Player Matchup

Medusa
Medusa
 
Medusa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CarryMeSenpaiPlz
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,659 Elo+
Solo
Horus
Horus
Hoguros
Horus
Level 15
God Stats
0W - 2L
1,250 SR
Queue Stats
17W - 26L
1,334 Elo+
Solo
Cliodhna
Cliodhna
motyqmocha
Cliodhna
Level 7
God Stats
2W - 2L
1,789 SR
Queue Stats
7W - 4L
1,504 Elo+
Party 1
Ymir
Ymir
yaya-hernia
Ymir
Level 43
God Stats
19W - 15L
1,535 SR
Queue Stats
172W - 162L
1,396 Elo+
Party 1
Team Averages
Level 19
1,515 SR
1,478 Elo+

VS

Team Averages
Level 13
1,613 SR
1,580 Elo+
Anubis
Anubis
Lecavoy
Anubis
Level 4
God Stats
16W - 10L
1,832 SR
Queue Stats
18W - 12L
1,697 Elo+
Solo
Agni
Agni
LordExodial
Agni
Level 27
God Stats
6W - 5L
1,499 SR
Queue Stats
248W - 217L
1,603 Elo+
Solo
Nemesis
Nemesis
Rrchy
Nemesis
Level 22
God Stats
8W - 9L
1,733 SR
Queue Stats
33W - 23L
1,666 Elo+
Solo
Neith
Neith
chaneking
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
spartiatess
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 4 / 3
8,403
560
11,201
10,300
3,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
13
3 / 5 / 1
7,926
528
4,783
8,118
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Hoguros
Horus
11
1 / 4 / 3
6,682
445
2,439
11,436
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
motyqmocha
Cliodhna
9
1 / 7 / 4
6,181
412
3,951
11,769
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 7
6,767
451
3,843
12,482
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lecavoy
Anubis
15
6 / 3 / 1
9,078
605
10,445
9,159
4,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 0 / 4
10,780
719
11,551
6,990
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Rrchy
Nemesis
11
5 / 3 / 3
7,819
521
7,561
10,129
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
chaneking
Neith
9
1 / 7 / 1
6,232
415
3,185
6,917
911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
0 / 1 / 6
7,730
515
4,360
9,580
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
14
Kills
21
22
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
4
3
2.38
L
Discordia
3
5
1
0.7
L
Horus
Hoguros
Horus
1
4
3
0.63
W
Anubis
Lecavoy
Anubis
6
3
1
2.17
W
9
0
4
11
W
Nemesis
Rrchy
Nemesis
5
3
3
2.17
W
Neith
chaneking
Neith
1
7
1
0.21
L
Cliodhna
motyqmocha
Cliodhna
1
7
4
0.43
W
Yemoja
0
1
6
3
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
37,102
54,105
Taken
42,775
24,404
Mitigated
19,979
11,269
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,201
5,239
0
2,844
10,300
3,200
586
4,667
5,580
0
52,641
L
Discordia
4,783
459
0
967
8,118
2,143
0
5,407
2,518
41,838
0
L
Horus
Hoguros
Horus
2,439
662
558
2,162
11,436
6,826
0
6,943
4,474
6,592
20,730
W
Anubis
Lecavoy
Anubis
10,445
226
0
4,489
9,159
4,816
1,347
3,009
5,845
62,808
0
W
11,551
659
207
4,544
6,990
2,471
0
903
5,837
81,947
0
W
Nemesis
Rrchy
Nemesis
7,561
3,317
0
3,219
10,129
4,297
338
2,555
7,310
0
34,727
W
Neith
chaneking
Neith
3,185
1,980
0
552
6,917
911
352
545
6,372
0
15,861
L
Cliodhna
motyqmocha
Cliodhna
3,951
143
0
1,629
11,769
2,976
0
5,678
5,905
0
23,437
W
Yemoja
4,360
1,449
758
3,337
9,580
7,484
125
2,147
7,351
22,969
0
L
3,843
960
0
3,109
12,482
9,259
122
3,154
9,272
15,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
41,639
308
Minions Killed
417
0
Camps Cleared
0
1,333,648
Distance Traveled
1,386,661
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,403
560
94
6
0
242,411
5
L
Discordia
7,926
528
82
5
0
237,639
4
L
Horus
6,682
445
62
4
0
272,195
3
W
Anubis
9,078
605
132
9
0
245,703
3
W
Agni
10,780
719
170
11
0
301,973
0
W
Nemesis
7,819
521
55
4
0
331,885
0
W
Neith
6,232
415
32
2
0
237,174
0
L
Cliodhna
6,181
412
46
3
0
305,899
1
W
Yemoja
7,730
515
28
2
0
269,926
2
L
Ymir
6,767
451
24
2
0
275,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role