Player Matchup

Baron Samedi
Baron Samedi
Silver I
EnjoyTheGamePlz
Baron Samedi
Silver I
Level 87
God Stats
1W - 0L
1,767 SR
Queue Stats
11W - 16L
1,276 MMR
Solo
Bastet
Bastet
Silver I
Jones11111
Bastet
Silver I
Level 102
God Stats
409W - 390L
1,551 SR
Queue Stats
455W - 507L
1,220 MMR
Solo
Artio
Artio
Gold V
RYUU KIRA 22
Artio
Gold V
Level 146
God Stats
2W - 2L
1,200 SR
Queue Stats
39W - 37L
1,334 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,506 SR
1,277 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,589 SR
1,193 MMR
Achilles
Achilles
Gold I
CorneliusIVI
Achilles
Gold I
Level 88
God Stats
6W - 7L
1,601 SR
Queue Stats
140W - 145L
1,565 MMR
Party 1
Hera
Hera
Silver II
Infiniti3k
Hera
Silver II
Level 80
God Stats
223W - 176L
1,568 SR
Queue Stats
431W - 493L
885 MMR
Solo
Medusa
Medusa
Gold V
Mo Buchannon
Medusa
Gold V
Level 69
God Stats
10W - 8L
1,598 SR
Queue Stats
132W - 141L
1,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnjoyTheGamePlz
Baron Samedi
15
4 / 1 / 3
11,566
643
16,148
17,538
14,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Jones11111
Bastet
14
5 / 3 / 5
11,657
648
16,655
14,556
11,491
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 7
12,251
681
7,235
26,328
36,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ChaacGilgameshNikeMorgan Le FayBacchus

VS

Bans
GebAh PuchDanzaburouPoseidonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CorneliusIVI
Achilles
13
1 / 3 / 4
10,173
565
15,844
21,232
22,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 2
11,555
642
12,144
12,100
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
14
2 / 4 / 3
10,538
585
11,252
13,744
4,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
6
6
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
CorneliusIVI
Achilles
1
3
4
1
W
Baron Samedi
EnjoyTheGamePlz
Baron Samedi
4
1
3
5.5
L
3
5
2
0.8
W
Bastet
Jones11111
Bastet
5
3
5
2.5
L
Medusa
2
4
3
0.88
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
39,240
58,422
Taken
47,076
62,445
Mitigated
29,906
20,519
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CorneliusIVI
Achilles
15,844
6,320
0
2,205
21,232
22,378
41
10,717
9,794
0
37,729
W
Baron Samedi
EnjoyTheGamePlz
Baron Samedi
16,148
899
3,544
6,398
17,538
14,509
932
5,624
11,914
58,160
0
L
12,144
3,940
90
1,045
12,100
3,252
0
4,307
7,548
46,507
0
W
Bastet
Jones11111
Bastet
16,655
3,176
0
1,857
14,556
11,491
1,032
1,508
13,048
0
44,030
L
Medusa
11,252
4,892
0
1,841
13,744
4,276
39
7,629
5,808
0
38,984
W
7,235
1,482
1,723
6,997
26,328
36,445
890
5,725
20,603
20,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
32,266
160
Minions Killed
184
9
Camps Cleared
5
1,058,794
Distance Traveled
982,989
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,173
565
37
2
2
338,222
0
W
Baron Samedi
11,566
643
88
5
5
330,579
3
L
Hera
11,555
642
79
4
2
332,271
4
W
Bastet
11,657
648
46
3
2
384,265
2
L
Medusa
10,538
585
68
4
1
312,496
0
W
Artio
12,251
681
26
1
2
343,950
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role