Player Matchup

Bellona
Bellona
BlahnunBoi
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,623 Elo+
Solo
Medusa
Medusa
IronStarve
Medusa
Level 11
God Stats
6W - 13L
1,489 SR
Queue Stats
34W - 34L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
Lucgnarson1410
Heimdallr
Level 28
God Stats
4W - 8L
1,447 SR
Queue Stats
191W - 207L
1,449 Elo+
Solo
Yemoja
Yemoja
Maks storog
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,253 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rocker1511
Morgan Le Fay
Level 109
God Stats
4W - 2L
1,770 SR
Queue Stats
169W - 147L
1,551 Elo+
Party 1
Team Averages
Level 31
1,541 SR
1,486 Elo+

VS

Team Averages
Level 19
1,533 SR
1,463 Elo+
Baron Samedi
Baron Samedi
EnvThaGoat
Baron Samedi
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 20L
1,368 Elo+
Solo
Anhur
Anhur
Kushmasterpoe
Anhur
Level 25
God Stats
1W - 2L
1,166 SR
Queue Stats
26W - 36L
1,388 Elo+
Solo
Apollo
Apollo
Raaaaaasm
Apollo
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 34L
1,562 Elo+
Solo
Mulan
Mulan
Stellaris2138
Mulan
Level 29
God Stats
10W - 6L
1,978 SR
Queue Stats
313W - 295L
1,500 Elo+
Solo
Geb
Geb
T-one_xiao_qi_e
Geb
Level 28
God Stats
67W - 61L
1,520 SR
Queue Stats
375W - 402L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlahnunBoi
Bellona
6
0 / 5 / 0
4,206
421
478
5,692
2,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
IronStarve
Medusa
8
0 / 4 / 0
4,823
482
3,282
5,967
1,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Lucgnarson1410
Heimdallr
8
3 / 3 / 0
4,968
497
6,323
7,196
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
5
0 / 6 / 0
4,003
400
1,085
7,521
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
Rocker1511
Morgan Le Fay
8
0 / 3 / 1
4,936
494
3,518
5,909
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnvThaGoat
Baron Samedi
11
2 / 0 / 0
6,220
622
3,906
4,338
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 1 / 2
6,380
638
3,395
5,113
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
Raaaaaasm
Apollo
11
5 / 1 / 4
6,513
651
3,816
7,875
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 7
6,653
665
8,525
12,346
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 0 / 1
6,246
625
2,060
3,138
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
18
21
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlahnunBoi
Bellona
0
5
0
0
W
Baron Samedi
EnvThaGoat
Baron Samedi
2
0
0
2
L
Medusa
IronStarve
Medusa
0
4
0
0
W
4
1
2
5
L
Heimdallr
Lucgnarson1410
Heimdallr
3
3
0
1
L
Yemoja
0
6
0
0
W
Apollo
Raaaaaasm
Apollo
5
1
4
7
L
Morgan Le Fay
Rocker1511
Morgan Le Fay
0
3
1
0.17
W
4
1
7
7.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,686
Damage
21,702
32,285
Taken
32,810
11,889
Mitigated
13,928
4,196
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlahnunBoi
Bellona
478
223
0
248
5,692
2,531
0
264
5,416
0
15,022
W
Baron Samedi
EnvThaGoat
Baron Samedi
3,906
400
0
1,752
4,338
1,624
0
1,774
2,408
34,911
0
L
Medusa
IronStarve
Medusa
3,282
1,385
0
437
5,967
1,838
177
2,776
3,159
0
22,116
W
3,395
1,810
0
1,258
5,113
1,144
1,328
264
4,531
0
29,248
L
Heimdallr
Lucgnarson1410
Heimdallr
6,323
3,539
0
1,800
7,196
2,907
0
0
7,196
0
22,323
L
Yemoja
1,085
560
88
372
7,521
2,826
0
1,327
6,090
4,440
0
W
Apollo
Raaaaaasm
Apollo
3,816
1,726
0
2,940
7,875
2,355
1,313
981
6,645
0
31,360
L
Morgan Le Fay
Rocker1511
Morgan Le Fay
3,518
163
0
1,251
5,909
1,787
0
1,288
4,497
24,055
0
W
8,525
2,423
0
8,413
12,346
5,711
460
1,276
10,465
0
35,966
W
2,060
184
0
921
3,138
3,094
252
0
3,138
21,524
2,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,936
Gold Earned
32,012
173
Minions Killed
306
0
Camps Cleared
0
886,155
Distance Traveled
1,027,245
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,206
421
38
4
0
185,358
2
W
Baron Samedi
6,220
622
75
8
0
185,527
2
L
Medusa
4,823
482
42
4
0
189,716
0
W
Anhur
6,380
638
64
6
0
189,070
2
L
Heimdallr
4,968
497
34
3
0
180,460
2
L
Yemoja
4,003
400
7
1
0
151,427
1
W
Apollo
6,513
651
57
6
0
198,815
1
L
Morgan Le Fay
4,936
494
52
5
0
179,194
2
W
Mulan
6,653
665
64
6
0
250,671
0
W
Geb
6,246
625
46
5
0
203,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role