Player Matchup

Medusa
Medusa
MUSHYMUFFINS
Medusa
Level 67
God Stats
28W - 19L
1,587 SR
Queue Stats
102W - 105L
1,538 Elo+
Party 3
Odin
Odin
Quellsgod
Odin
Level 122
God Stats
0W - 2L
1,638 SR
Queue Stats
126W - 111L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
TheeAprilFool
Baron Samedi
Level 147
God Stats
0W - 1L
1,551 SR
Queue Stats
76W - 68L
1,602 Elo+
Solo
Serqet
Serqet
UnknownDeathszz
Serqet
Level 103
God Stats
1W - 4L
1,318 SR
Queue Stats
72W - 68L
1,523 Elo+
Party 2
Cerberus
Cerberus
iTz JMax x
Cerberus
Level 126
God Stats
13W - 10L
1,636 SR
Queue Stats
136W - 128L
1,576 Elo+
Party 3
Team Averages
Level 113
1,546 SR
1,558 Elo+

VS

Team Averages
Level 106
1,524 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
Cranberry_ottsu
Morgan Le Fay
Level 128
God Stats
2W - 4L
1,255 SR
Queue Stats
526W - 392L
1,579 Elo+
Party 1
Chaac
Chaac
TheValles100
Chaac
Level 60
God Stats
23W - 20L
1,498 SR
Queue Stats
198W - 176L
1,477 Elo+
Solo
Zeus
Zeus
lo_Chelly_ol
Zeus
Level 145
God Stats
10W - 8L
1,774 SR
Queue Stats
883W - 622L
1,573 Elo+
Party 1
Bastet
Bastet
satake794
Bastet
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,611 Elo+
Party 1
Ganesha
Ganesha
xxharurinxx
Ganesha
Level 125
God Stats
96W - 76L
1,593 SR
Queue Stats
461W - 390L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 4 / 1
9,780
515
9,841
15,559
5,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
12
0 / 2 / 0
7,913
416
6,401
10,035
9,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TheeAprilFool
Baron Samedi
15
3 / 7 / 2
9,349
492
10,370
15,714
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 4
8,398
442
4,791
14,795
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
iTz JMax x
Cerberus
15
2 / 2 / 6
9,805
516
10,422
19,484
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cranberry_ottsu
Morgan Le Fay
16
6 / 3 / 2
10,230
538
9,147
11,899
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 6
11,177
588
12,827
19,584
17,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 4 / 4
9,719
512
11,561
9,780
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
satake794
Bastet
19
9 / 1 / 5
11,530
607
16,058
13,373
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
xxharurinxx
Ganesha
15
0 / 2 / 8
8,575
451
6,561
14,819
15,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
20
20
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cranberry_ottsu
Morgan Le Fay
6
3
2
2.33
L
Medusa
5
4
1
1.38
L
Odin
0
2
0
0
W
2
0
6
5
L
Baron Samedi
TheeAprilFool
Baron Samedi
3
7
2
0.57
L
0
5
4
0.4
L
Cerberus
iTz JMax x
Cerberus
2
2
6
2.5
W
3
4
4
1.25
W
Bastet
satake794
Bastet
9
1
5
11.5
W
Ganesha
xxharurinxx
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,825
Damage
56,154
75,587
Taken
69,455
50,134
Mitigated
47,031
18,672
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cranberry_ottsu
Morgan Le Fay
9,147
749
0
2,033
11,899
4,405
314
6,996
4,514
60,354
0
L
Medusa
9,841
4,670
0
3,236
15,559
5,054
0
8,748
6,719
0
60,950
L
Odin
6,401
3,008
0
2,413
10,035
9,169
0
1,282
8,753
2,287
39,263
W
12,827
1,650
0
10,803
19,584
17,239
1,488
2,541
16,345
15,218
60,560
L
Baron Samedi
TheeAprilFool
Baron Samedi
10,370
202
1,033
3,457
15,714
7,314
387
6,198
9,075
61,154
0
L
4,791
958
0
3,653
14,795
7,766
0
3,277
11,470
0
46,537
L
Cerberus
iTz JMax x
Cerberus
10,422
208
0
4,880
19,484
20,831
0
9,653
9,671
38,852
0
W
11,561
1,296
0
3,182
9,780
3,626
506
4,019
5,707
66,680
6,814
W
Bastet
satake794
Bastet
16,058
5,318
0
3,775
13,373
6,227
0
3,981
9,098
0
98,353
W
Ganesha
xxharurinxx
Ganesha
6,561
561
313
2,838
14,819
15,534
62
3,377
11,170
40,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
51,231
490
Minions Killed
604
0
Camps Cleared
0
1,706,930
Distance Traveled
1,900,112
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,230
538
116
6
0
376,544
4
L
Medusa
9,780
515
101
5
0
350,251
1
L
Odin
7,913
416
95
5
0
268,898
2
W
Chaac
11,177
588
162
9
0
353,917
1
L
Baron Samedi
9,349
492
116
6
0
320,538
5
L
Serqet
8,398
442
99
5
0
387,301
0
L
Cerberus
9,805
516
79
4
0
379,942
7
W
Zeus
9,719
512
161
8
0
329,213
3
W
Bastet
11,530
607
150
8
0
437,313
3
W
Ganesha
8,575
451
15
1
0
403,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role