Player Matchup

Thanatos
Thanatos
Ending2660
Thanatos
Level 160
God Stats
1W - 3L
1,559 SR
Queue Stats
214W - 217L
1,523 Elo+
Solo
Cthulhu
Cthulhu
IaaaanDaz15
Cthulhu
Level 154
God Stats
16W - 9L
1,665 SR
Queue Stats
428W - 460L
1,444 Elo+
Solo
Cliodhna
Cliodhna
MoneyLefty
Cliodhna
Level 154
God Stats
8W - 3L
1,655 SR
Queue Stats
435W - 444L
1,498 Elo+
Party 2
Pele
Pele
SadboyprimeX
Pele
Level 110
God Stats
3W - 2L
1,595 SR
Queue Stats
354W - 338L
1,534 Elo+
Party 2
Chaac
Chaac
cristopher2556
Chaac
Level 156
God Stats
15W - 4L
1,581 SR
Queue Stats
600W - 613L
1,434 Elo+
Solo
Team Averages
Level 147
1,611 SR
1,487 Elo+

VS

Team Averages
Level 127
1,476 SR
1,517 Elo+
Geb
Geb
BloodyDrool
Geb
Level 158
God Stats
1W - 1L
1,634 SR
Queue Stats
28W - 33L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
Emil0699
Ao Kuang
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 58L
1,574 Elo+
Solo
Chronos
Chronos
LadyDimir
Chronos
Level 156
God Stats
1W - 1L
1,401 SR
Queue Stats
32W - 38L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lampswitch
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,523 Elo+
Solo
Thoth
Thoth
Zoarba
Thoth
Level 126
God Stats
1W - 0L
1,344 SR
Queue Stats
6W - 3L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ending2660
Thanatos
17
4 / 10 / 9
11,594
644
12,275
19,330
14,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
IaaaanDaz15
Cthulhu
19
2 / 4 / 17
13,473
749
25,146
28,825
27,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
MoneyLefty
Cliodhna
20
11 / 6 / 11
14,470
804
23,224
27,645
15,703
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 5 / 11
13,284
738
13,669
22,199
9,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 2 / 16
12,351
686
22,890
27,302
32,376
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
14,905
828
15,036
26,625
37,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
Emil0699
Ao Kuang
18
6 / 10 / 8
12,515
695
13,356
23,850
11,124
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
LadyDimir
Chronos
19
1 / 5 / 12
11,869
659
8,132
18,147
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Lampswitch
Ah Muzen Cab
20
6 / 5 / 14
12,987
722
37,490
21,010
10,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Zoarba
Thoth
20
6 / 4 / 12
13,398
744
30,959
16,695
8,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
90
28
Kills
27
27
Deaths
28
64
Assists
63
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
W
Ao Kuang
Emil0699
Ao Kuang
6
10
8
1
L
Thanatos
Ending2660
Thanatos
4
10
9
0.85
L
Cthulhu
IaaaanDaz15
Cthulhu
2
4
17
2.63
W
Chronos
LadyDimir
Chronos
1
5
12
1.4
W
Ah Muzen Cab
Lampswitch
Ah Muzen Cab
6
5
14
2.6
L
Cliodhna
MoneyLefty
Cliodhna
11
6
11
2.75
L
9
5
11
2.9
W
Thoth
Zoarba
Thoth
6
4
12
3
L
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,204
Damage
104,973
125,301
Taken
106,327
99,730
Mitigated
77,407
62,047
Healing
32,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,036
633
2,654
6,973
26,625
37,570
84
6,366
19,843
27,733
0
W
Ao Kuang
Emil0699
Ao Kuang
13,356
3,989
618
5,943
23,850
11,124
1,538
3,003
20,451
17,505
0
L
Thanatos
Ending2660
Thanatos
12,275
1,018
3,952
7,877
19,330
14,540
0
13,092
6,238
0
15,151
L
Cthulhu
IaaaanDaz15
Cthulhu
25,146
369
3,886
7,713
28,825
27,574
549
10,648
18,177
47,743
0
W
Chronos
LadyDimir
Chronos
8,132
1,736
0
2,720
18,147
9,152
2,322
5,713
11,920
19,242
0
W
Ah Muzen Cab
Lampswitch
Ah Muzen Cab
37,490
12,355
1,936
5,914
21,010
10,934
504
6,160
14,210
0
71,370
L
Cliodhna
MoneyLefty
Cliodhna
23,224
1,636
2,744
7,056
27,645
15,703
2,861
17,029
10,616
0
42,006
L
13,669
945
5,586
6,582
22,199
9,537
368
12,078
10,121
0
26,295
W
Thoth
Zoarba
Thoth
30,959
1,477
999
4,336
16,695
8,627
862
5,042
11,221
64,825
0
L
22,890
934
1,740
14,911
27,302
32,376
821
14,636
12,666
2,242
41,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,172
Gold Earned
65,674
188
Minions Killed
190
0
Camps Cleared
0
1,761,992
Distance Traveled
1,655,797
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,905
828
19
1
0
361,516
2
W
Ao Kuang
12,515
695
12
1
0
304,533
1
L
Thanatos
11,594
644
9
1
0
308,438
0
L
Cthulhu
13,473
749
48
3
0
320,427
1
W
Chronos
11,869
659
28
2
0
328,691
0
W
Ah Muzen Cab
12,987
722
57
3
0
309,294
0
L
Cliodhna
14,470
804
41
2
0
356,427
1
L
Pele
13,284
738
32
2
0
370,632
0
W
Thoth
13,398
744
74
4
0
351,763
0
L
Chaac
12,351
686
58
3
0
406,068
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role