Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
RacingZombie
Jormungandr
Level 128
God Stats
7W - 2L
1,658 SR
Queue Stats
404W - 330L
1,543 Elo+
Party 1
Discordia
Discordia
SIeepySmugs
Discordia
Level 154
God Stats
2W - 1L
1,696 SR
Queue Stats
255W - 203L
1,531 Elo+
Party 1
Janus
Janus
killdagain98
Janus
Level 128
God Stats
1W - 1L
1,530 SR
Queue Stats
75W - 45L
1,644 Elo+
Party 1
Team Averages
Level 140
1,577 SR
1,544 Elo+

VS

Team Averages
Level 129
1,551 SR
1,521 Elo+
Anhur
Anhur
Bweft
Anhur
Level 95
God Stats
2W - 7L
1,333 SR
Queue Stats
318W - 317L
1,486 Elo+
Party 2
Agni
Agni
GuiltyGrave
Agni
Level 156
God Stats
4W - 3L
1,865 SR
Queue Stats
358W - 373L
1,499 Elo+
Solo
Fafnir
Fafnir
SadboyprimeX
Fafnir
Level 109
God Stats
5W - 7L
1,435 SR
Queue Stats
354W - 338L
1,542 Elo+
Party 3
Heimdallr
Heimdallr
Spamgie
Heimdallr
Level 143
God Stats
1W - 3L
1,484 SR
Queue Stats
154W - 184L
1,507 Elo+
Party 3
Xing Tian
Xing Tian
ivar123
Xing Tian
Level 144
God Stats
3W - 2L
1,639 SR
Queue Stats
323W - 320L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
9 / 2 / 10
10,617
1,062
10,791
8,663
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
15
5 / 3 / 12
8,846
885
13,603
11,727
6,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RacingZombie
Jormungandr
15
2 / 2 / 18
8,759
876
5,381
15,414
21,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
SIeepySmugs
Discordia
15
4 / 3 / 12
8,615
862
11,666
8,766
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 2 / 11
8,724
872
9,853
6,880
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bweft
Anhur
11
0 / 7 / 7
6,761
676
2,707
9,800
4,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 6
7,615
762
7,198
9,182
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
4 / 2 / 3
8,198
820
3,612
12,610
11,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Spamgie
Heimdallr
15
3 / 7 / 4
7,984
798
7,908
11,308
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
ivar123
Xing Tian
16
3 / 2 / 7
8,332
833
7,576
12,696
14,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
25
Kills
12
12
Deaths
25
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
10
7
W
Sol
 
Sol
5
3
12
3.67
L
Anhur
Bweft
Anhur
0
7
7
0.5
L
2
7
6
0.71
W
Jormungandr
RacingZombie
Jormungandr
2
2
18
5.5
W
Discordia
SIeepySmugs
Discordia
4
3
12
3.33
L
Fafnir
4
2
3
2.75
L
Heimdallr
Spamgie
Heimdallr
3
7
4
0.71
L
Xing Tian
ivar123
Xing Tian
3
2
7
3.25
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,294
Damage
29,001
51,450
Taken
55,596
40,465
Mitigated
39,454
22,727
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,791
3,695
1,957
2,371
8,663
5,244
1,564
3,857
4,806
0
25,732
W
Sol
 
Sol
13,603
3,085
3,254
4,892
11,727
6,088
1,145
5,247
6,480
21,944
0
L
Anhur
Bweft
Anhur
2,707
510
990
456
9,800
4,401
0
8,699
939
0
8,155
L
7,198
295
843
1,113
9,182
3,649
0
6,365
2,691
16,005
0
W
Jormungandr
RacingZombie
Jormungandr
5,381
1,210
1,622
865
15,414
21,836
51
3,966
11,448
15,953
0
W
Discordia
SIeepySmugs
Discordia
11,666
307
1,485
2,154
8,766
4,423
1,275
2,714
6,052
19,890
0
L
Fafnir
3,612
1,346
1,377
3,771
12,610
11,050
0
8,748
3,808
6,469
0
L
Heimdallr
Spamgie
Heimdallr
7,908
3,610
512
1,247
11,308
5,509
0
7,679
3,495
0
18,985
L
Xing Tian
ivar123
Xing Tian
7,576
693
1,139
3,336
12,696
14,845
0
8,260
4,160
15,550
0
W
9,853
865
2,768
1,359
6,880
2,874
442
2,602
4,278
20,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
38,890
108
Minions Killed
82
0
Camps Cleared
0
972,305
Distance Traveled
832,650
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,617
1,062
32
3
0
203,122
1
W
Sol
8,846
885
22
2
0
208,072
0
L
Anhur
6,761
676
19
2
0
174,285
2
L
Agni
7,615
762
19
2
0
152,409
0
W
Jormungandr
8,759
876
21
2
0
182,316
0
W
Discordia
8,615
862
4
0
0
174,311
0
L
Fafnir
8,198
820
6
1
0
140,583
0
L
Heimdallr
7,984
798
26
3
0
152,261
1
L
Xing Tian
8,332
833
12
1
0
213,112
1
W
Janus
8,724
872
29
3
0
204,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role