Player Matchup

Bellona
Bellona
JDURBO19D
Bellona
Level 118
God Stats
29W - 32L
1,506 SR
Queue Stats
307W - 346L
1,320 Elo+
Solo
Loki
Loki
KingDestroyer015
Loki
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,227 Elo+
Solo
Scylla
Scylla
LegendOfAnacor
Scylla
Level 156
God Stats
328W - 327L
1,493 SR
Queue Stats
450W - 504L
1,394 Elo+
Solo
Zeus
Zeus
Lord Kalki108
Zeus
Level 87
God Stats
11W - 14L
1,386 SR
Queue Stats
336W - 392L
1,310 Elo+
Solo
Cupid
Cupid
TRILLA99
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 413L
1,336 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,317 Elo+

VS

Team Averages
Level 59
1,422 SR
1,245 Elo+
Bellona
Bellona
BF Vendetta
Bellona
Level 14
God Stats
5W - 2L
1,198 SR
Queue Stats
7W - 6L
1,034 Elo+
Party 1
Artemis
Artemis
Kipvelcrono
Artemis
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 83L
1,372 Elo+
Solo
Bakasura
Bakasura
RentalRaven
Bakasura
Level 49
God Stats
1W - 1L
1,413 SR
Queue Stats
47W - 42L
1,311 Elo+
Party 1
Hel
Hel
U1318225857
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,215 Elo+
Party 1
Osiris
Osiris
ronchokill
Osiris
Level 53
God Stats
2W - 4L
1,500 SR
Queue Stats
254W - 334L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JDURBO19D
Bellona
18
9 / 1 / 1
11,485
547
12,740
17,200
17,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 1
8,175
389
1,059
9,776
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 3 / 1
11,310
539
13,295
11,925
4,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 11 / 2
8,683
413
6,924
14,437
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
TRILLA99
Cupid
16
4 / 5 / 5
9,964
474
6,479
16,016
5,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BF Vendetta
Bellona
15
4 / 5 / 4
9,566
456
6,370
13,837
8,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Kipvelcrono
Artemis
16
6 / 3 / 11
10,549
502
11,426
15,413
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
RentalRaven
Bakasura
17
4 / 0 / 3
10,250
488
5,926
10,318
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 4 / 6
11,720
558
13,777
11,573
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
ronchokill
Osiris
15
1 / 7 / 2
8,863
422
8,103
13,994
12,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
19
Kills
24
25
Deaths
19
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
BF Vendetta
Bellona
4
5
4
1.2
L
Bellona
JDURBO19D
Bellona
9
1
1
9.5
L
1
5
1
0.3
W
Artemis
Kipvelcrono
Artemis
6
3
11
3.83
L
5
3
1
1.83
L
0
11
2
0.09
W
Bakasura
RentalRaven
Bakasura
4
0
3
5.5
L
Cupid
TRILLA99
Cupid
4
5
5
1.3
W
9
4
6
3
W
Osiris
ronchokill
Osiris
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,497
Damage
45,602
69,354
Taken
65,135
36,737
Mitigated
37,690
17,301
Healing
22,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BF Vendetta
Bellona
6,370
2,516
0
4,368
13,837
8,522
525
8,660
5,177
0
33,517
L
Bellona
JDURBO19D
Bellona
12,740
2,326
0
4,590
17,200
17,657
750
2,246
14,435
14,896
50,278
L
1,059
131
0
159
9,776
2,849
320
791
8,985
0
33,764
W
Artemis
Kipvelcrono
Artemis
11,426
4,678
0
3,427
15,413
4,814
376
6,964
8,449
0
53,764
L
13,295
1,482
0
4,440
11,925
4,409
2,611
2,130
9,681
82,627
0
L
6,924
2,154
0
1,600
14,437
5,957
667
4,608
9,829
57,026
0
W
Bakasura
RentalRaven
Bakasura
5,926
3,712
0
6,713
10,318
5,556
0
827
9,491
0
59,608
L
Cupid
TRILLA99
Cupid
6,479
3,289
753
5,759
16,016
5,865
0
4,049
11,687
0
51,690
W
13,777
1,095
823
5,229
11,573
6,248
849
4,217
7,356
58,060
0
W
Osiris
ronchokill
Osiris
8,103
2,561
0
1,657
13,994
12,550
890
2,808
11,186
0
43,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,617
Gold Earned
50,948
529
Minions Killed
433
0
Camps Cleared
0
1,678,679
Distance Traveled
1,961,687
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,566
456
59
3
0
400,531
1
L
Bellona
11,485
547
131
6
0
315,861
4
L
Loki
8,175
389
58
3
0
343,474
0
W
Artemis
10,549
502
77
4
0
345,259
3
L
Scylla
11,310
539
156
7
0
316,157
5
L
Zeus
8,683
413
90
4
0
327,439
10
W
Bakasura
10,250
488
128
6
0
459,462
3
L
Cupid
9,964
474
94
4
0
375,748
2
W
Hel
11,720
558
105
5
0
368,406
0
W
Osiris
8,863
422
64
3
0
388,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role