Player Matchup

Fenrir
Fenrir
ABO1472
Fenrir
Level 6
God Stats
1W - 0L
1,239 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Bellona
Bellona
JOEonthaBlock
Bellona
Level 29
God Stats
29W - 28L
1,500 SR
Queue Stats
110W - 108L
1,427 Elo+
Solo
Chang'e
Chang'e
Zykunaa
Chang'e
Level 29
God Stats
12W - 8L
1,657 SR
Queue Stats
86W - 80L
1,398 Elo+
Solo
Xbalanque
Xbalanque
eco-asado9
Xbalanque
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 97L
1,257 Elo+
Solo
Kukulkan
Kukulkan
jonny_henrique
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,417 Elo+

VS

Team Averages
Level 13
1,436 SR
1,299 Elo+
Medusa
Medusa
ImSoPro88_
Medusa
Level 18
God Stats
8W - 9L
1,350 SR
Queue Stats
159W - 167L
1,317 Elo+
Solo
Fenrir
Fenrir
Rezness
Fenrir
Level 10
God Stats
0W - 1L
1,190 SR
Queue Stats
20W - 25L
1,176 Elo+
Solo
Loki
Loki
Zeitter
Loki
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
22W - 15L
1,377 Elo+
Solo
Sol
Sol
hansy-lorry17
Sol
Level 7
God Stats
1W - 5L
1,204 SR
Queue Stats
7W - 13L
1,202 Elo+
Solo
Kukulkan
Kukulkan
sabertooth24680
Kukulkan
Level 3
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 6L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABO1472
Fenrir
18
14 / 1 / 2
10,894
726
10,323
12,314
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
17
9 / 0 / 3
10,591
706
10,138
8,367
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Zykunaa
Chang'e
14
8 / 3 / 16
9,587
639
11,219
8,694
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
eco-asado9
Xbalanque
12
6 / 7 / 12
8,577
572
7,556
8,293
2,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
10
1 / 11 / 8
7,040
469
3,090
8,364
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImSoPro88_
Medusa
11
3 / 6 / 0
7,158
477
3,683
10,337
2,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Rezness
Fenrir
7
2 / 8 / 4
6,305
420
4,257
12,966
4,336
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Zeitter
Loki
12
5 / 5 / 5
7,804
520
5,112
10,364
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
5 / 12 / 5
7,029
469
3,783
11,607
2,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
12
6 / 8 / 6
7,854
524
4,588
7,696
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
38
Kills
21
22
Deaths
39
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ABO1472
Fenrir
14
1
2
15
L
Medusa
ImSoPro88_
Medusa
3
6
0
0.5
W
Bellona
9
0
3
10.5
L
Fenrir
Rezness
Fenrir
2
8
4
0.5
L
Loki
Zeitter
Loki
5
5
5
1.5
W
Chang'e
Zykunaa
Chang'e
8
3
16
5.33
W
Xbalanque
eco-asado9
Xbalanque
6
7
12
1.71
L
5
12
5
0.63
W
Kukulkan
1
11
8
0.45
L
Kukulkan
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
21,423
46,032
Taken
52,970
20,593
Mitigated
16,207
14,292
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ABO1472
Fenrir
10,323
1,919
0
6,165
12,314
6,859
480
874
11,396
0
90,380
L
Medusa
ImSoPro88_
Medusa
3,683
1,638
0
627
10,337
2,850
1,357
1,673
8,554
0
33,045
W
Bellona
10,138
2,972
20
3,181
8,367
6,449
2,827
310
8,057
0
80,649
L
Fenrir
Rezness
Fenrir
4,257
1,162
0
180
12,966
4,336
341
4,333
8,347
0
7,577
L
Loki
Zeitter
Loki
5,112
1,919
0
875
10,364
4,011
0
1,732
8,553
0
33,744
W
Chang'e
Zykunaa
Chang'e
11,219
1,550
1,082
3,844
8,694
2,533
1,143
947
7,703
43,606
0
W
Xbalanque
eco-asado9
Xbalanque
7,556
3,003
0
0
8,293
2,470
1,119
3,000
5,189
0
19,327
L
3,783
1,813
0
1,281
11,607
2,602
605
2,481
8,886
14,400
0
W
Kukulkan
3,090
964
0
0
8,364
2,282
14
2,888
5,254
17,017
0
L
Kukulkan
4,588
1,383
0
0
7,696
2,408
932
3,085
4,321
28,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
36,150
455
Minions Killed
209
0
Camps Cleared
0
1,433,936
Distance Traveled
1,175,743
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,894
726
149
10
0
311,826
2
L
Medusa
7,158
477
59
4
0
262,369
1
W
Bellona
10,591
706
166
11
0
323,931
3
L
Fenrir
6,305
420
7
0
0
216,057
0
L
Loki
7,804
520
59
4
0
264,797
0
W
Chang'e
9,587
639
77
5
0
266,260
6
W
Xbalanque
8,577
572
30
2
0
270,732
0
L
Sol
7,029
469
20
1
0
202,979
3
W
Kukulkan
7,040
469
33
2
0
261,187
0
L
Kukulkan
7,854
524
64
4
0
229,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role