Player Matchup

Sun Wukong
Sun Wukong
ASCARDIANO
Sun Wukong
Level 102
God Stats
15W - 5L
1,626 SR
Queue Stats
312W - 301L
1,501 Elo+
Solo
Sol
Sol
AzsocrAZ
Sol
Level 133
God Stats
65W - 60L
1,595 SR
Queue Stats
167W - 182L
1,553 Elo+
Solo
Ares
Ares
BuckActual
Ares
Level 102
God Stats
7W - 3L
1,722 SR
Queue Stats
25W - 21L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deosain
Tsukuyomi
Level 68
God Stats
8W - 7L
1,626 SR
Queue Stats
162W - 146L
1,574 Elo+
Solo
Neith
Neith
NoMuchToSay
Neith
Level 98
God Stats
5W - 4L
1,710 SR
Queue Stats
712W - 743L
1,570 Elo+
Solo
Team Averages
Level 101
1,656 SR
1,551 Elo+

VS

Team Averages
Level 122
1,539 SR
1,566 Elo+
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Gwyn95
Vulcan
Level 137
God Stats
2W - 2L
1,443 SR
Queue Stats
33W - 21L
1,666 Elo+
Party 1
Rama
Rama
Raycuaza
Rama
Level 160
God Stats
0W - 1L
1,689 SR
Queue Stats
4W - 5L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
RyedAzre
Kukulkan
Level 143
God Stats
2W - 8L
1,562 SR
Queue Stats
22W - 23L
1,565 Elo+
Party 1
Thanatos
Thanatos
Zer0ness
Thanatos
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 18L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASCARDIANO
Sun Wukong
16
2 / 1 / 11
9,336
1,037
6,623
11,392
8,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 12
9,792
1,088
12,899
10,233
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 1 / 11
10,214
1,135
8,145
12,874
16,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Deosain
Tsukuyomi
16
9 / 1 / 8
10,622
1,180
19,935
8,127
3,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 0 / 9
8,788
976
5,538
3,852
2,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 5 / 1
8,003
889
6,980
13,682
13,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Gwyn95
Vulcan
15
0 / 3 / 2
8,882
987
12,846
12,008
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
14
1 / 4 / 2
8,690
966
7,638
12,348
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RyedAzre
Kukulkan
14
0 / 3 / 3
8,626
958
8,548
9,393
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Zer0ness
Thanatos
14
2 / 5 / 0
8,316
924
4,333
7,099
2,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
20
Kills
3
3
Deaths
20
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
1
0.1
W
Sun Wukong
ASCARDIANO
Sun Wukong
2
1
11
7.5
W
4
0
12
10
W
5
1
11
10.5
W
Tsukuyomi
Deosain
Tsukuyomi
9
1
8
13
L
Vulcan
Gwyn95
Vulcan
0
3
2
0.33
W
0
0
9
4.5
L
Rama
1
4
2
0.5
L
Kukulkan
RyedAzre
Kukulkan
0
3
3
0.5
L
Thanatos
Zer0ness
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,140
Damage
40,345
46,478
Taken
54,530
35,953
Mitigated
27,054
11,614
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,980
122
0
0
13,682
13,482
0
5,318
8,122
0
12,967
W
Sun Wukong
ASCARDIANO
Sun Wukong
6,623
533
0
1,903
11,392
8,812
0
5,012
6,250
2,589
21,498
W
12,899
5,561
0
4,594
10,233
5,096
0
4,937
5,134
27,195
2,248
W
8,145
221
1,029
1,398
12,874
16,212
0
5,152
7,620
12,835
0
W
Tsukuyomi
Deosain
Tsukuyomi
19,935
6,145
0
501
8,127
3,832
0
4,444
3,576
0
29,751
L
Vulcan
Gwyn95
Vulcan
12,846
4,687
0
598
12,008
3,860
0
3,372
8,591
48,154
0
W
5,538
1,363
0
2,189
3,852
2,001
0
1,308
2,504
0
43,929
L
Rama
7,638
6,428
0
844
12,348
4,210
0
4,505
7,656
0
21,411
L
Kukulkan
RyedAzre
Kukulkan
8,548
0
0
0
9,393
3,259
0
4,517
4,785
39,024
0
L
Thanatos
Zer0ness
Thanatos
4,333
403
0
1,756
7,099
2,243
0
2,513
4,499
0
5,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,752
Gold Earned
42,517
216
Minions Killed
197
6
Camps Cleared
8
1,039,957
Distance Traveled
846,489
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,003
889
14
2
0
162,473
0
W
Sun Wukong
9,336
1,037
45
5
5
219,301
1
W
Sol
9,792
1,088
43
5
0
203,493
0
W
Ares
10,214
1,135
12
1
1
225,804
0
W
Tsukuyomi
10,622
1,180
22
2
0
214,446
0
L
Vulcan
8,882
987
79
9
3
218,716
0
W
Neith
8,788
976
94
10
0
176,913
0
L
Rama
8,690
966
30
3
2
162,769
0
L
Kukulkan
8,626
958
70
8
0
189,800
2
L
Thanatos
8,316
924
4
0
3
112,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role