Player Matchup

Fenrir
Fenrir
IJoKsI
Fenrir
Level 156
God Stats
5W - 6L
1,702 SR
Queue Stats
165W - 140L
1,575 Elo+
Party 2
Bakasura
Bakasura
JsuiTropZehef
Bakasura
Level 36
God Stats
3W - 2L
1,639 SR
Queue Stats
132W - 122L
1,521 Elo+
Party 2
Tiamat
Tiamat
TadaRhone
Tiamat
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 10L
1,630 Elo+
Party 2
Artemis
Artemis
h bluer
Artemis
Level 129
God Stats
54W - 54L
1,448 SR
Queue Stats
718W - 781L
1,400 Elo+
Solo
Athena
Athena
trident-fiscal
Athena
Level 101
God Stats
12W - 6L
1,509 SR
Queue Stats
124W - 99L
1,595 Elo+
Party 2
Team Averages
Level 88
1,560 SR
1,544 Elo+

VS

Team Averages
Level 70
1,552 SR
1,486 Elo+
Yemoja
Yemoja
Melio6401
Yemoja
Level 105
God Stats
6W - 5L
1,635 SR
Queue Stats
246W - 271L
1,483 Elo+
Party 3
Cliodhna
Cliodhna
Nexusblue1
Cliodhna
Level 49
God Stats
9W - 6L
1,606 SR
Queue Stats
184W - 173L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
Saniaxs
Cernunnos
Level 14
God Stats
7W - 5L
1,664 SR
Queue Stats
18W - 13L
1,617 Elo+
Party 3
Tyr
Tyr
cheheche_EGS
Tyr
Level 120
God Stats
4W - 3L
1,431 SR
Queue Stats
147W - 134L
1,432 Elo+
Solo
Ra
Ra
czzeddy1
Ra
Level 61
God Stats
4W - 4L
1,425 SR
Queue Stats
284W - 309L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IJoKsI
Fenrir
20
19 / 3 / 11
13,951
581
25,714
17,623
10,225
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
JsuiTropZehef
Bakasura
20
12 / 4 / 11
14,707
613
19,958
21,397
21,460
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
TadaRhone
Tiamat
18
9 / 2 / 15
12,004
500
20,574
11,511
9,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
h bluer
Artemis
18
5 / 6 / 6
12,068
503
8,579
15,453
6,764
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 21
12,220
509
12,104
17,188
20,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Melio6401
Yemoja
16
4 / 5 / 6
11,352
473
7,743
21,093
23,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Nexusblue1
Cliodhna
15
6 / 13 / 1
11,048
460
9,944
25,071
8,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Saniaxs
Cernunnos
14
1 / 7 / 1
8,836
368
3,220
13,549
4,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 10 / 5
10,984
458
10,381
24,429
22,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 15 / 3
9,929
414
6,265
19,860
7,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
49
Kills
17
17
Deaths
50
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
IJoKsI
Fenrir
19
3
11
8.17
W
Bakasura
JsuiTropZehef
Bakasura
12
4
11
4.38
L
Yemoja
Melio6401
Yemoja
4
5
6
1.4
L
Cliodhna
Nexusblue1
Cliodhna
6
13
1
0.5
L
Cernunnos
Saniaxs
Cernunnos
1
7
1
0.21
W
Tiamat
TadaRhone
Tiamat
9
2
15
8.25
L
4
10
5
0.65
L
2
15
3
0.23
W
Artemis
h bluer
Artemis
5
6
6
1.33
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,929
Damage
37,553
83,172
Taken
104,002
67,985
Mitigated
67,541
26,589
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
IJoKsI
Fenrir
25,714
8,336
0
7,505
17,623
10,225
541
2,572
14,250
0
104,495
W
Bakasura
JsuiTropZehef
Bakasura
19,958
10,483
0
10,435
21,397
21,460
648
2,281
19,104
0
111,441
L
Yemoja
Melio6401
Yemoja
7,743
1,681
1,124
4,603
21,093
23,902
161
7,014
12,729
44,913
0
L
Cliodhna
Nexusblue1
Cliodhna
9,944
737
0
3,879
25,071
8,789
0
5,771
17,823
0
41,746
L
Cernunnos
Saniaxs
Cernunnos
3,220
1,782
0
2,314
13,549
4,239
182
3,916
9,454
0
39,062
W
Tiamat
TadaRhone
Tiamat
20,574
1,410
0
4,936
11,511
9,002
234
3,684
7,605
58,155
0
L
10,381
1,232
0
1,569
24,429
22,995
0
6,908
14,555
17,241
43,130
L
6,265
1,006
258
1,859
19,860
7,616
0
7,678
11,520
46,022
0
W
Artemis
h bluer
Artemis
8,579
5,450
0
1,961
15,453
6,764
4,108
4,798
10,601
0
77,909
W
12,104
2,656
0
1,752
17,188
20,534
237
3,533
13,513
42,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,950
Gold Earned
52,149
633
Minions Killed
412
0
Camps Cleared
0
2,361,337
Distance Traveled
2,054,918
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,951
581
142
6
0
551,102
4
W
Bakasura
14,707
613
211
9
0
536,974
3
L
Yemoja
11,352
473
69
3
0
418,285
6
L
Cliodhna
11,048
460
60
3
0
455,953
2
L
Cernunnos
8,836
368
90
4
0
392,886
0
W
Tiamat
12,004
500
87
4
0
445,702
3
L
Tyr
10,984
458
101
4
0
417,405
2
L
Ra
9,929
414
92
4
0
370,389
4
W
Artemis
12,068
503
121
5
0
369,152
0
W
Athena
12,220
509
72
3
0
458,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role