Player Matchup

Skadi
Skadi
Big_Byrd_07
Skadi
Level 78
God Stats
34W - 23L
1,588 SR
Queue Stats
191W - 222L
1,404 Elo+
Party 1
Bacchus
Bacchus
DADDYOE7TH
Bacchus
Level 64
God Stats
16W - 8L
1,781 SR
Queue Stats
272W - 282L
1,461 Elo+
Solo
Cliodhna
Cliodhna
Lord_8thHoekage
Cliodhna
Level 94
God Stats
9W - 8L
1,429 SR
Queue Stats
295W - 321L
1,406 Elo+
Solo
Merlin
Merlin
WingNuutzz
Merlin
Level 82
God Stats
54W - 65L
1,391 SR
Queue Stats
494W - 511L
1,423 Elo+
Party 1
Izanami
Izanami
elwamba
Izanami
Level 97
God Stats
113W - 112L
1,466 SR
Queue Stats
221W - 227L
1,443 Elo+
Solo
Team Averages
Level 83
1,531 SR
1,428 Elo+

VS

Team Averages
Level 80
1,417 SR
1,423 Elo+
Fenrir
Fenrir
Menazo
Fenrir
Level 69
God Stats
9W - 7L
1,609 SR
Queue Stats
248W - 332L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
OvOPedro361
Erlang Shen
Level 105
God Stats
15W - 26L
1,448 SR
Queue Stats
399W - 450L
1,429 Elo+
Solo
Khepri
Khepri
S9LittleBoi
Khepri
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 117L
1,443 Elo+
Party 2
Hachiman
Hachiman
SL Kinscourge
Hachiman
Level 92
God Stats
0W - 3L
1,238 SR
Queue Stats
203W - 199L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Skymort2002
Cthulhu
Level 57
God Stats
1W - 2L
1,291 SR
Queue Stats
100W - 95L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 3
3,850
770
2,095
2,050
461
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
DADDYOE7TH
Bacchus
5
1 / 1 / 4
3,928
786
1,086
4,000
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
6
2 / 1 / 1
3,700
740
1,380
2,494
485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
WingNuutzz
Merlin
7
1 / 0 / 0
3,794
759
455
1,127
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
elwamba
Izanami
6
0 / 1 / 0
3,422
684
685
2,403
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Menazo
Fenrir
4
0 / 1 / 0
3,118
624
70
2,023
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
OvOPedro361
Erlang Shen
6
1 / 0 / 0
3,566
713
1,691
1,995
564
Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
4
0 / 3 / 0
2,746
549
1,168
3,007
1,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SL Kinscourge
Hachiman
4
1 / 2 / 0
2,978
596
1,351
2,476
560
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Skymort2002
Cthulhu
1
0 / 0 / 0
2,412
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
2
3
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Bacchus
DADDYOE7TH
Bacchus
1
1
4
3
W
Cliodhna
2
1
1
2.5
L
Fenrir
Menazo
Fenrir
0
1
0
0
L
Erlang Shen
OvOPedro361
Erlang Shen
1
0
0
1
L
Khepri
0
3
0
0
L
Hachiman
SL Kinscourge
Hachiman
1
2
0
0.5
L
Cthulhu
Skymort2002
Cthulhu
0
0
0
0
W
Merlin
WingNuutzz
Merlin
1
0
0
1
W
Izanami
elwamba
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,701
Damage
4,280
12,074
Taken
9,501
4,315
Mitigated
3,045
5,243
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,095
763
0
375
2,050
461
314
561
1,489
0
16,290
W
Bacchus
DADDYOE7TH
Bacchus
1,086
118
120
1,588
4,000
2,700
50
607
3,393
3,967
0
W
Cliodhna
1,380
87
0
1,576
2,494
485
0
0
2,494
0
11,382
L
Fenrir
Menazo
Fenrir
70
70
0
834
2,023
466
0
0
2,023
0
6,544
L
Erlang Shen
OvOPedro361
Erlang Shen
1,691
383
0
704
1,995
564
0
0
1,995
0
12,877
L
Khepri
1,168
229
105
380
3,007
1,455
0
824
2,137
5,017
0
L
Hachiman
SL Kinscourge
Hachiman
1,351
549
0
684
2,476
560
0
631
1,805
0
8,238
L
Cthulhu
Skymort2002
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
WingNuutzz
Merlin
455
0
0
711
1,127
219
470
0
1,127
15,514
0
W
Izanami
elwamba
Izanami
685
401
0
873
2,403
450
0
0
2,403
0
13,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,694
Gold Earned
14,820
142
Minions Killed
75
0
Camps Cleared
0
473,437
Distance Traveled
325,426
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,850
770
35
7
0
82,759
1
W
Bacchus
3,928
786
6
1
0
105,450
2
W
Cliodhna
3,700
740
34
7
0
110,845
0
L
Fenrir
3,118
624
28
6
0
64,657
0
L
Erlang Shen
3,566
713
25
5
0
100,637
2
L
Khepri
2,746
549
10
2
0
80,997
0
L
Hachiman
2,978
596
12
2
0
79,135
0
L
Cthulhu
2,412
482
0
0
0
0
0
W
Merlin
3,794
759
34
7
0
88,356
1
W
Izanami
3,422
684
33
7
0
86,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role