Player Matchup

Izanami
Izanami
M0NEYSHOT
Izanami
Level 132
God Stats
42W - 19L
1,734 SR
Queue Stats
407W - 339L
1,561 Elo+
Party 2
Terra
Terra
ProMajesty
Terra
Level 45
God Stats
1W - 3L
1,491 SR
Queue Stats
173W - 201L
1,427 Elo+
Solo
Nox
Nox
SaltierThanNaCl
Nox
Level 157
God Stats
10W - 14L
1,526 SR
Queue Stats
435W - 411L
1,585 Elo+
Party 2
Team Averages
Level 111
1,584 SR
1,524 Elo+

VS

Team Averages
Level 98
1,531 SR
1,524 Elo+
Guan Yu
Guan Yu
DV Gooney
Guan Yu
Level 107
God Stats
1W - 0L
1,478 SR
Queue Stats
137W - 140L
1,600 Elo+
Party 1
Anubis
Anubis
KaRageousWarior
Anubis
Level 69
God Stats
3W - 3L
1,755 SR
Queue Stats
274W - 303L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
XvBloodRose
Tsukuyomi
Level 117
God Stats
3W - 4L
1,359 SR
Queue Stats
96W - 101L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M0NEYSHOT
Izanami
11
5 / 4 / 5
7,438
744
9,643
9,641
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
11
0 / 1 / 9
7,213
721
2,453
4,567
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 3 / 4
7,543
754
6,761
6,814
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DV Gooney
Guan Yu
10
1 / 4 / 6
7,016
702
5,566
9,211
6,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 3
7,503
750
4,271
6,793
3,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
XvBloodRose
Tsukuyomi
11
3 / 5 / 3
7,098
710
7,702
9,477
3,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
8
8
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DV Gooney
Guan Yu
1
4
6
1
W
4
1
3
5.5
L
Izanami
M0NEYSHOT
Izanami
5
4
5
1.88
L
Terra
0
1
9
4.5
L
5
3
4
2.33
W
Tsukuyomi
XvBloodRose
Tsukuyomi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
17,539
21,022
Taken
25,481
9,788
Mitigated
13,078
4,910
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DV Gooney
Guan Yu
5,566
1,026
1,410
2,711
9,211
6,530
0
4,136
5,075
0
15,813
W
4,271
186
0
1,326
6,793
3,099
0
2,302
4,491
12,078
0
L
Izanami
M0NEYSHOT
Izanami
9,643
5,572
0
1,776
9,641
3,256
38
2,187
7,454
0
28,827
L
Terra
2,453
576
866
1,448
4,567
4,389
0
1,772
2,795
7,968
0
L
6,761
543
0
820
6,814
2,143
0
929
5,885
21,634
0
W
Tsukuyomi
XvBloodRose
Tsukuyomi
7,702
2,137
0
196
9,477
3,449
0
2,996
6,481
0
24,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
21,617
104
Minions Killed
80
6
Camps Cleared
3
509,131
Distance Traveled
498,630
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,016
702
21
2
2
178,183
0
W
Anubis
7,503
750
22
2
0
148,413
0
L
Izanami
7,438
744
47
5
2
151,032
3
L
Terra
7,213
721
14
1
1
193,424
1
L
Nox
7,543
754
43
4
3
164,675
5
W
Tsukuyomi
7,098
710
37
4
1
172,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role