Player Matchup

Eset
Eset
BushDog9037
Eset
Level 29
God Stats
2W - 1L
1,281 SR
Queue Stats
42W - 64L
1,210 Elo+
Solo
Skadi
Skadi
Cp0Lucci
Skadi
Level 64
God Stats
24W - 26L
1,393 SR
Queue Stats
179W - 272L
1,314 Elo+
Solo
Fenrir
Fenrir
KingLuca_7K
Fenrir
Level 28
God Stats
9W - 15L
1,222 SR
Queue Stats
229W - 297L
1,353 Elo+
Solo
Team Averages
Level 40
1,299 SR
1,292 Elo+

VS

Team Averages
Level 98
1,544 SR
1,347 Elo+
Vulcan
Vulcan
Gryhawk
Vulcan
Level 109
God Stats
15W - 14L
1,537 SR
Queue Stats
89W - 127L
1,298 Elo+
Party 1
Chiron
Chiron
SampleCheshire
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,436 Elo+
Solo
Bellona
Bellona
X CursedOkami X
Bellona
Level 155
God Stats
1W - 1L
1,596 SR
Queue Stats
172W - 252L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
9,856
657
8,431
18,476
6,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Cp0Lucci
Skadi
13
2 / 8 / 3
9,863
658
9,208
14,346
4,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
4 / 12 / 0
9,546
636
8,285
19,288
6,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gryhawk
Vulcan
16
8 / 3 / 15
11,436
762
23,377
8,846
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 1 / 12
11,967
798
14,032
10,612
4,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
5 / 3 / 15
10,780
719
7,350
14,343
7,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
7
Kills
24
26
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Skadi
Cp0Lucci
Skadi
2
8
3
0.44
W
Vulcan
Gryhawk
Vulcan
8
3
15
5.17
L
Fenrir
4
12
0
0.33
W
11
1
12
17
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
44,759
52,110
Taken
33,801
18,166
Mitigated
15,407
10,062
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,431
727
403
4,805
18,476
6,789
0
9,558
8,918
30,609
0
L
Skadi
Cp0Lucci
Skadi
9,208
1,550
178
2,010
14,346
4,552
249
7,064
7,282
0
33,365
W
Vulcan
Gryhawk
Vulcan
23,377
11,799
826
2,061
8,846
3,731
656
1,993
6,853
53,604
0
L
Fenrir
8,285
1,511
329
2,337
19,288
6,825
0
7,292
11,996
0
20,182
W
14,032
3,664
690
4,214
10,612
4,072
1,114
1,956
8,656
0
55,237
W
7,350
2,477
318
2,290
14,343
7,604
502
4,834
9,509
0
14,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
34,183
123
Minions Killed
174
3
Camps Cleared
9
739,872
Distance Traveled
817,609
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,856
657
48
3
1
253,693
3
L
Skadi
9,863
658
50
3
1
226,047
1
W
Vulcan
11,436
762
82
5
2
294,378
3
L
Fenrir
9,546
636
25
2
1
260,132
2
W
Chiron
11,967
798
77
5
5
252,381
2
W
Bellona
10,780
719
15
1
2
270,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role