Player Matchup

Sol
Sol
Dynamite Thor
Sol
Level 84
God Stats
3W - 2L
1,638 SR
Queue Stats
90W - 88L
1,370 Elo+
Solo
Neith
Neith
Fahrenheit1946
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,104 Elo+
Party 3
Vamana
Vamana
I gotz Ebola167
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JrxcK
Tsukuyomi
Level 47
God Stats
5W - 10L
1,323 SR
Queue Stats
17W - 20L
1,204 Elo+
Party 1
Ymir
Ymir
TjBrickz
Ymir
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 15L
1,204 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,210 Elo+

VS

Team Averages
Level 74
1,546 SR
1,403 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DiabloNoctis
Cliodhna
Level 95
God Stats
19W - 10L
1,570 SR
Queue Stats
99W - 107L
1,375 Elo+
Party 2
Chaac
Chaac
DragonBorn75992
Chaac
Level 41
God Stats
4W - 6L
1,353 SR
Queue Stats
63W - 76L
1,357 Elo+
Party 2
Zeus
Zeus
REBORNTITAN538
Zeus
Level 99
God Stats
7W - 2L
1,860 SR
Queue Stats
110W - 116L
1,425 Elo+
Solo
Chiron
Chiron
TrueBuddha3
Chiron
Level 66
God Stats
7W - 7L
1,446 SR
Queue Stats
111W - 121L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,259
526
1,442
5,616
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 0
4,658
466
2,894
6,531
1,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 2 / 0
4,380
438
1,610
5,800
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
JrxcK
Tsukuyomi
7
0 / 4 / 1
4,707
471
3,370
6,448
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
7
0 / 1 / 0
4,802
480
955
5,159
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 7
5,571
557
2,279
5,827
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
DiabloNoctis
Cliodhna
10
8 / 1 / 3
6,485
649
6,251
4,003
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,443
544
2,396
2,720
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 5
6,256
626
2,098
2,788
758
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
10
6 / 0 / 2
5,842
584
6,528
4,062
960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
17
17
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
7
4.5
W
Cliodhna
DiabloNoctis
Cliodhna
8
1
3
9.5
W
1
0
0
1
L
1
5
0
0.2
L
0
5
0
0
L
0
2
0
0
L
Tsukuyomi
JrxcK
Tsukuyomi
0
4
1
0.13
W
1
0
5
3.5
L
Ymir
0
1
0
0
W
Chiron
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,271
Damage
19,552
29,554
Taken
19,400
9,034
Mitigated
6,258
6,550
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,279
389
1,679
3,942
5,827
2,101
444
275
5,552
17,666
0
W
Cliodhna
DiabloNoctis
Cliodhna
6,251
905
38
1,002
4,003
1,335
189
476
3,527
0
26,946
W
2,396
79
0
765
2,720
1,104
652
955
1,765
0
20,833
L
1,442
246
80
1,490
5,616
1,631
94
1,213
4,403
24,963
3,699
L
2,894
1,173
388
783
6,531
1,419
0
1,345
5,186
0
20,922
L
1,610
382
0
1,068
5,800
2,130
0
525
5,275
0
10,152
L
Tsukuyomi
JrxcK
Tsukuyomi
3,370
982
0
1,713
6,448
1,306
0
234
6,214
0
18,294
W
2,098
148
10
1,422
2,788
758
1,141
276
2,512
35,037
0
L
Ymir
955
236
0
1,028
5,159
2,548
0
1,060
4,099
15,029
0
W
Chiron
6,528
814
1,117
1,271
4,062
960
448
321
3,741
0
27,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
29,597
187
Minions Killed
251
0
Camps Cleared
0
852,697
Distance Traveled
989,218
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,571
557
48
5
0
199,383
1
W
Cliodhna
6,485
649
47
5
0
228,758
0
W
Chaac
5,443
544
44
4
0
202,437
1
L
Sol
5,259
526
58
6
0
175,906
0
L
Neith
4,658
466
43
4
0
159,234
0
L
Vamana
4,380
438
15
2
0
175,752
1
L
Tsukuyomi
4,707
471
43
4
0
190,548
0
W
Zeus
6,256
626
66
7
0
179,278
2
L
Ymir
4,802
480
28
3
0
151,257
3
W
Chiron
5,842
584
46
5
0
179,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role