Player Matchup

Agni
Agni
Gold I
ANGRYMAN5656
Agni
Gold I
Level 145
God Stats
1W - 1L
1,690 SR
Queue Stats
80W - 86L
1,657 MMR
Solo
Hou Yi
Hou Yi
Gold I
Demody
Hou Yi
Gold I
Level 149
God Stats
15W - 9L
2,057 SR
Queue Stats
485W - 482L
1,676 MMR
Solo
Khepri
Khepri
Gold II
Koalαs
Khepri
Gold II
Level 158
God Stats
10W - 13L
1,649 SR
Queue Stats
276W - 283L
1,562 MMR
Solo
Ravana
Ravana
Silver I
Shamrocknroll
Ravana
Silver I
Level 156
God Stats
3W - 3L
1,610 SR
Queue Stats
32W - 25L
1,530 MMR
Solo
Vamana
Vamana
Gold I
hotstyle123
Vamana
Gold I
Level 141
God Stats
94W - 62L
1,697 SR
Queue Stats
414W - 404L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,740 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,598 SR
1,575 MMR
Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
BadNewsBears6151
Achilles
Platinum V
Level 127
God Stats
33W - 25L
1,622 SR
Queue Stats
694W - 703L
1,622 MMR
Solo
Rama
Rama
Silver I
CringeGodPuddle
Rama
Silver I
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 40L
1,591 MMR
Solo
Aphrodite
Aphrodite
Gold II
DiscoveryOne
Aphrodite
Gold II
Level 109
God Stats
2W - 3L
1,722 SR
Queue Stats
97W - 100L
1,529 MMR
Solo
Awilix
Awilix
Gold II
Selia
Awilix
Gold II
Level 160
God Stats
60W - 49L
1,644 SR
Queue Stats
497W - 510L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,429
468
4,412
11,120
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Demody
Hou Yi
14
2 / 5 / 1
8,561
476
6,663
13,095
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Koalαs
Khepri
10
1 / 7 / 3
7,168
398
3,378
16,297
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 6 / 4
9,241
513
9,013
11,573
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
15
4 / 2 / 0
9,377
521
9,277
15,603
14,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
GebTiamatPersephoneOdinArtio

VS

Bans
NikeAresGilgameshTsukuyomiHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 1 / 11
10,164
565
12,100
6,639
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 3 / 3
9,742
541
10,707
14,528
12,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
12 / 3 / 6
12,111
673
22,442
19,414
7,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
DiscoveryOne
Aphrodite
13
0 / 1 / 11
8,672
482
6,273
9,160
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
Selia
Awilix
20
4 / 2 / 3
11,109
617
4,000
11,394
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
23
23
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
11
8.5
L
1
3
2
0.67
W
4
3
3
1.83
W
12
3
6
5
L
Hou Yi
Demody
Hou Yi
2
5
1
0.5
W
Aphrodite
DiscoveryOne
Aphrodite
0
1
11
5.5
L
Khepri
Koalαs
Khepri
1
7
3
0.36
W
Awilix
Selia
Awilix
4
2
3
2.75
L
2
6
4
0.67
L
Vamana
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,743
Damage
55,522
67,688
Taken
61,135
39,540
Mitigated
32,127
18,985
Healing
29,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,100
2,533
0
1,164
6,639
2,247
1,483
968
5,671
80,263
0
L
4,412
189
0
3,209
11,120
3,515
0
3,991
7,129
66,965
0
W
10,707
3,866
0
1,493
14,528
12,845
1,092
3,414
11,114
0
56,952
W
22,442
18,362
0
8,697
19,414
7,721
1,459
2,174
17,240
0
100,245
L
Hou Yi
Demody
Hou Yi
6,663
2,168
0
5,026
13,095
2,762
0
2,201
10,894
0
58,650
W
Aphrodite
DiscoveryOne
Aphrodite
6,273
1,241
5,355
6,839
9,160
4,591
1,334
1,439
7,721
32,919
0
L
Khepri
Koalαs
Khepri
3,378
597
0
1,883
16,297
13,438
0
6,542
9,755
16,711
0
W
Awilix
Selia
Awilix
4,000
1,213
0
5,592
11,394
4,723
0
2,253
9,141
0
96,771
L
9,013
2,767
0
2,286
11,573
4,964
0
2,135
9,438
0
60,758
L
Vamana
9,277
2,234
0
6,581
15,603
14,861
514
3,504
12,099
7,670
51,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
51,798
525
Minions Killed
623
0
Camps Cleared
0
1,766,916
Distance Traveled
1,794,819
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,164
565
139
8
0
363,709
8
L
Agni
8,429
468
153
9
0
387,859
5
W
Achilles
9,742
541
103
6
0
342,625
6
W
Rama
12,111
673
173
10
0
297,216
1
L
Hou Yi
8,561
476
113
6
0
337,762
5
W
Aphrodite
8,672
482
65
4
0
370,877
5
L
Khepri
7,168
398
21
1
0
342,715
8
W
Awilix
11,109
617
143
8
0
420,392
7
L
Ravana
9,241
513
104
6
0
372,859
6
L
Vamana
9,377
521
134
7
0
325,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role