Player Matchup

Hades
Hades
Daath11
Hades
Level 70
God Stats
35W - 22L
1,695 SR
Queue Stats
82W - 73L
1,456 Elo+
Solo
Merlin
Merlin
Mckento11
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 166L
1,213 Elo+
Solo
Guan Yu
Guan Yu
Palavicini03
Guan Yu
Level 108
God Stats
7W - 13L
1,296 SR
Queue Stats
545W - 605L
1,371 Elo+
Solo
Arachne
Arachne
boatbandit77
Arachne
Level 105
God Stats
46W - 29L
1,485 SR
Queue Stats
633W - 734L
1,394 Elo+
Solo
Charybdis
Charybdis
im_allwaypassive
Charybdis
Level 63
God Stats
1W - 4L
1,376 SR
Queue Stats
258W - 282L
1,385 Elo+
Solo
Team Averages
Level 77
1,471 SR
1,364 Elo+

VS

Team Averages
Level 108
1,515 SR
1,374 Elo+
Cabrakan
Cabrakan
CLIPZzz
Cabrakan
Level 160
God Stats
4W - 5L
1,668 SR
Queue Stats
226W - 239L
1,444 Elo+
Solo
Anubis
Anubis
DEVILofRAMADI 2
Anubis
Level 136
God Stats
64W - 65L
1,458 SR
Queue Stats
828W - 969L
1,405 Elo+
Solo
Cupid
Cupid
GaudiestMonk46
Cupid
Level 72
God Stats
4W - 0L
1,800 SR
Queue Stats
309W - 347L
1,338 Elo+
Solo
Chaac
Chaac
Skiddadl_Skadodl
Chaac
Level 109
God Stats
7W - 5L
1,450 SR
Queue Stats
112W - 118L
1,313 Elo+
Solo
Ne Zha
Ne Zha
xholy_waterx
Ne Zha
Level 64
God Stats
2W - 4L
1,199 SR
Queue Stats
200W - 225L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Daath11
Hades
11
3 / 3 / 1
6,668
476
7,494
10,876
7,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Mckento11
Merlin
10
0 / 4 / 1
6,083
435
3,520
6,860
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Palavicini03
Guan Yu
9
1 / 5 / 0
5,795
414
3,279
12,305
8,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
boatbandit77
Arachne
13
6 / 3 / 3
7,797
557
9,021
11,703
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
11
0 / 4 / 1
6,740
481
6,290
8,940
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CLIPZzz
Cabrakan
12
6 / 0 / 3
7,586
542
7,140
8,991
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 5
7,720
551
6,316
6,959
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,819
487
4,523
7,590
1,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 1
7,616
544
6,423
14,161
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
12
5 / 6 / 2
7,386
528
6,886
10,517
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
19
19
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CLIPZzz
Cabrakan
6
0
3
7.5
W
2
2
5
2.25
L
Hades
Daath11
Hades
3
3
1
1.17
W
3
1
1
3.5
L
Merlin
Mckento11
Merlin
0
4
1
0.13
L
Guan Yu
Palavicini03
Guan Yu
1
5
0
0.2
W
3
1
1
3.5
L
Arachne
boatbandit77
Arachne
6
3
3
2.5
L
Charybdis
0
4
1
0.13
W
Ne Zha
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
31,288
50,684
Taken
48,218
24,251
Mitigated
23,370
12,387
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CLIPZzz
Cabrakan
7,140
1,090
438
2,145
8,991
5,593
304
685
8,306
24,721
0
W
6,316
327
0
1,726
6,959
2,871
27
2,683
4,276
45,848
0
L
Hades
Daath11
Hades
7,494
875
124
2,572
10,876
7,017
0
1,073
9,032
28,468
0
W
4,523
2,510
163
2,908
7,590
1,927
224
0
7,590
0
35,820
L
Merlin
Mckento11
Merlin
3,520
222
0
707
6,860
1,570
0
3,795
3,019
32,112
0
L
Guan Yu
Palavicini03
Guan Yu
3,279
227
212
2,757
12,305
8,674
0
3,147
9,111
0
22,073
W
6,423
1,547
0
7,492
14,161
8,936
211
5,566
8,595
0
37,914
L
Arachne
boatbandit77
Arachne
9,021
5,731
0
3,076
11,703
4,298
0
2,622
8,784
0
43,214
L
Charybdis
6,290
3,792
0
2,939
8,940
2,692
754
2,819
6,121
0
45,017
W
Ne Zha
6,886
2,627
0
1,761
10,517
4,043
0
2,080
8,437
0
42,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
37,127
315
Minions Killed
340
0
Camps Cleared
0
1,214,526
Distance Traveled
1,258,171
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,586
542
37
3
0
256,786
4
W
Anubis
7,720
551
89
6
0
216,160
6
L
Hades
6,668
476
55
4
0
236,204
0
W
Cupid
6,819
487
63
5
0
260,645
3
L
Merlin
6,083
435
60
4
0
210,112
0
L
Guan Yu
5,795
414
36
3
0
246,807
7
W
Chaac
7,616
544
87
6
0
253,074
1
L
Arachne
7,797
557
83
6
0
283,941
1
L
Charybdis
6,740
481
81
6
0
237,462
0
W
Ne Zha
7,386
528
64
5
0
271,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role