Player Matchup

Nemesis
Nemesis
DripFATE
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,223 Elo+
Party 1
Tiamat
Tiamat
bulldozerjimmygo
Tiamat
Level 7
God Stats
3W - 7L
1,409 SR
Queue Stats
4W - 12L
1,225 Elo+
Party 1
Amaterasu
Amaterasu
carter3626
Amaterasu
Level 4
God Stats
1W - 3L
1,800 SR
Queue Stats
3W - 10L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
pointbrake96
Sylvanus
Level 13
God Stats
4W - 5L
1,749 SR
Queue Stats
24W - 33L
1,285 Elo+
Party 1
Medusa
Medusa
sineprime
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,284 Elo+
Party 1
Team Averages
Level 8
1,591 SR
1,313 Elo+

VS

Team Averages
Level 15
1,612 SR
1,604 Elo+
Cu Chulainn
Cu Chulainn
AznSan
Cu Chulainn
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,715 Elo+
Solo
Jing Wei
Jing Wei
Bvnjji
Jing Wei
Level 10
God Stats
2W - 0L
1,459 SR
Queue Stats
10W - 10L
1,523 Elo+
Solo
Cthulhu
Cthulhu
EarthboundForte
Cthulhu
Level 27
God Stats
2W - 0L
1,681 SR
Queue Stats
21W - 19L
1,499 Elo+
Solo
Anubis
Anubis
Lecavoy
Anubis
Level 4
God Stats
16W - 10L
1,703 SR
Queue Stats
18W - 12L
1,633 Elo+
Solo
Mercury
Mercury
x3rdPermaX
Mercury
Level 28
God Stats
4W - 4L
1,715 SR
Queue Stats
102W - 79L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DripFATE
Nemesis
9
0 / 14 / 1
7,134
324
3,612
18,901
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 10 / 0
9,566
435
5,316
18,129
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
carter3626
Amaterasu
15
3 / 10 / 2
9,705
441
7,289
18,918
18,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
pointbrake96
Sylvanus
10
1 / 9 / 1
7,791
354
3,547
20,884
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
sineprime
Medusa
12
0 / 12 / 2
7,871
358
8,839
15,408
4,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AznSan
Cu Chulainn
16
5 / 2 / 11
11,784
536
8,476
11,712
11,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Bvnjji
Jing Wei
15
6 / 2 / 15
10,651
484
8,939
15,570
6,822
Short Bow

Short Bow

+15%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 2 / 15
10,550
480
10,020
16,914
18,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Lecavoy
Anubis
20
18 / 0 / 9
13,820
628
24,984
12,566
7,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
x3rdPermaX
Mercury
20
23 / 1 / 8
14,395
654
22,755
16,989
10,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
113
7
Kills
55
55
Deaths
7
6
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AznSan
Cu Chulainn
5
2
11
5.25
W
Jing Wei
Bvnjji
Jing Wei
6
2
15
6.75
L
Nemesis
DripFATE
Nemesis
0
14
1
0.04
W
3
2
15
5.25
W
Anubis
Lecavoy
Anubis
18
0
9
22.5
L
3
10
0
0.3
L
Amaterasu
carter3626
Amaterasu
3
10
2
0.4
L
Sylvanus
pointbrake96
Sylvanus
1
9
1
0.17
L
Medusa
sineprime
Medusa
0
12
2
0.08
W
Mercury
x3rdPermaX
Mercury
23
1
8
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
75,174
92,240
Taken
73,751
53,811
Mitigated
54,833
9,423
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AznSan
Cu Chulainn
8,476
1,844
0
417
11,712
11,432
2,430
362
11,310
946
51,771
W
Jing Wei
Bvnjji
Jing Wei
8,939
7,019
0
778
15,570
6,822
676
2,177
13,243
0
28,016
L
Nemesis
DripFATE
Nemesis
3,612
1,729
0
742
18,901
5,427
0
8,277
10,438
0
26,956
W
10,020
687
772
1,427
16,914
18,728
1,072
1,302
15,604
46,034
0
W
Anubis
Lecavoy
Anubis
24,984
1,112
217
10,017
12,566
7,443
4,023
3,113
9,185
105,992
0
L
5,316
544
0
1,739
18,129
7,851
0
6,805
11,200
35,368
0
L
Amaterasu
carter3626
Amaterasu
7,289
2,835
0
1,933
18,918
18,263
0
4,188
14,640
0
42,807
L
Sylvanus
pointbrake96
Sylvanus
3,547
1,328
675
3,705
20,884
17,322
44
8,736
11,705
15,332
0
L
Medusa
sineprime
Medusa
8,839
3,268
0
629
15,408
4,948
66
5,976
9,107
0
47,391
W
Mercury
x3rdPermaX
Mercury
22,755
10,480
0
4,599
16,989
10,408
3,823
1,359
15,546
0
126,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
61,200
294
Minions Killed
565
0
Camps Cleared
0
1,661,742
Distance Traveled
2,207,503
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,784
536
108
5
0
398,646
0
W
Jing Wei
10,651
484
35
2
0
480,304
1
L
Nemesis
7,134
324
42
2
0
350,354
1
W
Cthulhu
10,550
480
67
3
0
407,853
9
W
Anubis
13,820
628
183
8
0
385,521
6
L
Tiamat
9,566
435
60
3
0
329,568
6
L
Amaterasu
9,705
441
88
4
0
331,953
0
L
Sylvanus
7,791
354
16
1
0
280,821
0
L
Medusa
7,871
358
88
4
0
369,046
2
W
Mercury
14,395
654
172
8
0
535,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role