Player Matchup

Sun Wukong
Sun Wukong
Platinum V
elfergas13
Sun Wukong
Platinum V
Level 82
God Stats
2W - 2L
1,618 SR
Queue Stats
63W - 51L
1,878 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 82
1,618 SR
1,878 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,671 SR
1,841 MMR
Apollo
Apollo
Platinum III
Valiant
Apollo
Platinum III
Level 114
God Stats
9W - 8L
1,671 SR
Queue Stats
25W - 16L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
elfergas13
Sun Wukong
17
5 / 0 / 0
10,586
962
9,877
14,419
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Bans
He BoPoseidonKaliIzanamiUllr

VS

Bans
SkadiBakasuraOlorunAh Muzen CabZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Valiant
Apollo
13
0 / 5 / 0
8,173
743
9,777
11,484
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Valiant
Apollo
0
5
0
0
W
Sun Wukong
elfergas13
Sun Wukong
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
9,777
14,419
Taken
11,484
8,597
Mitigated
5,652
10,802
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Valiant
Apollo
9,777
5,775
0
2,201
11,484
5,652
192
4
11,480
0
43,983
W
Sun Wukong
elfergas13
Sun Wukong
9,877
2,558
0
10,802
14,419
8,597
2,451
666
13,753
0
66,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,586
Gold Earned
8,173
135
Minions Killed
104
10
Camps Cleared
1
252,070
Distance Traveled
213,066
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,173
743
104
9
1
213,066
4
W
Sun Wukong
10,586
962
135
12
10
252,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role