Player Matchup

Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
STG smokee
Kukulkan
Level 66
God Stats
2W - 5L
1,316 SR
Queue Stats
147W - 180L
1,393 Elo+
Party 1
Cliodhna
Cliodhna
TheIC3f1r3
Cliodhna
Level 136
God Stats
12W - 14L
1,563 SR
Queue Stats
392W - 411L
1,422 Elo+
Party 2
Medusa
Medusa
abcdefghe12
Medusa
Level 69
God Stats
1W - 0L
1,541 SR
Queue Stats
10W - 11L
1,336 Elo+
Solo
Nu Wa
Nu Wa
rafn231
Nu Wa
Level 128
God Stats
29W - 27L
1,560 SR
Queue Stats
75W - 84L
1,494 Elo+
Party 2
Team Averages
Level 94
1,496 SR
1,429 Elo+

VS

Team Averages
Level 106
1,392 SR
1,367 Elo+
Ne Zha
Ne Zha
DerVerStoErtE
Ne Zha
Level 140
God Stats
4W - 12L
1,342 SR
Queue Stats
125W - 125L
1,439 Elo+
Solo
Achilles
Achilles
Kirby080808
Achilles
Level 125
God Stats
21W - 32L
1,413 SR
Queue Stats
910W - 1,522L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
LegyMax
Zhong Kui
Level 89
God Stats
0W - 1L
1,259 SR
Queue Stats
262W - 292L
1,371 Elo+
Solo
Heimdallr
Heimdallr
MissNataliee
Heimdallr
Level 116
God Stats
3W - 4L
1,477 SR
Queue Stats
201W - 191L
1,382 Elo+
Solo
Fenrir
Fenrir
rayzx123
Fenrir
Level 62
God Stats
7W - 11L
1,468 SR
Queue Stats
212W - 254L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 0 / 0
4,408
630
2,093
3,093
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
STG smokee
Kukulkan
6
0 / 1 / 2
3,738
534
1,218
2,377
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
TheIC3f1r3
Cliodhna
9
4 / 1 / 1
5,276
754
2,413
3,718
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
2 / 0 / 2
4,614
659
2,154
2,500
559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
rafn231
Nu Wa
9
1 / 0 / 4
5,198
743
1,811
1,246
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,805
544
1,375
3,872
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Kirby080808
Achilles
7
0 / 1 / 0
3,920
560
1,793
5,273
2,702
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
LegyMax
Zhong Kui
6
0 / 1 / 0
3,603
515
186
3,329
1,591
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
MissNataliee
Heimdallr
6
1 / 3 / 1
4,122
589
1,331
4,214
1,057
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
rayzx123
Fenrir
2
0 / 1 / 0
3,138
448
234
1,683
373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
L
0
2
1
0.25
L
Achilles
Kirby080808
Achilles
0
1
0
0
L
Zhong Kui
LegyMax
Zhong Kui
0
1
0
0
L
Heimdallr
MissNataliee
Heimdallr
1
3
1
0.5
W
Kukulkan
STG smokee
Kukulkan
0
1
2
1
W
Cliodhna
TheIC3f1r3
Cliodhna
4
1
1
4.5
W
Medusa
2
0
2
3
W
Nu Wa
rafn231
Nu Wa
1
0
4
3
L
Fenrir
rayzx123
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,689
Damage
4,919
12,934
Taken
18,371
4,168
Mitigated
7,774
3,447
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,093
477
0
237
3,093
1,766
264
0
3,093
0
15,346
L
1,375
210
0
1,107
3,872
2,051
0
352
3,518
0
11,682
L
Achilles
Kirby080808
Achilles
1,793
72
0
1,694
5,273
2,702
0
75
5,198
0
13,432
L
Zhong Kui
LegyMax
Zhong Kui
186
32
0
1,536
3,329
1,591
0
1,266
2,063
10,316
0
L
Heimdallr
MissNataliee
Heimdallr
1,331
162
111
1,042
4,214
1,057
0
1,151
2,927
0
16,126
W
Kukulkan
STG smokee
Kukulkan
1,218
198
0
0
2,377
474
0
0
2,263
8,304
0
W
Cliodhna
TheIC3f1r3
Cliodhna
2,413
207
0
1,982
3,718
1,064
0
32
3,686
0
24,069
W
Medusa
2,154
971
0
575
2,500
559
0
0
2,383
0
17,983
W
Nu Wa
rafn231
Nu Wa
1,811
520
0
653
1,246
305
13
154
1,092
27,585
0
L
Fenrir
rayzx123
Fenrir
234
112
0
600
1,683
373
0
335
1,348
0
2,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,234
Gold Earned
18,588
214
Minions Killed
104
0
Camps Cleared
0
730,707
Distance Traveled
528,823
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,408
630
31
4
0
161,182
0
L
Ne Zha
3,805
544
24
3
0
148,504
0
L
Achilles
3,920
560
19
3
0
132,245
4
L
Zhong Kui
3,603
515
20
3
0
74,729
1
L
Heimdallr
4,122
589
32
5
0
139,207
1
W
Kukulkan
3,738
534
23
3
0
144,352
1
W
Cliodhna
5,276
754
70
10
0
154,309
0
W
Medusa
4,614
659
39
6
0
127,528
0
W
Nu Wa
5,198
743
51
7
0
143,336
4
L
Fenrir
3,138
448
9
1
0
34,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role