scylla
4,477
448
37
4
0
163,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role