Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Markb1507
Fafnir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 91L
1,358 Elo+
Party 3
Cerberus
Cerberus
Miilouseur
Cerberus
Level 133
God Stats
7W - 3L
1,501 SR
Queue Stats
339W - 364L
1,346 Elo+
Solo
Thanatos
Thanatos
Schweins7eiger
Thanatos
Level 148
God Stats
5W - 1L
1,583 SR
Queue Stats
135W - 120L
1,373 Elo+
Party 3
Ares
Ares
TupsmBong2000
Ares
Level 68
God Stats
6W - 3L
1,369 SR
Queue Stats
234W - 241L
1,386 Elo+
Solo
Team Averages
Level 113
1,491 SR
1,393 Elo+

VS

Team Averages
Level 61
1,451 SR
1,292 Elo+
He Bo
He Bo
Agaagawa
He Bo
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 60L
1,288 Elo+
Solo
Eset
Eset
B_cemu
Eset
Level 82
God Stats
6W - 5L
1,577 SR
Queue Stats
274W - 320L
1,238 Elo+
Party 2
Apollo
Apollo
FayeLuna92
Apollo
Level 65
God Stats
3W - 8L
1,302 SR
Queue Stats
410W - 454L
1,364 Elo+
Party 1
Ullr
Ullr
Livayathan
Ullr
Level 109
God Stats
2W - 9L
1,373 SR
Queue Stats
419W - 450L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
OG48
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
15 / 3 / 10
11,627
1,057
20,560
14,418
6,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Markb1507
Fafnir
16
2 / 3 / 17
9,858
896
3,746
13,443
19,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Miilouseur
Cerberus
15
3 / 4 / 12
8,986
817
7,818
23,585
12,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
19
10 / 3 / 12
11,687
1,062
13,839
10,146
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 5
7,904
719
1,407
4,920
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Agaagawa
He Bo
15
2 / 4 / 9
8,535
776
14,014
9,100
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
B_cemu
Eset
14
1 / 6 / 9
8,385
762
6,715
11,297
4,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
FayeLuna92
Apollo
15
5 / 8 / 5
9,533
867
9,292
12,513
4,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 7 / 5
9,807
892
16,230
14,028
6,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
OG48
Cernunnos
10
0 / 5 / 5
7,023
638
3,763
8,534
2,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
30
Kills
14
14
Deaths
30
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
15
3
10
6.67
L
He Bo
Agaagawa
He Bo
2
4
9
1.63
L
Eset
B_cemu
Eset
1
6
9
0.92
L
Apollo
FayeLuna92
Apollo
5
8
5
0.94
L
6
7
5
1.21
W
Fafnir
Markb1507
Fafnir
2
3
17
3.5
W
Cerberus
Miilouseur
Cerberus
3
4
12
2.25
L
Cernunnos
OG48
Cernunnos
0
5
5
0.5
W
Thanatos
10
3
12
5.33
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
50,014
66,512
Taken
55,472
47,474
Mitigated
21,483
33,972
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
20,560
9,355
1,738
7,382
14,418
6,698
418
3,923
10,495
0
43,318
L
He Bo
Agaagawa
He Bo
14,014
1,074
1,194
1,708
9,100
3,262
195
2,177
6,923
24,212
0
L
Eset
B_cemu
Eset
6,715
1,612
2,095
2,034
11,297
4,031
59
2,912
8,385
14,091
0
L
Apollo
FayeLuna92
Apollo
9,292
6,642
886
1,216
12,513
4,919
0
3,583
8,930
0
16,426
L
16,230
11,396
160
745
14,028
6,451
2,100
3,305
10,723
0
29,316
W
Fafnir
Markb1507
Fafnir
3,746
1,123
672
2,927
13,443
19,879
277
4,928
8,515
9,457
0
W
Cerberus
Miilouseur
Cerberus
7,818
159
962
9,905
23,585
12,256
500
7,412
16,173
16,078
0
L
Cernunnos
OG48
Cernunnos
3,763
2,625
536
928
8,534
2,820
12
994
7,540
0
8,150
W
Thanatos
13,839
1,874
480
7,525
10,146
5,454
3,293
3,177
6,969
0
24,871
W
1,407
118
1,326
1,055
4,920
3,187
0
1,289
3,631
2,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
43,283
110
Minions Killed
96
0
Camps Cleared
0
931,582
Distance Traveled
861,877
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,627
1,057
49
4
0
185,382
0
L
He Bo
8,535
776
18
2
0
201,375
0
L
Eset
8,385
762
22
2
0
171,352
0
L
Apollo
9,533
867
20
2
0
187,081
0
L
Ullr
9,807
892
29
3
0
163,003
0
W
Fafnir
9,858
896
9
1
0
203,621
1
W
Cerberus
8,986
817
20
2
0
198,288
0
L
Cernunnos
7,023
638
7
1
0
139,066
1
W
Thanatos
11,687
1,062
26
2
0
222,783
0
W
Ares
7,904
719
6
1
0
121,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role